Me and my buddy are also paid.
Account Details | |
---|---|
SteamID64 | 76561198019571194 |
SteamID3 | [U:1:59305466] |
SteamID32 | STEAM_0:0:29652733 |
Country | United States |
Signed Up | September 25, 2012 |
Last Posted | January 4, 2022 at 6:15 PM |
Posts | 465 (0.1 per day) |
Game Settings | |
---|---|
In-game Sensitivity | .61 |
Windows Sensitivity | 6 |
Raw Input | 1 |
DPI |
2000 |
Resolution |
1920x1080 |
Refresh Rate |
120 |
Hardware Peripherals | |
---|---|
Mouse | Logitech G500s |
Keyboard | Michrosoft Sidewinder x4 |
Mousepad | Steelseries thing. 18 in I think. |
Headphones | Logitech G35 |
Monitor | BenQ (HOW DID HE SEE MEEE?) XL2411 |
UGC white list is probably better if it's no buy in. If there's a buy in then do ESEA.
KevinIsPwnhttp://i.imgur.com/qOzsi4W.png
That's amazing
I'll be there. Put me down as mojoe pls.
kirbySlow mo @ 480 FPS if done right (as in not ctrl+dragging) looks perfectly fine IMO. Unless you're talking about those 1000 FPS slowmo videos.
What's wrong with ctrl+dragging?
MR_SLINThere really is no other option though joejoe347. The only other channel that uses statistics to balance teams is #TF2Mix on Gamesurge. The channel alternates between a captaining round, where captains choose teams, and an automatic pick round where the first 12 players to add up get to play. In the automatic pick round it balances teams using Win/Loss ratios. It's the fairest way to do it.
I am aware of how tf2mix works, and I think it does a pretty good job actually.
alfajoejoe347I don't see how this or tf2center is any different from tf2lobby if they have no repercussions for dicking around.
Until these sites have some sort of rep for players, or a ranking system they are going to be pretty much the same.
Read the first post, explains the features that are/will be implemented.
I understand that you plan to ad these features, but people are going to get bad first impressions of the site until you add them. I know a ranking system is probably pretty hard to do, but a +/-rep system can't be that hard. I would keep the site offline until you have that.
I do get that you wanted to test out the fundamental features so I guess it's fine for now.
pascalcookieAny chance of implementing an actual PUG feature as well?
Something similar to pug.na, but with a user interface? Would be cool.
Agreed, would be really cool :)
z4chNot really something you can fix, but what originally pushed me away from tf2lobby was the players. I can't stand when people just fuck around when I'm trying to play well and get better.
I played the tf2center beta this weekend and I'm probably not gonna play there again, since in both lobbies I tried, people were messing around.
I will play here if it's more like pugs and less like lobbies.
I understand people wanna have fun. I wanna get better and losing when no one is doing what they're supposed to do is annoying.
Exactly. This is the point behind TF2.gg - it's made by competitive players for competitive players. Our point is not to replace TF2lobby, but to provide a new place where people more serious about competitive can actually get better.
I don't see how this or tf2center is any different from tf2lobby if they have no repercussions for dicking around.
Until these sites have some sort of rep for players, or a ranking system they are going to be pretty much the same.
SnowySo what's different about tf2center from tf2lobby?
It's actually actively developed.
The sub system works a lot better, automatically requests subs when people don't join.
Mumble integration, albeit it's a bit buggy now, but it's there.
Ranked matches? Or something like this. I don't see how to do it but I read a while back that you would be able to get a ranking and then create lobbies for only certain ranks.
A better ready up system. Like cs:go once everybody is in the lobby it asks everybody if they are ready, instead of tf2 lobby, which you could ready up and then leave. It's a little annoying, because they only give you 15 seconds but nobody is afk when it starts, so I'm okay with it.
I'm sure there's more but that's all I can think of.
I'm making a platinum playoffs highlight video.
If you got demos post them here/ugc forums/steam.
More info in on the ugc forums here http://www.ugcleague.com/forum/showthread.php?14281-HL-Demo-Call-S11-Platinum-Playoffs
"there's enough anti racism going around that racism is allowed"
~ Pure - 2013
mage24365I wasn't a fan of how the brackets panned out ("hey, let's match the plat/gold team against the steel/silver team!").
The brackets also were put up 20-30 minutes before the event started, when they were supposed to be up the previous day.
The steam chat was a gigantic clusterfuck. Information was poorly relayed because of that. In future, announcements should be used.
This didn't feel casual in the slightest. Once again, thanks for severely damaging a friend group.
Yeah sorry about not having the scheduled up sooner. I think the admin that was supposed be doing that wasn't able to so we had to scramble to do it the day of the event.
Thanks for the feedback though.
Grrrrrrrrand wheres stv/ stream? :D
It's taking place on a bunch of servers so there's no single stv.
Looking for for something festive to do with your team this coming weekend? Come play in the Round Robin Halloween Special Highlander Tournament! Signups are open here
http://media.tumblr.com/9af9ae96435ce006394f6cc72032f5d6/tumblr_inline_muzibcMTuH1ru00nb.png
We are a casual, one day tournament taking place next Sunday, October 27th, starting around 3 PM EST. A variety of maps, both festive and competitive, will be played. While no prize will be given to the winner, the team with the most festive spirit will win 9 keys! (Festive spirit is evidenced by spooky loadouts and themed names).
Hurry, signups close on October 25th, so that teams can find out their schedule on October 26th. Feel free to post here if you have any questions.