Shamoo
Account Details
SteamID64 76561198047945178
SteamID3 [U:1:87679450]
SteamID32 STEAM_0:0:43839725
Country Canada
Signed Up October 1, 2014
Last Posted August 12, 2020 at 12:37 AM
Posts 37 (0 per day)
Game Settings
In-game Sensitivity 6.9
Windows Sensitivity 7
Raw Input 1
DPI
800
Resolution
1920x1080
Refresh Rate
144
Hardware Peripherals
Mouse Zowie FK1
Keyboard Logitech MK120
Mousepad Steelseries QcK
Headphones Siberia V2
Monitor ASUS VG248QE
1 2 3
#10849 stream highlights in Videos

https://clips.twitch.tv/NastyAmericanCardWoofer

posted 3 days ago
#42 rgl promod survey in TF2 General Discussion

you cant take an uber trade into any point that isnt gully second or a last point,and even then without being able to scout speed your medic in to force them itll still take significantly longer to get the force,thus no teams will go for it since itll be an awful trade.

medics already dont hold that close with disad since like i said teams just adapted to having the demo bomb in,idk what div your talking about but if you hold close with disad regardless of scout speed or not you get caught and die lol.

i also played the game before the scout speed buff,so i dont see why youd bother listing that.

im all for trying this scout speed change,it does have the potential to alleviate some problems for soldiers,my only concern is trying to implement this without any sort of testing from invite teams,and there wont be nearly enough time to do such testing unless it started being done literally tonight.

posted 3 months ago
#29 rgl promod survey in TF2 General Discussion
alfa- Medics have to learn how to surf very well or they will bring their team down (3 invite meds currently can surf VERY well consistently, the rest will need to adapt)

invite medics already know how to do this unless youre implying they dont which is just a bizarre thing to say

alfa- Roamer can actually be impactful in their flanks now and well-timed bombs won't be RNG because meds can run circles around rockets

this wont change the medic surfing away and the scout killing the roamer,its still all about timing and always was even with the current scout speed

alfa- Pockets can now take ubers and their decision making and skill will carry the team in fights as opposed to just being pedestrians every uber

and now instead of seeing ubers where you could bring any class in+a scout,now its just changed to being any class+the pocket,same thing different class only now its alot harder to catch teams with ubers as youre much slower

alfa- Demos will be much more impactful as they can pressure enemy heals better, if the det change goes through then demo might be the best class again

this is fair

alfa- Scouts will require to have very good movement and master dodging/surfing projectiles. Scouts will not be able to run in straight lines at people just because they have a beam on them. Using your buffs will actually matter now and dodging spams in fights will matter much more now

i would again argue that every scout in invite has the ability to hit their a and d keys,just like medics can surf

alfa- Offclasses can decide fights as meds cannot run away and just dodge snipers, spies, heavies. Being a good offclasser will now pay off instead of "lol their med is already on last and I can't push the next corner fast enough to catch him"

this isnt a good thing,sniper is literally powerful enough already

alfa- Mid fights will be now a battle of who preserves health better instead of just running your med away. Good luck feeding 4 and trying to get your med out just because scout speed.

people still wipe and lose their med with scout speed,yes meds will die more but it wont but nearly as drastic of a change from what it already is

all this change does is ultimately make invite teams just adapt,medics wont "get caught" more theyll BAIT more,teams wont stay in mid nearly as long theyll just bail if it looks bad since if you lose mid you lose the round.

(also this doesnt really make scout more or less skilled,they just wont go as fast,they still have the ability to aim and move)

posted 3 months ago
#26 rgl promod survey in TF2 General Discussion

I imagine there would be more mid to last rolls as it'd be harder to leave mid alive as a medic,but you'd also see alot less rounds where theres flowing fights back and forth from your own 2nd to their 2nd. Midfights would be a bigger deciding factor since even if you fuck up your ad push into last,itd be extremely difficult for the other team to get out of their last with uber without scout speed,but you could argue that as a good or bad thing depending on your perspective of which situation is more fun to play. I already dont have fun being stuck at last for 5 minutes the occasional time it happens in scrims currently,id have alot less fun being stuck for double that time and double the frequency it happens at currently.

posted 3 months ago
#23 rgl promod survey in TF2 General Discussion

I hope people who are voting on the medic speed change are taking into account the fact that its not just haha nerf scout machine go brrrr but that it also significantly affects the pacing of the game itself,and will lead to a significant increase in stalemates and discouraging uber trading unless its on last,no longer allow demo bombs for ad pushes,make 30 ad pushes practically impossible in high level,and reduce the effectiveness of dry pushes. Perhaps the euros who have been trying this for a few weeks haven't seen this happen and it'd be interesting to hear more from them,but i don't think this is a change that should just be thrown in right before a season with 0 testing from invite teams.

