cr0w
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SteamID64 76561198065445255
SteamID3 [U:1:105179527]
SteamID32 STEAM_0:1:52589763
Country Canada
Signed Up February 25, 2016
Last Posted April 22, 2021 at 10:43 AM
Posts 241 (0.1 per day)
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#4933 HUD editing: short questions, quick answers in Customization
FalkinghammerHowdy, I'm trying to move the stickybomb counter up, I forget how.
https://i.imgur.com/8hIf0lz.jpg

hudlayout.res, "HudDemomanPipes"

posted about 6 years ago
#5534 Show your HUD modifications! in Customization
KrempaskyKraytKrempaskyi know this thread is about posting your hud modifications,
but does anyone know where this hud is and if its still up to date?

https://www.youtube.com/watch?v=aDrbyiW4tg0

Appears to just be a version of ya_Hud with a bunch of colour changes
do you have an assumption of what version of ya hud it could be? i could try to change the colors to get it to be similar to that hud in the vid.

can't say for sure, best to check hypnotize's hud thread screenshots. probably be able to find something close to what you're after

http://www.teamfortress.tv/33738/ive-updated-some-huds

posted about 6 years ago
#5532 Show your HUD modifications! in Customization
Krempaskyi know this thread is about posting your hud modifications,
but does anyone know where this hud is and if its still up to date?

https://www.youtube.com/watch?v=aDrbyiW4tg0

Appears to just be a version of ya_Hud with a bunch of colour changes

posted about 6 years ago
#5530 Show your HUD modifications! in Customization

https://i.imgur.com/IoCkebg.jpg

I like remaking old things

Also this

https://i.imgur.com/XFTqaxz.jpg

posted about 6 years ago
#4919 HUD editing: short questions, quick answers in Customization
ZeRo5Is there any way to make the game refresh the main menu without quitting and restarting the game? It's really frustrating to have to keep rebooting the game just to move one element to the position you want it in. Help appreciated.

change the mat_antialias values in console from 0 to 1 and back again every time you make an edit, and make sure vgui_cache_res_files is set to 0

posted about 6 years ago
#4904 HUD editing: short questions, quick answers in Customization
SilverFanghey, the experience bar in the main menu is bugged for me and looks white when using toonhud, is there a fix for this? here's an image https://imgur.com/a/1jjzZ

you may be missing a file

the one that controls that is called pvprankpanel.res

posted about 6 years ago
#5526 Show your HUD modifications! in Customization

https://i.imgur.com/9DNcxYt.jpg

Show Content
posted about 6 years ago
#4890 HUD editing: short questions, quick answers in Customization

Dunno how many people know, but I may as well post it anyhow

I've found how to get that dumb name/score/ping text off their scoreboards, like so

Show Content

The text draws from the "DefaultVerySmall" section in the clientscheme. If the fonts under that section are changed to anything numeric, like so, it gets rid of the text

Show Content
"DefaultVerySmall"
{
"1"
{
"name" "LightNumbers"
"tall" "1"
"yres" "480 599"
"antialias" "0"
}
"2"
{
"name" "LightNumbers"
"tall" "2"
"yres" "600 719"
"antialias" "1"
}
"3"
{
"name" "LightNumbers"
"tall" "5"
"yres" "720 767"
"antialias" "1"
}
"4"
{
"name" "LightNumbers"
"tall" "6"
"yres" "768 899"
"antialias" "1"
}
"5"
{
"name" "LightNumbers"
"tall" "9"
"yres" "900 1023"
"antialias" "1"
}
"6"
{
"name" "LightNumbers"
"tall" "6"
"antialias" "1"
}
}


just a nice little thing, I suppose

posted about 6 years ago
#4885 HUD editing: short questions, quick answers in Customization
HypnotizeKraytthanks, but how would I add such a button? never used a hud that had one
Show Content
"ReloadScheme"
{
"ControlName" "CExButton"
"fieldName" "TReloadScheme"
"xpos" "10"
"ypos" "10"
"zpos" "250"
"wide" "20"
"tall" "20"
"autoResize" "1"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" "RS"
"font" "Default"
"textAlignment" "center"
"dulltext" "0"
"brighttext" "0"
"Command" "reloadscheme"
}

Add this at the start of the file, works with the backpack, stats panel, loadout, crafting etc as long as you have vgui_cache_res_files set to 0.
Is really useful and and saves you a lot of time!

Doesn't work with the main menu, but you can still refresh it by using toggle mat_antialias in console.

works, though I had to attach it to charinfopanel instead to get it showing on all submenus

thanks a bunch

posted about 6 years ago
#4883 HUD editing: short questions, quick answers in Customization
HypnotizeKraytHow, and where, do I modify the stats screen, prefer having it match with the rest of the background
https://i.imgur.com/0rqjuNd.jpg

StatSummary_Embedded is the normal stat page (the one in your screen) and StatSummary is the file that controls the loading map one

You can change the bg to be something like this
Show Content
"Background"
{
"ControlName" "ImagePanel"
"fieldName" "Background"
"xpos" "0"
"ypos" "0"
"zpos" "90"
"wide" "f0"
"tall" "480"
"visible" "1"
"enabled" "1"
"fillcolor" "0 0 0 60"
}

Also I reccomend adding a reloadscheme button to that page so you don't have to restart the game every time.
https://static-cdn.jtvnw.net/emoticons/v1/64138/2.0

thanks, but how would I add such a button? never used a hud that had one

posted about 6 years ago
#4881 HUD editing: short questions, quick answers in Customization

How, and where, do I modify the stats screen, prefer having it match with the rest of the background

https://i.imgur.com/0rqjuNd.jpg

posted about 6 years ago
#4871 HUD editing: short questions, quick answers in Customization
sachikoI'm trying to use a solid color image for my main menu background, but I can't get it to work. I put the files named background_upward.vtf and background_upward_widescreen.vtf in my_custom_stuff/materials/console and I used the following text in chapterbackground.txt:
"chapters"
{
	1	"background_upward"
	2	"background_upward"
	3	"background_upward"
	4	"background_upward"
}
"BackgroundMaps"
{
	1	"background_upward"
	2	"background_upward"
	3	"background_upward"
	4	"background_upward"
}
And put that file into the my_custom_stuff/scripts folder.
I also can't seem to remove the characters from my background, all the downloads for that seem to be outdated. Does anyone know what I'm doing wrong or if the method I'm using is outdated?

removing menu characters is done on the mainmenuoverride.res, just search for "TFCharacter" and change all values to 0

also, those materials/console folders should be stuck in with your hud, and the .txt needs to be in your hud's scripts folder

posted about 6 years ago
#567 worst steam profile in Off Topic
Veccholy FUCK dude

https://steamcommunity.com/id/BonOakley

p y r o m a i n s

posted about 6 years ago
#4866 HUD editing: short questions, quick answers in Customization
Sentinelhttps://i.imgur.com/63T2VGv.jpg

How do i remove the horizontal uber bar (i only want the % on the right)

Also, how do I turn off the "major tf2 update" main menu popup that has to be closed every time I launch the game?

Thank

hudmediccharge.res, "ChargeMeter" width set to 0

mainmenuoverride.res, "MOTD_Panel" width set to 0

posted about 6 years ago
#4864 HUD editing: short questions, quick answers in Customization
HoppsHow do I remove "featured item" on main menu?

mainmenuoverride.res, search for "EventPromo" and change the wide value to 0

posted about 6 years ago
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