basti
Account Details
SteamID64 76561198064753472
SteamID3 [U:1:104487744]
SteamID32 STEAM_0:0:52243872
Country Austria
Signed Up July 8, 2013
Last Posted November 12, 2020 at 5:38 AM
Posts 70 (0 per day)
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#3 ETF2L Premiership Week 1: Fenneks eSports vs. Reason Gaming in Events

tyrone you better be good at this casting thing

posted about 8 years ago
#87 Weapon Balance Discussion in TF2 General Discussion

just give heavy an lg as primary

posted about 8 years ago
#14 TF2 update for 4/29/15 in TF2 General Discussion

î was still getting some other error + crash when i tried skipping 60000 ticks

posted about 8 years ago
#434 cp_sunshine (5CP) in Map Discussion

The high ground on mid feels really weird for soldier, every time i jump up it just feels too small to fight and results in either one of us strafing off or 2 sollys juggling each other while shooting straight down till someone dies first.

also can you please get the map cleaner for splash damage? the little openings on either side of choke for example. just make the wall a fucking wall so i can splash it, even if it looks good it serves no purpose really.

posted about 9 years ago
#2 ETF2L Premiership Week 2: L'Avant Garde de Plouvorn vs. Ze Knutsson Rollerbladers in Events

twiggys bad english with good insight hype

posted about 9 years ago
#68 TF2 Feature Requests and Bug Fixes in TF2 General Discussion
SamytsiNerf rocket splash (soldier 2 ez)

ye lets get scouts even more op after nerfing demo good idea.

on topic:crosshair outlines/better demoui and fov are the obvious ones that come into mind. i think if they "fix" the fov they shouldn't make it 110, 130 so no one is whining anymore. airblast not taking momentum would be really really nice to play but i don't think it would actually be "fun" or usefull to play pyro anymore cause youre already a shit class with 1 gimmick.

posted about 9 years ago
#258 cp_logjam (5CP) in Map Discussion

Different heights on the yard and shit should makr it nice enough for scouts already looks nice enough for me

posted about 9 years ago
#8 TF2's Lowest Settings in TF2 General Discussion

the next level for scout mains

posted about 9 years ago
#39 CEVO s6 maps in Map Discussion
yukiIt's interesting people are voting out a map like granary (typically for stalemate reasons), yet there are maps like snakewater and gullywash.

I guess it doesn't help that if you lose mid on granary convincingly, you can often lose the round off that or at least be stuck at your last, which is a pain in the ass.

I think it's mostly because granary is a very punishing map. As you said especially on middles but also on seconds, its relativly easy compared to other maps to wipe team mostly because the fighting is happening inside.
So it's a pretty weird map to learn but the more i play tf2 the more i've grown to like granary, but, and thats one of the major problems i have with this polls, there's always far more low level shitters than actual high tier players that could rate the map appropriatly and we end up switching 1 map every season because of it.

posted about 9 years ago
#10 TeamFortress.TV Highlander Invitational #2 powered by Tt eSPORTS in News

no pistolvania no hype

posted about 9 years ago
#63 i52 best players in TF2 General Discussion
HedoKingogluZebbo.

Try to come to lan, stand behind mike and not ejaculate every 2 minutes cause of his rockets.
It was ridiculous how good he played and while Zebbo is very good there is no way he would be better in a team like epsi.
You just have to watch the Mix^ Epsilon game on gullywash and there is seriously no doubt mike was the best pocket this lan.
Yuki was fucking great too he always seems to be able to get onto the flank and get 1-2 picks during his ubers.

posted about 9 years ago
#42 mixHUD by Tommy in Customization

amazing stuff
didnt read the thread so sorry if it has been mentioned already but quickplay is kinda fucked up

posted about 9 years ago
#695 MAJOR TF2 update for 6/18/14 (6/19/14, Love & War) in TF2 General Discussion
eee...

I actually agree with you but they way you write it makes it really painfull to do so.

posted about 9 years ago
#681 MAJOR TF2 update for 6/18/14 (6/19/14, Love & War) in TF2 General Discussion
Possimpible
And you should reliably kill scout charging at you with stickies because...?

Equip Loose Cannon if you want scout out of your personal space.

Because it's dumb that a scout can just run into the demo and fuck him over even if the demo hits.. like 3 sticks? Loose Cannon is a nice idea but you still wont get all the close range double donks before he meatshots you once and you die from self damage or some shit.

It's not only about killing scouts running at you it's just much more easy to realiably do damage with rockets than with pipes and pipes are nowhere as good of a primary.

posted about 9 years ago
#678 MAJOR TF2 update for 6/18/14 (6/19/14, Love & War) in TF2 General Discussion
DougbastiRockets do splash damage.And are slower
And take longer to reload
And have a higher cooldown between shoots
And have damage falloff

And I can still more or less reliably kill a scout charging at me when i have at least 3 of them loaded. You can't do that with pipes.
Also self damage is a bitch.

posted about 9 years ago
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