phlps
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SteamID64 | 76561198038288779 |
SteamID3 | [U:1:78023051] |
SteamID32 | STEAM_0:1:39011525 |
Country | United States |
Signed Up | March 30, 2013 |
Last Posted | May 6, 2025 at 12:37 PM |
Posts | 4101 (0.9 per day) |
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SnazI wonder if it would be beneficial for the largest and first ever competitive main stage tf2 event to have some sort of article written about it by tf.tv. How many articles were written for iseries in the leadup and hype? Not a single post by tf.tv yet.
Whyyyyyyyyyyyy
http://i.imgur.com/KZ2tjSs.png
worry not my child. have patience and good things will come
Enough is enough. It's 2017 now. We've had our fun but it's time to grow up. Let's put an end to memes and this childish copy/paste culture.
it's weird that it doesnt have the 'this profile is private' text but i'm not sure why you think a forum for discussing competitive tf2 was the place to get help
Am I missing something? You have a 40% win rate and sub 1 frag/minute in open and want to play high IM?
this is steamsupport.tv welcome yes how can we help
Well, 3 months later we finally got pugs going and played your map.
- Mid cut use another health kit on the other side. The combo is forced to rollout the opposite side from the demo or they get to mid too late, so the demo either has to have 0 impact on mid and rollout really slow or risk being killed in the first seconds of the fight.
- Second point feels impossible to hold. The combo has to play super far up on the right or the attackers can walk in for free, but that leaves the flank totally free to be walked at and isolated. The other option is for the flank to hold back on point but that gives up so much room for free uncontested bombs.
- The sniper sightline from attacker's left side on to the crates is ludicrous and makes last impossible to hold effectively.
Looking forward to seeing what you do with this.
Played it again.
Pros:
- The actual point is good. The houses on the sides make for a pretty interesting fight.
- Offclasses are in a good state, viable but not too powerful.
Cons:
- Lobby is hard to push thru against a forward hold. Trying to simplify it would be very good.
Overall I think you've done a good job so far and it is almost ready for consideration to be played in leagues.
judging by the lfp this team is gunna go far i can feel it
this has to be one of the last things i expected
http://www.youtube.com/c/saamtf2
sometimes i upload stuff
tf2gamble- Increase chance to win by 5% with “tf2gamle.com” in your steam nickname
tf2gamble- Provably Fair
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Please update your thread to the guidelines nursey posted.