hello
Account Details | |
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SteamID64 | 76561198036391020 |
SteamID3 | [U:1:76125292] |
SteamID32 | STEAM_0:0:38062646 |
Country | Virgin Islands, U.S. |
Signed Up | January 8, 2014 |
Last Posted | September 29, 2025 at 9:09 PM |
Posts | 3921 (0.9 per day) |
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In-game Sensitivity | 5.1in/360 |
Windows Sensitivity | |
Raw Input | 1 |
DPI |
800 |
Resolution |
2560x1440 |
Refresh Rate |
144hz |
Hardware Peripherals | |
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Mouse | you like the beach boys or what? |
Keyboard | |
Mousepad | |
Headphones | |
Monitor | someones gotta be the one to die |
which game would you rather cheat in if you wanted to cheat:
csgo: ~$5
tf2: $0
overwatch: $40
http://i.imgur.com/rf3mXXm.png
will the actor make the movie or will the movie waste the actor
VanguardDLKI'd argue that a mechanic which drastically increases the impact of a player's mechanical skill is often going to be preferable to a mechanic which replaces it entirely in an FPS
yeah i should clarify, if you have a problem with ults as a mechanic in general thats a fine argument to make but it really sinks my canoe seeing people say "overwatch has a built in aimbot lol!!" and pretend its a real argument against the game
i dont understand why people here are still complaining about 76's ult and saying shit like "this game gives you an aimbot what a joke!!!!!"
ults across the board are
a) more positioning than aim based
b) inactive for the majority of playtime
c) supposed to be very powerful
so i dont get why it matters that 76's ult just happens to be centered around an aim assist mechanic
to me it seems like dying to a 76 ult (or any ult) and complaining is the equivalent of dying to a sticky trap and complaining that it wasnt aimed, or getting killed by an ubered scout and complaining that he was invincible
widow ult is bad though just because its so inherently unavoidable and theres no way to stop it, even by killing the widow
3 canadian roamers in poll o_o
eeefatswimdudeelliott why are you condescending and self important 100% of the timeits more fun when i get downvoted but im still right
elliott why are you condescending and self important 100% of the time
ive played for like 8 hours total and already know how much health X class has after taking Y amount of shots from Z gun. they did a good job making this intuitive
damage numbers would be a nice option i cant deny that but resorting to calling health by % is kind of silly
i still need to learn heal/sec rate though
how much are you willing to pay
yeah widow and mcree need nerfs at either long or short range but the game has been out to the masses for like 3 days so i imagine they will fix any problems like this
also if u dont like the game thats all good but i dont see the point in circlejerking about how tf2 is better on a tf2 forum