Rosvo_Rolle
Account Details
SteamID64 76561198121680372
SteamID3 [U:1:161414644]
SteamID32 STEAM_0:0:80707322
Country Finland
Signed Up March 5, 2017
Last Posted September 4, 2022 at 10:08 AM
Posts 349 (0.1 per day)
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In-game Sensitivity
Windows Sensitivity
Raw Input 1
DPI
1000
Resolution
1920x1080
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#188 ohboy in TF2 General Discussion

Doesn't that kinda work in other way aound too, since it would also work like "b4nny is screaming about cartoon game", making him even more silly..?

So yeah, your point doesn't stand up...

posted about 7 years ago
#186 ohboy in TF2 General Discussion

In situations like this, it seems that some people say "Oh it's the Internet deal with it!" and fail to realize that there's a difference between little trashtalking than literal screaming at you...

posted about 7 years ago
#64 Needing some feedback for Soldier movement. in Q/A Help

Guys, just stop. This is getting absolutely foolish. There are better places to fight about some random "unspoken" rules of gamemodes...

posted about 7 years ago
#62 Needing some feedback for Soldier movement. in Q/A Help
Asec -snip-

This is nothing new. I'm a Forum Regular on Steam's TF2 Forums, and things there are 10x worse.

I'll probably find the same player and record again to test out new net_graph settings and for you to see have I done any improvements.

posted about 7 years ago
#54 Needing some feedback for Soldier movement. in Q/A Help

What has this turned into...

posted about 7 years ago
#32 Needing some feedback for Soldier movement. in Q/A Help
shorasDon't play ammomod.

Nah, I like it.

posted about 7 years ago
#30 Needing some feedback for Soldier movement. in Q/A Help
SpaceCadet I have to agree with poster #20. I would double check your settings and make sure everything is correct. Your rockets looked very delayed, almost like heavy lag or maybe the youtube video cause the delayed feeling. I would also check the ping for the server if you happen to remember where you played.

This is even more weird for me, since I don't see any problem in-game. Might be demo file's fault, not sure...

SpaceCadetReread what post #4 said and listen. Keep your jumping to an absolute minimum in ammomod because you are just baiting yourself every time you jump. Think about it, someone is strafing to the left and then they jump, I know almost exactly where they are going to land. So by jumping, you are assisting my aim. My rocket is either going to be a direct hit or it will barely miss and still do heavy damage. Jumping is a very bad tactic in ammomod and in most DM situations in general unless you have the intent to surf the rocket. IMO, ammomod is not for surfing practice so don't do it and work on your aim. You baited yourself many times in this video and gained almost nothing from your jumping.

That's what you get when playing Medic most of your time and seeing rocket coming at you, heh. I'll make sure it's on minimum when I play as Soldier.

SpaceCadet Often times your rocket aim is wildly off and you are still shooting rockets in succession while your crosshair is not even close to the target.

Bad habit of panicking. I usually try to keep same pace as my opponent, but it usually turns into "Rush my rockets!!" in my head. I'll make sure it will never happen again.

SaceCadetyou clearly have very good crosshair tracking with your shotgun

Thanks!

SpaceCadetI know you asked for "movement tips" but that is not the issue IMO. No offense meant but I don't think your rocket aim is as solid as you believe. There is really no excuse to consistently miss 2/3 out of 4 rockets in ammomod and that was happening fairly often. My advice is to focus on improving your rocket aim at this point. Your goal should be to forget about the score but make every rocket hit your opponent. That means slowing down your rockets until you can guarantee a hit. Stop trying to use prediction rockets and simply aim right at your opponent. Even a partial hit is better than a complete miss because of incorrect prediction. Aim your rockets slowly to almost guarantee some sort of hit every time you spawn.

Yeah my ego might have striked badly this time. I thought I was decent at it, but I guess I'm not.
Also, I forgot to mention other thing what's an issue; When I start to focus on thing or simply start doing something, I've a bad habit of "turning my brain off", simply meaning I start doing this without thinking about it. This happens often to me in different things, and it's very hard for me to get rid of. I'll still try my best.

Really big thanks to you, though. I've already used many tips what you guys have gave to me, and they've worked well!

posted about 7 years ago
#28 Needing some feedback for Soldier movement. in Q/A Help
vanqokYou ask for advice but you don't think anything is wrong?

Re-read my post, I was asking for movement tips, not aiming tips.

posted about 7 years ago
#26 Needing some feedback for Soldier movement. in Q/A Help
reakoIf your problem is prediction, then just play more soldier.

Not problem, I already have a lot hours as him, and predicting rocket is probably my strongest ability.

reakoIf your problem is mouse control, find a better sensitivity.

Not problem here as well, I have a fine mouse sensitivity in my opinion.

Thanks though!

posted about 7 years ago
#21 Needing some feedback for Soldier movement. in Q/A Help
Asec[

Just been looking at this video for 30 seconds and have to say something really feels off about the timing of the shots just by seeing where the shots land.
Either you were playing on a server with high ping or your lerp settings are bad. The amount of time it takes for your rockets to fire is uncomfortable, your shots always seem to lag behind somehow...

Weird, I remember having fine ping (50-60) and my interp should be good too...

posted about 7 years ago
#18 Needing some feedback for Soldier movement. in Q/A Help
Quest_yohe is saying just grind the game and ur aim will improve theres no trick to it u just gotta do it

I've been playing this game for 4000 hours, and I've been doing this "grinding" the whole that time.
And besides, I said I had no big problem with aiming, it was just little off that time due me not having played TF2 for few days...

Anyways, thanks for Rent for pointing out my impatience with rockets, will make sure I'll be more patient with them.

posted about 7 years ago
#16 Needing some feedback for Soldier movement. in Q/A Help
bearodactyl you're already over thinking it

What...?

posted about 7 years ago
#14 Needing some feedback for Soldier movement. in Q/A Help
Vulcanu seem to reload a rocket and then switch to your shotgun without actually shooting your rocket

Yet another bad habit... will make sure it will not happen.

GoaskAlice what music do you have on in the background?

Nothing, I find music to be discracting.

GiaskAlice also i recommend using the stock rocket launcher not the original as you might get confused and think youre playing quake its happened to me before and i lost

I've no such problem, no worries...

RentQN-snip-

Alright, thanks! Any good ways to practice aiming?

posted about 7 years ago
#26 kinda bored in The Dumpster

Not into Anime that much, but Higurashi no Naku Koro ni is great in my opinion.

posted about 7 years ago
#128 what do ya'll do outside of tf2? in Off Topic

When it comes to gaming, I've been training Reflex, I still suck at it tho...

I also play a lot Elder Scrolls games like Skyrim and Online. Killing Floor games are great fun, and just recently played both newest Wolfenstein games too.

In terms on real life, mostly studying and walking outside.

posted about 7 years ago
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