Show Content
(i'm aware of how this looks being a combo scout main but i'm trying to look at this as unbiased as i can,also the gunboats damage thing would be a really good change)
posted 3 months ago
#5 RGL S2 W1A: Rat jail vs. Kings Crew in Matches

manually uploaded the 2nd half logs http://logs.tf/2447179

posted 7 months ago
#3 phantom loves hentai lfp in Recruitment (looking for players)

hayes

posted 10 months ago
#38 ESEA Invite S30 Happenings/Discussion in TF2 General Discussion
tuaso velocity's ded
did shamoo and skye break up?

nope

ward3dexplain to the folks at home how velocity died

jarrett left and we did ok with ether but not good enough so more people left
(side note: ether is a really underrated demo)

sniffanother 4 seasons together should sort out this kink in the road...

velocity has a different roster literally every season

posted about a year ago
#12 Velocity snip off Jarrett; glue on sighguy in News
NurseyI played with Jarrett for multiple seasons in Highlander, and I am his friend. I would stay up with this guy until 3 in the morning to hear him talking about HIGHLANDER. How he wanted to get better. Constantly doing demo reviews. He would always be practicing his DM on top of that. There was a period of time where I spent practically four seasons straight trying as hard as I could to play on an ESEA team with him. I could never imagine how great of a teammate he would be to have. His maincalling was magical, he's a playmaker, smart player, and an extremely nice guy. He literally solo raised the bar for me to what an amazing teammate could actually be like.

I don't know why you're throwing around the fact you played with jarrett for so long as if you know what the better decision would be,especially with 0 knowledge of what our team environment has been this season and last season. Me,skye and rekuso have all played with him for 2+years total,and all in 6's. Not to imply his maincalling is bad but you've only played with him on a team in highlander,and highlander maincalling is different from 6's so i don't know how you can judge what his calling is like in 6s in an actual non-pug invite team setting. This is all opinionated anyway,and while i felt like his calling was more in line with what people wanted at the end of the season,people disagreed and still wanted sigh.

NurseyThis is honestly super frustrating to read about. This guy was dedicated to your team for SEASONS on end and I know for a fact he would be willing to listen to any of your advice. You simply gave up on your teammate - who never gave up on you - and cut him off. I understand and apologize for the extra aggression which is due to Jarrett being my friend. But this is mega pussy shit.

I get hes your friend,but i didn't play 2 years with him and not become his friend,we didn't just week 5 decide "lets cut jarrett",we felt like anytime we said anything to him it was met with disagreement or just plain "your wrong" type responses and it created an impasse. Disagreements about how to play aren't bad but when its 5v1 in that regard,then yeah the 1 should probably relent for the sake of the team,and we felt that never really happened. Its always possible the 1 could be right but if it creates an environment where no ones having fun playing that way then the team just isn't a good fit for everyone together,and that's what happened.

Jarrett's my friend as well and this is gonna be my only response since replying anymore with specifics from other teammates sides of things is just gonna turn into badmouthing him unnecessarily,so i can appreciate defending your friend if you feel he got unfairly treated,but please understand my response in defending my friends for making this decision,regardless of what my stance was/is on cutting him,so please don't take it in an aggressive way either.

posted about a year ago
#3748 THE GREAT TF.TV CHALLENGE in Off Topic

i look pretty different from rewind last year

https://i.imgur.com/YMJVpmS.jpg

posted about 2 years ago
#3 Ascent reforms roster for ESEA Season 27 in News

https://i.imgur.com/VmzlTsP.png

https://www.youtube.com/watch?v=HhR05LKyzcw

Show Content
good luck on ascent brother,make us proud :c
posted about 2 years ago
#12 idiot lft in Recruitment (looking for team)

great player,great teammate
give him the best

posted about 2 years ago
#9 ESEA S24 W4: mario party 4 vs. Six Apes in Matches

http://i.imgur.com/LoVnDt6.jpg

posted about 3 years ago
#15 lft in Recruitment (looking for team)

playing with sean was easily one of the best decisions ive ever made in the time ive spent playing tf2

posted about 3 years ago
#1 shamoo lft in Recruitment (looking for team)

hola,id like to try and play scout in invite again if possible (im probs not good enough) or maybe pocket/demo/med in IM

esea prof: https://play.esea.net/users/678293
steam prof: http://steamcommunity.com/profiles/76561198047945178

ty for readin amigos

posted about 3 years ago
1 2 3