nite
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SteamID64 76561198036906502
SteamID3 [U:1:76640774]
SteamID32 STEAM_0:0:38320387
Country United States
Signed Up August 22, 2013
Last Posted May 14, 2020 at 1:26 AM
Posts 394 (0.1 per day)
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#77 Macron projected to win French presidency in World Events

also "too much jargon" lmfao i think you mean "too much nuance for my decidedly black and white worldview wherein things can only be explicitly fascist or in no way at all fascist"

posted about 6 years ago
#75 Macron projected to win French presidency in World Events

interesting that you are similarly willing to disregard every single aspect of fascism other than the element of dictatorship in order to feel better about supporting an openly fascistic candidate

posted about 6 years ago
#72 Macron projected to win French presidency in World Events

oh im glad you better understand fascism than the most some of the most heavily cited and trusted academic sources that exist, thanks dagger!

posted about 6 years ago
#70 Macron projected to win French presidency in World Events
-5tv-StingusLet's make it clear. Both options are same shit. Fascist and Guy who wants more emigrants.
Can you please explain what parts of le pen's policy make her a fascist

would the wikipedia and encyclopedia britannica definitions of neofascism be suitable for you?

Neo-fascism usually includes ultranationalism, populism, anti-immigration policiesNeofascism, political philosophy and movement that arose in Europe in the decades following World War II. Like earlier fascist movements, neofascism advocated extreme nationalism, opposed liberal individualism, attacked Marxist and other left-wing ideologies, indulged in racist and xenophobic scapegoating, and promoted populist right-wing economic programs.
posted about 6 years ago
#9 WATCH THIS WHOLE VIDEO WHAT THE FCUK in Videos

show this to jim in accounting!!! Ha! Ha! Ha!

posted about 7 years ago
#317 Quake Champions Closed Beta in Other Games
ILLEGALELEPHANTGUNhow is this game so far? i got my beta invite but havent downloaded it yet.

my experience with it has been frustrating hitreg and lots of freezing/stuttering issues. been playing a game or three every weekend but until they get the basics of quake ironed out i'm not bothering to play it

posted about 7 years ago
#8 Enough. in The Dumpster

http://i0.kym-cdn.com/photos/images/newsfeed/000/917/654/8a4.jpg

posted about 7 years ago
#16 reserve shooter in TF2 General Discussion

its really only slightly broken on soldier, you sacrifice some of the reliable damage of shotgun for gimmicky increased damage in certain situations. its definitely much better in a team fight than shotty, because any of your other explosive wielding teammates can knock enemies airborne for you to minicrit. in situations where you arent fighting with other explosive classes though, its going to be worse than shotty most of the time. considering the prevalence of double gunboats it might not be the worst thing in the world to have a slightly better shotgun, but i dislike the minicrits and chaotic feel of the gun if we are looking for an improvement on shotgun for soldier.

posted about 7 years ago
#12 reserve shooter in TF2 General Discussion
sopsOh I was trying to point out that it needs completely different stats because right now its -all you wrote about it-.

oh my bad, i agree that the weapon is probably best off being fundamentally changed, but valve also doesnt want to alienate the casual pyro playerbase that enjoys the combo playstyle so it's unlikely that they would be willing to completely scrap the stats and change the concept.

posted about 7 years ago
#6 reserve shooter in TF2 General Discussion

also you guys who are suggesting changes should probably read what the weapon actually does, because both of you have listed attributes that the weapon already has like 4 shells in clip or only minicritting people who are knocked airborne by an enemy

posted about 7 years ago
#5 reserve shooter in TF2 General Discussion

the actual problems with the reserve shooter are very clear if you have played the game at any decent level. the weapon rewards you for abusing what is likely the single most reviled mechanic in the game, airblast, and has no option for counterplay while simultaneously taking minimal functional skill to use properly due to the fact that the airblast arc is perfectly predictable and the weapon is hitscan AND switches faster. the weapons exists as a culmination of every frustrating, low skill mechanic that exists in tf2. the best counter to the weapon is to never engage a pyro, which encourages people to play slowly and defensively in pubs. making random inconsequential stat changes like sops suggested does absolutely nothing to impact the usability of the weapon, because the concept is still fundamentally flawed.

also, valve have never once implemented a community balance change suggestion. making suggestions is the wrong approach because A) unless you are one of very very few people on this forum with enough experience to suggest decent changes, you dont know what you're talking about and B) suggesting changes still doesnt identify what the root problem of a weapon is.

posted about 7 years ago
#15 Top10 best teamfortress.tv shitposters of all time in TF2 General Discussion

Gasgara

http://www.teamfortress.tv/22155/the-supposed-god-of-demoman

posted about 7 years ago
#5 Pocket/Roamer looking for team in Recruitment (looking for team)
SpaceCadetMight be hard for someone add you if you don't link your Steam profile

you can click on anyone's name and go to their profile from there, obviously thats slightly inconvenient though and you're better off just putting the link in your post. you should also add your past experience in ugc/esea, any format. even just telling people you've only played lobbies is better than nothing. also for the record, there is a guide to making an lft thread that might help you get a little more traction for tryouts and such.

posted about 7 years ago
#8 Vote Pembo18 in The Dumpster

ok i voted for pembo18 now gimme the prize

posted about 7 years ago
#253 can we ban most unlocks yet? in Q/A Help
Mecha_CopIf there's any interest in using the whitelist I made I would like to remove cloak and dagger from it. It's easier to use and doesn't take as much teamwork because you can just sit invisible until your team creates a distraction or spams for you.

This would be my ideal whitelist http://whitelist.tf/7177.

I'm just an open shitter though so if people did want to use a more strict whitelist based on this one that would be great. I also wouldn't mind stuff like Black Box and Ambassador to be allowed. Since I'm bad I'm pretty sure my opinions don't matter though. I'd just like a more strict whitelist because most of the things allowed are only used for trolling/retard plays.

cloak and dagger should 100% be allowed, same with letranger and ambassador. this doesnt make the game crazy or random, because any decent team will know whats happening when they've been in a stalemate position for a decent amount of time, the enemy team has sacced a player that they haven't seen since the player spawned, and then the enemy team starts randomly being super aggressive and spamming. spy plays are extremely predictable, so giving spy a least a handful of utility options is totally fine imo.

anything that encourages people to play spy for picks instead of sniper will end up making the game move more quickly, because a spy failing gives the opposite team an opportunity to counter sac or attempt a push. a sniper failing means the sniper walks to a different spot and tries again, and also forces the other team to play sniper which further slows down the game.

posted about 7 years ago
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