bearodactyl
Account Details
SteamID64 76561198059645150
SteamID3 [U:1:99379422]
SteamID32 STEAM_0:0:49689711
Country United States
Signed Up March 12, 2013
Last Posted August 21, 2025 at 5:04 PM
Posts 3836 (0.8 per day)
Game Settings
In-game Sensitivity 2.88
Windows Sensitivity stock
Raw Input 1
DPI
1800
Resolution
1080
Refresh Rate
120
Hardware Peripherals
Mouse zowie za11
Keyboard quickfire tk mx blue
Mousepad puretrak talent
Headphones grado sr225i
Monitor asus vg248qe
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#7 Uncesnsored MDE World Peace Slides in Off Topic

https://www.youtube.com/watch?v=7ba4dwyLMQY

posted about 8 years ago
#31 SMH these Open players (PUBLIC SERVICE ANNOUNCEME) in TF2 General Discussion
Hedgeya be on time for ur scrims kids being on time is a good life skill and itll stress out ur leader less

see this is a perfectly valid comment except for the fact that its coming from you SOMEONE WHO REGULARLY ADDS TO PUGS LESS THAN THIRTY MINUTES BEFORE SCRIMS (meaning you have to either be late to scrims or get subbed out of the pug which often ruins it for everyone else)

also on the topic of scheduling scrims, what ever happened to the invite scrim whatsapp group? iirc cookie made it but i guess isn't maintaining it since he's not playing anymore
im not a scheduler but i feel like it would make things a lot easier if someone made something like that again this season (doesn't necessarily have to be a whatsapp group could just be discord or smt)

posted about 8 years ago
#25 Large, visible, and green overheal particles in Customization
deguosvaldoDoes this still work ? I can't seem to make it work ...Brimstonei think bear uses them, so they should still work if you can set it up rightit doesnt work on sv_pure 2/1 servers, which include valve servers and community competitive servers, will work only in small percentage of public community servers

surprisingly a lot of pug/scrim servers work with it for whatever reason
mainly useful for spectating and watching demos
i would assume that in sv_pure servers it just uses default heal particles so it's not like you're losing anything (correct me if im wrong)

posted about 8 years ago
#1 ETF2L S28 W2: LEGO vs. Da Choke Bustaz in Matches

GO CHOKE BUSTAZ!!!!

https://static-cdn.jtvnw.net/emoticons/v1/140246/3.0

posted about 8 years ago
#13 lagspikes once every 2-3 minutes on tf2 in Q/A Help

Not sure if this is relevant but I'm on wifi and was experiencing this quite often, but I went into my wifi card's settings and realized I was connected to a 2.4ghz signal instead of 5ghz. Switched to a 5ghz one and everything was super smooth (at my school at least, eduroam is available on both frequencies)

posted about 8 years ago
#6 rats in Off Topic

paging kev777

posted about 8 years ago
#10 Update ESEA S26 Maps in Map Discussion

should just ask invite captains
imo prolands has huge potential but current implementation went too far and introduced unintended glitches (in addition to other questionable decisions like removing the crack on spire and ledge on batts which among other spots)

posted about 8 years ago
#2 top5rocket swaps two in News

Go Ombrack!!!

https://static-cdn.jtvnw.net/emoticons/v1/81248/3.0

posted about 8 years ago
#4 FROYO Robert_Cheeto?! in TF2 General Discussion

http://www.fritolay.com/images/default-source/blue-bag-image/cheetos-crunchy-cheese.png?sfvrsn=5951573a_2

the habeeto combo is truly a force to be reckoned with...

Show Content
i have much experience picking the two of them in pugchamp in order to jew the other team out of a good demo
posted about 8 years ago
#13 ESEA S26 W1: SVIFT NA vs. Faint Gaming in Matches

43 kills... take it easy Thaigrr o_O
https://youtu.be/-aWfb9-Ls_4

posted about 8 years ago
#18 The Sparkle Gang joins the fray in News
ymRaisinIs lily the first engineer main to make invite?

rando

posted about 8 years ago
#5 ETF2L S28 W2: Lowpander vs. top5rocket in Matches

go funs!!!!

posted about 8 years ago
#4 ETF2L S28 W2: Weebtunnel Tactics vs. nunya in Matches

GO NUNYA!!!!

https://static-cdn.jtvnw.net/emoticons/v1/140246/3.0

jk Da Choke Bustaz is the only true nynya in my heart <3
That said, go Eemes tobs & condawg!!!

posted about 8 years ago
#29 if u had to spend 1 year on a desert island in The Dumpster

eric andre

posted about 8 years ago
#141 cp_prolands in Map Discussion
sageCollaidesnipwell what am i supposed to say? i think the ledge on that fence improves game flow and is a nice movement aid
also the rocky wall thing next to balc is a way better hiding spot than the ledge in balcony itself idk why the latter is removed
if you want to remove everything that is "odd map design" or "non intended by valve" the ledge on valley and the top of tube in last should be out too

agreed

just do what ppl agreed on in this thread http://www.teamfortress.tv/41274/fixing-badlands#9

all that needs to be changed really is the ammo/spawn timers
maybe some clipping too, but removing the ledges on balc and stuff is unnecessary, and the invisible ledge on spire is useful in game and anyone who's played long enough knows it

posted about 8 years ago
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