michael-
Account Details
SteamID64 76561198071737757
SteamID3 [U:1:111472029]
SteamID32 STEAM_0:1:55736014
Country Pirate
Signed Up January 2, 2015
Last Posted July 26, 2019 at 4:20 PM
Posts 706 (0.2 per day)
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Mouse SteelSeries Sensei
Keyboard Razor Ornata Chroma
Mousepad SteelSeries
Headphones Bose QC / Blu Snowball Mic
Monitor AOC Freesync 144hz
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#42 Competitive Matchmaking Discussion in TF2 General Discussion
Geel9You guys also need to understand that comp really isn't supposed to be "competitive tf2" in the "professional" sense.

It's supposed to be ranked play for base tf2.

There is a very big difference.

I understand, and that’s why I don’t want to straight remove “bad maps.” I think we just need more options. If they mimicked most of CS:GO’s comp structure, why not include things like map/mode selection, queue times and queue stats?

Also, this queue issue needs to be addressed soon before motivation for the everyday user to queue dies down too far (like with the previous MM).

posted about 6 years ago
#6 2018 MLB SEASON in Off Topic

baskeetball

posted about 6 years ago
#38 psa to dm players in TF2 General Discussion

https://i.imgur.com/6h56ch0.png

posted about 6 years ago
#12 Are the Fists of Steel Still Viable? in TF2 General Discussion

edit: nvm ignore i didn't see the two -40% stats lol

anyway it's a heavy melee who cares that much

posted about 6 years ago
#9 mouse on left hand in Off Topic

buy a left handed mouse
rebind movement keys to numpad or whatever you want
solved

posted about 6 years ago
#32 Competitive Matchmaking Discussion in TF2 General Discussion
CaptainZidgelVisAlso, does anyone have actual proof that valve promised to fix queue times or is it just a rumour?I heard b4nny say it on stream but I don't have a clip or anything. All I know is b4nny said on stream that Valve communicated to them they were troubleshooting for a bug clogging up queue times.

I'd think they would get to that soon as well. It's clearly a talked about problem that makes the mode almost entirely unplayable atm.

posted about 6 years ago
#35 psa to dm players in TF2 General Discussion

messiah have u tried unbinding your wasd and space? it sounds like u might have more fun that way.

posted about 6 years ago
#9 Competitive Matchmaking Discussion in TF2 General Discussion
YeeHawmichael-YeeHawmy game gets 5 fph when i join mm, also abandoning players cancelling the match
This is why I think the TF team needs to allow more option toggling. Blood, gibs and ragdolls drop my frames, too, and I think gamplay and fun should be prioritized over uniformity at the moment.
sorry, that's not what i meant. i dont just get low fps, the image on my screen (not exaggerating) changes once every 10-15 seconds. its probably something to do with one of the enforced graphical setting on matchmaking. i literally havent made it out of spawn in either of my 2 matches played so far

Yeah, that's what I was getting at as well. Graphical restrictions suck in general, but the current MM restrictions are insanely tight. Frames are one problem, but visibility and clutter is another as well. There's just blood, gibs and smoke everywhere and having a fourth of my screen blocked by a rocket launcher doesn't help.

posted about 6 years ago
#7 Competitive Matchmaking Discussion in TF2 General Discussion
obliqueThere needs to be a better map pool. Payload on 6v6 is terrible.

I agree, but some players may enjoy it. I think the better option is map selection/mode selection. Nobody can be unhappy then. Remember that integrated competitive is going to include lower-level players as well who may prefer to play Payload even in a 6v6 scenario. I believe players should be able to choose to be able to play PL, but not forced to.

posted about 6 years ago
#5 Competitive Matchmaking Discussion in TF2 General Discussion
YeeHawmy game gets 5 fph when i join mm, also abandoning players cancelling the match

This is why I think the TF team needs to allow more option toggling. Blood, gibs and ragdolls drop my frames, too, and I think gamplay and fun should be prioritized over uniformity at the moment.

I understand what they're doing, but why not just, at the very least, not negate my entire config?

posted about 6 years ago
#3 Competitive Matchmaking Discussion in TF2 General Discussion
MelonTFimo queue times need to be fixed first, ive queued for a total of around 4 hours and found zero matches so far

Yeah, I totally agree. From what I've heard, it's just a bug. I've seen too many people trying to queue for this to be a player problem. Not to mention, I'm not just seeing the same players over and over like in the pre-update comp.

posted about 6 years ago
#1 Competitive Matchmaking Discussion in TF2 General Discussion

I kinda wanna have a formal discussion now that matchmaking is "truly" released. I'll just start with listing some somewhat obvious pros and cons.

Pros
- Overhauled with fixes and improvements
- Ranks and Glicko
- Displayed MMR
- Placement matches
- Ranks are cleaner and grouped making placement easier to identify (akin to CS)

Cons
- Default settings are still absurdly restrictive
- Queue times are bugged to hell
- No class restrictions (weapon restricts are unreasonable as it's integrated into the game itself)
- No server/players queuing info (minute con, but I miss having this info)
- No map/mode selection
- Strict graphics settings

Basically, this is much better but still needs a good amount of work. Top priority for me would obviously be fixing the queue times (which I've heard is being addressed). Next, fix defaults so they are truly competitive defaults (i.e. viewmodel_fov 90, toggles for ragdolls and blood, r_drawviewmodels toggle, etc.)

There's also a big gray area with bots. In CS, a player can take control of a bot so that it's not just a perma-5v6. Unfortunately, this can't be applied in TF2. I'm wondering what could make this more fair other than just scrapping the game.

I'm interested in what everyone else is thinking (looking for a real discussion rather than just straight up cynicism).

Helpful links for anyone possibly out of the loop
March 28 Blog Post
March 28 Patch Notes
Updated Meet Your Match FAQ

posted about 6 years ago
#54 Ster talks about the TF2 casual and comp community in TF2 General Discussion

I'm gonna take WarOwl's experiences here as an example. WarOwl, a "new" player to TF2 (at least in it's current day state), felt the community was all around overwhelmingly positive. Though, he did find the Casual server denizens to be quite obnoxious (though that doesn't necessarily mean they were toxic, just annoying). He very much liked the competitive community from what he experienced.

STAR_ has also had good times in this community. If he's going to boldly state that the friends he's made within this community all fall within being toxic then that's just horseshit. I mean, sure, people get competitive sometimes and say some hurtful shit but that's just competitive. It happens in every game.

In my own experience, I've definitely encountered toxic players. Though, in my mere 500 hours or so playing, for example, CS:GO, I've encountered more toxic and just outright vulgar players than I have ever in my 4000 of playing TF2 (for much longer nonetheless).

I think the 6s community itself gets a bad rap as being "toxic" just because it's more closely knit. The most toxicity I've ever experienced is actually in other gamemodes (i.e. HL). 6s players generally just want it to be understood why 6s is played; not for elitism but for a combination of good gameplay and "spectator-ability."

I'm going off on a lot of tangents that might not even be relevant to the OP at this point, but I think they're important to talk about and take into consideration. I'm tired for TF2 being flamed for things that are absurdly untrue and pandering.

posted about 6 years ago
#22 Is the global whitelist going to be updated soon? in TF2 General Discussion
EoNOoh yes love threads where 30 people post their own ideal whitelist

i think it was just me and one joke one but sure

posted about 6 years ago
#16 Pootis fazbear productions announcement in Off Topic

fazgang4life i ain't goin nowhere

#retweetifurafazbrotoo

posted about 6 years ago
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