Hello RGL Community . . .
I want to take a few minutes to talk to all of you about the Aim ban this past weekend. On Monday, we made the decision to take action against a player named Aim and two shoutcasters after the player shared his views on what’s happening in RGL not our official broadcast channel.
At RGL, our vision is “to bring the world together through epic entertainment.” And we have core values that apply here: Think Globally; Lead Responsibly; and importantly, Every Voice Matters, encouraging everybody to share their point of view. The actions that we took over the weekend are causing people to question if we are still committed to these values. We absolutely are and I will explain.
Our esports programs are an expression of our vision and our values. Esports exist to create opportunities for players from around the world, from different cultures, and from different backgrounds, to come together to compete and share their passion for gaming. It is extremely important to us to protect these channels and the purpose they serve: to bring the world together through epic entertainment, celebrate our players, and build diverse and inclusive communities.
As to how those values apply in this case:
Every Voice Matters, and we strongly encourage everyone in our community to share their viewpoints in the many places available to express themselves. However, the non-official broadcast needs to be about RGL and to be a place where all are welcome. In support of that, we want to keep the non-official channels focused on the game.
Second, what is the role of shoutcasters for these broadcasts?
We hire shoutcasters to amplify the excitement of the game. They elevate the watchability and help the esports viewing experience stay focused on the tournament and our amazing players.
Third, were our actions based on the content of the message?
Part of Thinking Globally, Leading Responsibly, and Every Voice Matters is recognizing that we have players and fans in almost every country in the world. Our goal is to help players connect in areas of commonality, like their passion for our games, and create a sense of shared community.
The specific views expressed by Aim were NOT a factor in the decision we made. I want to be clear: our relationships in TF2 had no influence on our decision.
We have these rules to keep the focus on the game and on the tournament to the benefit of a global audience, and that was the only consideration in the actions we took.
If this had been the opposing viewpoint delivered in the same divisive and deliberate way, we would have felt and acted the same.
One of our goals at RGL is to make sure that every player, everywhere in the world, regardless of political views, religious beliefs, race, gender, or any other consideration always feels safe and welcome both competing in and playing our games.
At RGL, we are always listening and finding ways to improve—it is part of our culture. Thank you for your patience with us as we continue to learn.