radeon
Account Details
SteamID64 76561198025826213
SteamID3 [U:1:65560485]
SteamID32 STEAM_0:1:32780242
Country Switzerland
Signed Up November 19, 2013
Last Posted May 16, 2018 at 7:21 PM
Posts 372 (0.1 per day)
Game Settings
In-game Sensitivity 1.15
Windows Sensitivity 6/11
Raw Input 1
DPI
1600 dpi
Resolution
1920x1080
Refresh Rate
240 Hz
Hardware Peripherals
Mouse Zowie FK1
Keyboard CMStorm QuickFire Ultimate (MX Blue)
Mousepad Zowie GTF-X
Headphones Beyerdynamic DT880 Pro
Monitor Acer XF250Q
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#15 New map in Off Topic

Major edit suggestions for the future.
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The most important suggestion I can make for koth_sanctuary is to make three distinct rollout paths in which the spawn can be isolated, and keep similar rollout times for each path. This will remove many of the current issues that I am about to address.

The second most important suggestion I can make for koth_sanctuary is to isolate mid differently. The entrances and rollouts currently in place leave no room for Scouts to be effective at mids, and very overpowering Sniper sightlines.

The third most important suggestion I can make for koth_sanctuary is to have open paths into the mid from the three rollout paths.
...
...
Minor edit suggestions for the future.
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-Remove the pillars outside of the spawn.
-Increase the size of the spawn room so that it's easier to heal targets at the start.
-Remove the V-bridge (will talk about this later regarding Sniper sightlines). This shouldn't be a problem to remove w/ different rollout paths, although.
...
...
Other thoughts.
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koth_pro_viaduct comes to mind as an example of a map which isolates the spawn from mid with different rollout paths, optimal/similar rollout times from each path, and associates a high-risk factor with spawn camping.

Add a height advantage which can be played at mid to keep the uniqueness of the map, but make sure it can be countered and both teams have an advantage to play. Try not to box-in mid.

Lower the skybox.
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...
The map as is.
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I downloaded the map and looked over Sniper sightlines primarily, and noticed a ton of overpowering Sniper sightlines which need to be changed/removed, as well as some other details. Again, the first major suggestion I made will eliminate most of these issues. My thoughts and observations are on the Imgur links provided.

Sniper sightlines.
From point to spawn: http://imgur.com/7PzUE89 <- Probably the most important screenshot I took.
From spawn on rollout: http://imgur.com/crvgzZk
From V-bridge: http://imgur.com/5dXB17B and http://imgur.com/GlQ5any
-As the map is, add a bridge to prevent the first screenshot from being used: http://imgur.com/uzlnJFR

Mid.
Entrances: http://imgur.com/uzlnJFR
Wall pillars: http://imgur.com/tzUei47
Cheeky surf: http://imgur.com/uKZLAtR <- Not viable, but not a good feature none the less.

Accessible spots that need to be removed.
Spawn: http://imgur.com/aFmHncg
V-bridge: http://imgur.com/GeOdcis
...
...
I hope this helps the development of your map, but there are a lot of major changes which need to be made before this is presentable/has a chance of seeing use.

posted about 9 years ago
#4 mumble and in-game mic issue in Q/A Help

If you haven't already, try rebinding your Mumble push-to-talk key to a different key, a friend of mine had the same issue recently and that's how they fixed it.

posted about 9 years ago
#8 lft starter in open soldier in Recruitment (looking for team)

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posted about 9 years ago
#12 nNn [Open] Looking for Scout or Pocket in Recruitment (looking for players)
Hellbentthe hashdashlinghashlashin

good enough to get to finals, have the ddosing experience to win it all

So does this mean my team's going to get DDoS'd throughout the rest of the season after Week 1:2? gg;wp

posted about 9 years ago
#2 lft starter in open soldier in Recruitment (looking for team)

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posted about 9 years ago
#5 MX Blue O-Rings in Hardware

I frequently bottom my keys out when pressing, and most of the time barely notice the tactile bump unless I try to feel it. Maybe I adjusted to this keyboard rather fast - the bump was more noticeable at first to me - considering I had formerly been using a membrane keyboard. I suppose, you're right; probably won't make a difference w/ O-rings.

posted about 9 years ago
#5 what hud is he using in this clip? in Q/A Help
huds.tf

I recommend looking at the site above. If you see a HUD you like, it's likely you'll see it in there.

http://teamfortress.tv/thread/19073/hud-editing-short-questions-quick-answers

As for other questions regarding editing HUDs in any way, even though the thread is long it's possible you'll find what information you'd like in there.

