i'm trying to make a viewmodel script so when i hit q to switch between active and last weapon slot (i.e. quick switch from original to shotgun), my original viewmodel is on, but my shotgun viewmodel is off, similar to a normal weapon slot switcher that uses 1, 2, and 3
i tried a bindtoggle using some aliases, but that did nothing, so help making it work would be great
alias "primary" "slot 1; r_drawviewmodel 1"
alias "secondary" "slot 2; r_drawviewmodel 0"
bindtoggle "q" "primary; secondary"