chell
Account Details
SteamID64 76561198140668977
SteamID3 [U:1:180403249]
SteamID32 STEAM_0:1:90201624
Country Canada
Signed Up February 7, 2021
Last Posted March 27, 2024 at 11:13 PM
Posts 286 (0.2 per day)
Game Settings
In-game Sensitivity 2.2
Windows Sensitivity default
Raw Input 1
DPI
800
Resolution
1920x1080
Refresh Rate
240hz
Hardware Peripherals
Mouse ec1
Keyboard tofu65
Mousepad artisan hien
Headphones pc37x
Monitor AW2518HF
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#74 b4nny discussion in TF2 General Discussion

NA having 1 pug server for higher divs is the bigger issue here I think

posted about a year ago
#403 RGL S10 Main Discussion Thread in TF2 General Discussion
Prime-SanityI leave and this shit is dry as hell

that's usually how it is after reg szn ends but playoffs haven't started

posted about a year ago
#398 RGL S10 Main Discussion Thread in TF2 General Discussion

Wang getting their moneys worth these matches

posted about a year ago
#6 RGL S10 Main Week 8B: Bulk Detonator State of Mind vs. bungalow alert! in Events

I asked reno about it (div admin) and apparently, it's an algorithm error or something with the program they used. Seeing as there is no actual reason to change it, beyond "wah I can't play against a 3-13 team anymore", the matches aren't being changed.

Not meant to sound like I'm hating admins for this or something just giving explanation

posted about a year ago
#367 RGL S10 Main Discussion Thread in TF2 General Discussion
SOOOOOAPYMEISTERwe have progressed from the daily young sanity lft bump to the hourly main happenings bump

on one hand i want young man to log off tftv forever but on the other, without him i'm not sure why i'd login.

posted about a year ago
#80 rainoflight lft scout in Recruitment (looking for team)
Prime-Sanityif only you knew...

he doesn't that's what he just said

posted about a year ago
#349 RGL S10 Main Discussion Thread in TF2 General Discussion

every szn of main is like 5 or 6 good teams and then the rest is just forgettable, idk why this szn is considered to be some freak anomaly to people not even playing this szn

posted about a year ago
#77 favorite teammate in TF2 General Discussion

durzo will never not be the funniest person

posted about a year ago
#294 RGL S10 Main Discussion Thread in TF2 General Discussion
Prime-SanityYo, does anyone want to switch matches don't feel like wasting my Tuesday night.

why are you mad u finally got a match to win following last week where you got so mad you deleted the vod and are still talking about redditors and brody

posted about a year ago
#248 RGL S10 Main Discussion Thread in TF2 General Discussion
BYS_ShadowFenixWhat is the criteria for being a fraudulent player? Is there anyway to lose your fraud status? Asking for a friend

wouldn't a fraud like you want to know

posted about a year ago
#7 Ways to improve dm servers? in TF2 General Discussion
Pete
I honestly don't know if there's a good fix for this, but at the very least having no afk timer for a server with less than 4 or 5 people would remove the hurdle of needing to be tabbed in to try to get a server going

I honestly don't know if there's a good fix for this, but at the very least having no afk timer for a server with less than 4 or 5 people would remove the hurdle of needing to be tabbed in to try to get a server going

I think making the afk timer really long will just make playing at night bad sometimes, since people put themselves in the full server q and might not know when they got in. Having a third party thing so people can just add up and then once there are enough people, all join at once, makes the most sense in my head, but im not sure how willing people would be to essentially have dm servers be more like a pug style during the day, but maybe people will be open to trying it.

posted about a year ago
#1 Ways to improve dm servers? in TF2 General Discussion

Almost everyone I know likes playing dm servers, and usually prefer them to mge, esp public mge, but people often talk about how dm servers are only really playable at night/just before scrim times. I think this is because the afk timer, which feels like you can't even get a drink of water before getting kicked, is very strict. It makes some amount of sense for when the servers are busy at night, and people are in queue to play, but during the day/outside of normal times, it makes playing dm impossible unless someone walks around a map by themselves for hours.

I think a good solution to this problem that my teammate came up with could be a queue system through a third party, similar to tf2center, but it doesn't have to be that complicated. Even having a dm q in a pug server or something, and when enough people join, everyone goes into a dm server or something idk (not saying people need to talk, it's just an easier way to "start" a dm server).

Mostly I just want to see what other ideas people have, and maybe find a way to implement a solution so that dm servers are playable outside of 1-2 hours on scrim days.

posted about a year ago
#139 RGL S10 Main Discussion Thread in TF2 General Discussion

I deserve this for thinking anything could be accomplished without chronos. We go back to our most primal form without him.

Ggs macron, looking forward to the rematch

posted about a year ago
#12689 stream highlights in Videos

https://streamable.com/1gketw

posted about a year ago
#19 Snakewater last getting fixed in latest TF2 update in Map Discussion
chojje Did this change with this update? I don't think that geometry has changed.

It definitely wasn't like this before. You honestly can't even jump up these crates reliably without some wizardry happening. ofc in the video I was trying to exaggerate it, but it was noticeable pretty much instantly in game.

posted about a year ago
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