kirby
Account Details
SteamID64 76561198032857178
SteamID3 [U:1:72591450]
SteamID32 STEAM_0:0:36295725
Country Pirate
Signed Up July 23, 2012
Last Posted March 25, 2019 at 7:24 AM
Posts 5130 (1.1 per day)
Game Settings
In-game Sensitivity 1.6
Windows Sensitivity 6
Raw Input 1
DPI
1800
Resolution
1280x1024
Refresh Rate
75hz
Hardware Peripherals
Mouse Deathadder 3500
Keyboard Dell
Mousepad Puretrak Talent Large
Headphones Panasonic
Monitor acer 75hz
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#992 Do you like the song above? in Music, Movies, TV

I can see why people would like that song, but it's not for me.

https://www.youtube.com/watch?v=C0Bc4pkSGfU

posted about 10 years ago
#8 LFT as roamer in Recruitment (looking for team)

bump

posted about 10 years ago
#137 TF2Pug.Me in Projects

My biggest concerns are not staying signed in via Steam and the lack of requirements for captaining. I realize there is no ideal requirement for being captain, but I hope this place can find an optimal solution for poor captaining.

posted about 10 years ago
#37 TF2 pickup lines in Off Topic

https://wiki.teamfortress.com/w/images/2/29/Heavy_battlecry01.wav?t=20110320042611
https://wiki.teamfortress.com/w/images/c/c5/Heavy_sandwichtaunt06.wav?t=20100625221932

posted about 10 years ago
#2 Schrute Farms LFP (scout, demo, med) in Recruitment (looking for players)

I'll airshot everyone, maybe. I sort of promise.

posted about 10 years ago
#13 deetr doesnt know who knox is in The Dumpster
Raytekhttp://i.imgur.com/llmAUZvl.jpg

The lack of broken down cardboard boxes makes me upset.

posted about 10 years ago
#5 deetr doesnt know who knox is in The Dumpster

inb4 dumpster

posted about 10 years ago
#91 TF2Pug.Me in Projects

Let's get a pug or two going, boys.

posted about 10 years ago
#979 Do you like the song above? in Music, Movies, TV

i did enjoy your song, but it's not necessarily anything i'd go back to listen to.

https://www.youtube.com/watch?v=kZN2lQC8g5s

have fun

posted about 10 years ago
#8 Skipping ticks bugs sound in demos. in Q/A Help

what... ? you're telling me, after all this time, there's a legitimate quick fix for this?

I LOVE YOU.

posted about 10 years ago
#37 college acceptence? in Off Topic
IcyWindeeeammo888I'm a junior so I have still a year to get my shit done and then cross fingers on engineering schools and IVY.srs protip:

get started now

I waited and now im lolcommunity college partially because of that

can confirm, have to live at home for the next few years instead of moving out like I originally planned

hey man, nothing wrong with living at home.

posted about 10 years ago
#62 Favorite Album? in Off Topic

https://s-media-cache-ak0.pinimg.com/originals/2d/12/19/2d1219ad651db7372d84bb54fbc17168.jpg

http://upload.wikimedia.org/wikipedia/en/e/ef/Tellallyourfriends.jpg

http://www.theaureview.com/sites/default/files/640xNxSOTY2.jpg.pagespeed.ic.9vUu6UcHPc.jpg

Hard to choose from with these 3.

posted about 10 years ago
#36 cp_granary_pro in Map Discussion

Maybe you could try widening the mid point a little?* I don't know if it's the smallest mid or not, but it's definitely clustered together so much so that it might as well be considered the smallest. This way, instead of having a pile of tires, you could possibly have a bundle of planks lying on the ground and one so happens to be leaning up on the bottom crate, allowing people to walk up to it (having it face the silo/barn thing). Speaking of the silos, mirroring the mid so both sides have silos would be nice. I like the idea you have with lowering catwalk, especially so people can walk up the tires onto the bottom crate, then get on top of catwalk, but something about it being that low doesn't feel right, at least for me.

* With widening, I don't necessarily mean the entire mid, since the corners in choke would be unnecessarily big.

The one thing I liked about some other Granary pro map that someone made awhile ago was that they opened up choke more vertically. It was a bit too much, but the idea was good. Literally every exit into either yard from mid is a choke within itself and is a hassle to deal with on offense or defense half the time. The window Valve added in only did so much.

Yard isn't much of an issue for me personally. It's mid and the second point. This entire map, save last, is just choke point after choke point. It really doesn't need to be. I don't really have any idea of how that could be changed, but I'm sure there are good ways to go about it.

posted about 10 years ago
#6 Battlefield Hardline in Off Topic

https://www.youtube.com/watch?v=yKEZn9hLMiI

posted about 10 years ago
#11 TF2Pug.Me in Projects

I love the minimalism. Good job on getting this going!

edit: As far as feedback goes, it'd probably help if the site told you the teams after everyone gets picked instead of disappearing. Possibly only for the people who were picked.

posted about 10 years ago
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