Yosh7
Account Details
SteamID64 76561198137865428
SteamID3 [U:1:177599700]
SteamID32 STEAM_0:0:88799850
Country United States
Signed Up September 14, 2015
Last Posted June 21, 2017 at 6:21 PM
Posts 5 (0 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input  
DPI
 
Resolution
 
Refresh Rate
 
Hardware Peripherals
Mouse  
Keyboard  
Mousepad  
Headphones  
Monitor  
#5 Spy nerfs in TF2 General Discussion
phobiai've been maining spy for the past 7 years and all i have to say is..

i'm PISSED. how the frick am i supposed to use the dead ringer now!! it sucks!!!

jeeze valve get ur shit together ahh!

IKR! I get why they would want to nerf the DR, but those nerfs would make it so that it is barely viable. I hope they rethink what they're doing.

posted about 6 years ago
#3 Spy nerfs in TF2 General Discussion
VulcanThere's 4 other threads for this

My bad, sorry

posted about 6 years ago
#160 TF2 Blog: "Balance Changes" in TF2 General Discussion

DR and amby nerfs seem way too harsh, especially since spy is already considered one of the worst classes.

posted about 6 years ago
#1 Spy nerfs in TF2 General Discussion

What do you guys think about the upcoming spy updates?
This is straight from "Balance changes"
Ambassador
Players that are head-shot from across the map are expecting to see a Sniper in their death-cam, but they sometimes see (more often that we'd like) a Spy with a revolver
Goal: Reduce the effective combat range to something more reasonable and expected with the Spy
Changes:
First-shots are no longer perfectly accurate. Bullet-spread is instead reduced by 50%. This makes head shots less reliable at long range, while still very viable at close and medium-range.
Dead Ringer
Feign death is an interesting effect, but a good Spy can use it extremely frequently making it frustrating to play against and reducing the risk of using it nearly constantly
Goal: Rather than make it less interesting, let's make it more predictable to fight against by removing methods by which Spies can reduce its cool-down. This should create more of a rhythm to fighting against a Spy using this and introduce a little more risk to player using it.
Changes:
Ammo kits and dispensers no longer refill the Spy's cloak meter
Your Eternal Reward
This is the least-used Spy knife (technically, the reskin is, but anyway...). While silent-kill and rapid-disguise-on-kill are good, the downside on this knife is extreme.
Changes:
Removed: "Cannot disguise" penalty
Added: Non-kill disguises require (and consume) a full cloak meter
Backstab-based disguises are still free
Increased cloak drain rate by 50%"

YER changes seemed okay to me, but I feel that you would need to use the L'etranger with it.
I think overall they are too harsh on spy, and these would be better nerfs:
Dead ringer
>While not cloaked, spy cannot gain metal from dispensers. When activated (take damage with it out), spy can take ammo from enemy dispensers, but the charge drains faster than any level dispenser can refill it

Also, I'd rather not see the ambassador nerfed at all. Thoughts?

posted about 6 years ago
#164 Comanglia's Config / FPS Guide in Customization

I got the max fps for mid quality PC's, and I'm in -dxlevel 80. For some reason on one of my hats, the otolaryngologist's mirror, instead of it being shiny, there's a weird fire texture. Is there any way that I can fix this? (Other than going in -dxlevel 90, my computer can't handle that)

posted about 8 years ago