"TF2GAMES" or Courtney Biggins if you are hired to perfom as a spokesperson / marketeer for this project I have to say you are doing a terrible job.
Not only is it your task to inform everyone what exactly you are offering, but most importantly are your intentions...
On top of that what you first want to do is introduce yourself and your so called tf2games team (mark, caroline & john, lol). This community consists of the smartest people I know online who also love transparency and are reluctant to simply accepting something which seems too good to be true.
What is also really skeptical about you is the claimed fact that you spend year(s) coding and working on this project. People I know personally who love to code and write mods etc (Wiethoofd, Casual, my brother: thaCURSEDpie) proudly present their end products and can also proudly put their name on this. See: tf2pickup.net, whitelist.tf, openplugin, (and some gta4 mods by my brother but not relevant here). Same goes for TFTrue by Anakin, MGEMOD by Lange and not forgetting all the custom HUDS and FPS configs provided by members of the community. They all shared their creations with this community and take credit for it. Also afaik all these mods/plugins etc are opensource and everybody can read through all lines of codes freely.
Now you come in out of nowhere and offer a brand new pickup/lobby system with worldwide server integration including a paid-for anti cheat plugin.
It all seems too good to be true but honestly I would love to be surprised, even though I doubt it.
P.s.
TF2Games is a service that is dedicated to competitive players, and only for competitive players.
Replays are enabled in every server
The lobby leader will choose does the server run random crits
I don't think I have ever played on a comp server with replay's enabled, nor do I think any competitive player is interested in using the replay system over demo's...
And random crits? Is this 2007?