The flameHUD.pdf is another great resource for editing HUDs in many ways.

Going off of what konr said, this should help your initiative.

posted about 9 years ago
#16 Another Headset thread... in Hardware

SteelSeries Siberia V2 w/ 3.5mm Connectors, ~$70 - 80.

Build quality and mic quality's a bit better w/ the 3.5mm connectors. USB models usually have lower build quality from what I've learned asking previous owners. Great sound quality, I can use the V2 to mix songs and have my mix quality translate to professional-studio monitors.

Take note my suggestion may come with bias as I have a sound card which has improved my mic quality, and increased my SNR - more signal, less noise. Friends were able to hear my mic before I installed the sound card into my computer and did compliment the build quality, being former V2 USB users. As for audio quality, before and after the main difference I noticed was that I could hear more at lower volumes, and audio was slightly more immersive.

tl;dr - V2 w/ 3.5mm connectors, good build quality, good audio reproduction, good mic.

posted about 9 years ago
#30 Free Community College for Two Years in Off Topic
DrPloxoGoobledegakDrPloxoIt's pretty cool, but funded privately. It is entirely possible to fund this kind of stuff without jacking up taxes.With something of this scale, there would either have to be a jump in taxes or a reallocation of funds (like away from the massive amount of money we spend on the military).or, and follow me on this, Civil service/ military service in exchange for the education.
Seems like a good call.

The US military budget is rather unnecessary -- it would be best in a competitive-capitalist economy to reallocate funds to academics so that students can push the nation forward in multiple fields (eg, science and technology). The US should refocus on academia to better equip students with skills necessary to succeed, and to provide opportunities for all to pursue without cost that can create troublesome debt. It would be more productive in the US economy to push for more highly educated citizens which can advance the nation on multiple fronts than have a massive military budget which far exceeds the requirements to keep current, and many unnecessary operations running successfully.

To provide opportunities and skills without (or at a less) significant financial cost at the loss of a false sense of "necessary securities" from our military and police in an eerily-secure nation - and to hopefully make people realize how rather secure the US is in the process; to give confidence - would be beneficial to the US economy, and individual living conditions and happiness over time.

In the event taxes would be raised, potentially with or without a budget reallocation towards academics the benefits still outweigh the losses.

This doesn't address what you discussed, Ploxo -- civil and military service, but rather it's just some 'food for thought.'

posted about 9 years ago
#23 Free Community College for Two Years in Off Topic
DaggerYou should probably fix your elementary and high school education systems before you start handing out free college tuition.

Teaching critical analysis and thinking skills, epistemology, and syllogistic logic so that we could be better problem solvers, and understand our world better would be a great start.

cookieEducation should be free. There are countries in the world who have post-secondary education available for free for their citizens (and some for non-citizens, eg, Germany.)

I think that free education would motivate students towards success. Students could passionately follow what they would like to achieve without the worry of expenses that could financially trouble them for many years, and have much further time free to study not having (in some cases) to work to pay tuition fees.

Progress is in the air, hopefully it stays there.

posted about 9 years ago
#22 A-Kon 2015 (anime convention not the rapper) in Off Topic
hoolianime is a mental illness

ur a mental illness

Show Content
tf.tv sponsored statement
posted about 9 years ago
#3 MX Blue O-Rings in Hardware

Whatever you care/have the time to do. Would be appreciated if you could get around to it, though.

posted about 9 years ago
#8 Invisible heal beam in Customization
// Medic
// ---------------------------------------------------
bind "1" "slot1; r_drawviewmodel 0; viewmodel_fov 130"
bind "2" "slot2; r_drawviewmodel 0; viewmodel_fov -1"
bind "3" "slot3; r_drawviewmodel 1; viewmodel_fov 130"

That's what I use in my Medic config for viewmodels, hope it and the details below help.

Bind 1 = Crossbow/Needles; not visible, can see projectiles.
Bind 2 = Medigun(s); not visible, can't see beam.
Bind 3 = Melee; visible.

posted about 9 years ago
#1 MX Blue O-Rings in Hardware

Just wondering if anyone uses them, and if possibly the tactile bump feels more "visible" w/ the keys no longer bottoming out. Just something off hand that I've been wondering for awhile.

posted about 9 years ago
#11 CS:GO and FPS in Hardware

To be honest, unless you have severely outdated driver software, a defective part, or something else your FPS shouldn't be a concern. Might not be the highest in the world, but honestly that's just Source Engine being Source Engine.

posted about 9 years ago
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