LeTekku
Account Details
SteamID64 76561197993345804
SteamID3 [U:1:33080076]
SteamID32 STEAM_0:0:16540038
Country United Kingdom
Signed Up March 11, 2016
Last Posted September 30, 2016 at 8:39 PM
Posts 6 (0 per day)
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#10 sigafoo's Challenge Cup in TF2 General Discussion

Is there any reason why both coalplant and ashville are being played, they're essentially the same maps, with same mid and minor changes. If this tournament is really something that wants to change things up in 6s, surely newer maps that show promise should be played.

posted about 7 years ago
#18 koth_forge in Map Discussion

Hi, Phi is super cool, but no, I am still the owner of this map, just the etf2l post didn't mention me as the map author for some unknown reason?

I'm glad to hear that you've enjoyed the map in your scrim though, It definitely is going to be interesting to see how it ends up playing. :)

posted about 7 years ago
#16 koth_forge in Map Discussion

Hey guys, the map has been to updated to beta 3 version, and is also available on the workshop!

Beta 3 Changes:

*Changes to mid area.
*Improved clipping on the map.

Workshop Link

Dropbox Download

Beta 3 Screenshots:

https://dl.dropboxusercontent.com/u/1607727/Level%20Design/koth_nerdyard/Screenshots/workshop/1%20copy.png

https://dl.dropboxusercontent.com/u/1607727/Level%20Design/koth_nerdyard/Screenshots/workshop/2%20copy.png

https://dl.dropboxusercontent.com/u/1607727/Level%20Design/koth_nerdyard/Screenshots/workshop/3%20copy.png

https://dl.dropboxusercontent.com/u/1607727/Level%20Design/koth_nerdyard/Screenshots/workshop/4%20copy.png

https://dl.dropboxusercontent.com/u/1607727/Level%20Design/koth_nerdyard/Screenshots/workshop/5%20copy.png

https://dl.dropboxusercontent.com/u/1607727/Level%20Design/koth_nerdyard/Screenshots/workshop/6%20copy.png

https://dl.dropboxusercontent.com/u/1607727/Level%20Design/koth_nerdyard/Screenshots/workshop/7%20copy.png

posted about 8 years ago
#10 koth_forge in Map Discussion
DamnEasyPlease make the doors bigger and the skybox on middle higher, i cant do a sticky jump from that little house thing where the ammo is without hitting the skybox

Hi, assuming that you've played b2k, increasing the height of the skybox and doors is on top of our to do list, so all of that will be addressed in the next version, which should be out by the end of this week hopefully :)

posted about 8 years ago
#3 koth_forge in Map Discussion
flufnIt looks huge

Gameplay space wise it's about the same size as viaduct, time it takes to reach the point is also +/- similar.

posted about 8 years ago
#1 koth_forge in Map Discussion

Hey guys, I have been working on koth_forge since about September last year, and I finally have decided to share it with the competitive community. It has been well received by some people already involved with comp, and some changes have been made to make it more comp friendly. At the moment bakscratch is polishing the map, visual wise, and making layout changes where needed. I would like to hear your opinion about it, as well as feedback.

Download - Current version b3

https://dl.dropboxusercontent.com/u/1607727/Level%20Design/koth_nerdyard/Screenshots/b2m/b2mov.png

https://dl.dropboxusercontent.com/u/1607727/Level%20Design/koth_nerdyard/Screenshots/b2m/b2mblu.png

https://dl.dropboxusercontent.com/u/1607727/Level%20Design/koth_nerdyard/Screenshots/b2m/b2mred.png

https://dl.dropboxusercontent.com/u/1607727/Level%20Design/koth_nerdyard/Screenshots/b2m/b2mmid1.png

https://dl.dropboxusercontent.com/u/1607727/Level%20Design/koth_nerdyard/Screenshots/b2m/b2mmid2.png

https://dl.dropboxusercontent.com/u/1607727/Level%20Design/koth_nerdyard/Screenshots/b2m/b2mmid3.png

If any of you would like to discuss the map, or just have a nice jolly chat, feel free to hit me Tekku or bakscratch on steam :)

posted about 8 years ago