Kaeyel
Account Details
SteamID64 76561198011272703
SteamID3 [U:1:51006975]
SteamID32 STEAM_0:1:25503487
Country Taiwan, Province of China
Signed Up October 3, 2012
Last Posted July 24, 2018 at 10:39 PM
Posts 543 (0.1 per day)
Game Settings
In-game Sensitivity I
Windows Sensitivity am
Raw Input 1
DPI
thick-headed
Resolution
person
Refresh Rate
!
Hardware Peripherals
Mouse What
Keyboard are
Mousepad these
Headphones for
Monitor ?
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#465 Frag Clips Thread in Videos

https://www.youtube.com/watch?v=1p5sEm6GqfU

Edit: Is it me, or you can't embed two or more different youtube videos in a post?

posted about 11 years ago
#5 Open LR5/LR6 Predictions in TF2 General Discussion

We're sorry Conductor :C (I am at least. We really dropped the ball on that match)

posted about 11 years ago
#20 should i even bother? in Q/A Help

I have 4.6k hours and I'm still shit. Getting better though.

Don't beat yourself up over how long you have played. There's no point in doing so. Just keep playing and you'll get better.

posted about 11 years ago
#6 HUD question - damage numbers in Q/A Help

To mess with numbers that show up above enemies, you play around with DamageAccountValue

Here's what mines looks like:

"DamageAccountValue"
	{
		"ControlName"	"CExLabel"
		"fieldName"		"DamageAccountValue"
		"xpos"			"c-184"
		"ypos"			"r65"
		"zpos"			"2"
		"wide"			"100"
		"tall"			"26"
		"visible"		"1"
		"enabled"		"1"
		"labelText"		"%metal%"
		"textAlignment"	"west"
		"fgcolor"		"255 255 255 255"
		"font"			"HudFontMediumBigBold"
	}

	"DamageAccountValueBG"
	{
		"ControlName"	"CExLabel"
		"fieldName"		"DamageAccountValue"
		"xpos"			"c-183"
		"ypos"			"r64"
		"zpos"			"1"
		"wide"			"101"
		"tall"			"27"
		"visible"		"1"
		"enabled"		"1"
		"labelText"		"%metal%"
		"textAlignment"	"west"
		"fgcolor"		"0 0 0 0"
		"font"			"HudFontMediumBigBold"
	}

Notice that the wide and tall values for DamageAccountValueBG are 1 greater than DamageAccountValue's. This creates a outline by virtue of having a slightly bigger damage value that's a contrasting color for the damage value.

posted about 11 years ago
#164 SKILL_ENHANCER in Mentoring
anjirocoolThe reason for the alt was mostly because nobody wants advice from shit players like me, plus the MYSTERIOUS_ALT factor that some people enjoy. It was also fun to do, and i'm learning by analysing others play.

ohwellitried.png

With an unknown alt, you can't confirm the information you're about to post without giving yourself away, which is what you're trying to avoid.

If you're just asking around, then the information you deliver can be accurate. Even if you are a "shit player," you're someone with a different perspective, and you have no obligation to any of the people you are rating most of the time, so you can avoid some of the flattery that comes with being friends with people (unless you're a merciless critic).

posted about 11 years ago
#83 SKILL_ENHANCER in Mentoring

how2pipethings

posted about 11 years ago
#8 What's the definition of having insomnia? in Off Topic
bumpy-Don't look at computer/television screens (and blue lights in general) for at least 30 minutes before you go to bed.

If you have to work up until you sleep, then I suggest getting f.lux (http://stereopsis.com/flux/)

Heck, get it anyways, it's amazing.

posted about 11 years ago
#137 Dumb Puns in Off Topic

indust gets cremated
isdust

darkstar brightens up
star

mumbo becomes a sloth
mumbo

lunacide kills a sun
solacide

billuster loses his shine
billackluster

I have no idea if these are terrible or not

posted about 11 years ago
#3 Who is.. in TF2 General Discussion

A very good and well known soldier. I believe Wonderland (?) is the bball wiz/master. They both can do difficult jump maps also iirc

posted about 11 years ago
#7 Does this hud exist? in Q/A Help

I think can do a quick config for the hud as-is unless you want to do it yourself.

I believe the resource items are:

HUDAmmoWeapons
HUDPlayerHealth
HUDPlayerClass (there's no class image; just position it way off the screen)
HUDObjectiveTimePanel (it's not displaying the round time; might be a Lawena thing)
TargetID (CSecondaryTargetID; it's not displaying who's healing him, remove this element to do that)

The ControlPoint res files (play with those for positioning and icon)

I can't say what font the ammo is using off the top of my head. I can try to find it if you want.

There's also a bunch of other stuff you have to play with if you want it to be a comprehensive hud, but for just health and ammo positioning, it should be just

HUDAmmoWeapons
HUDPlayerHealth
HUDPlayerClass (just to get rid of the class picture that the default hud has)
posted about 11 years ago
#13 Healing Box in TF2 General Discussion
VirulenceNote that sometimes you can only move it to a certain extent. I've had it happen on some HUDs, before asking around. Still have no idea why it happens.

Each HUD element has a bounding box, in which it will only display if it's in that area, afaik. I haven't figured out to modify that box, but I do know it's possible, seeing as I can modify the default HUD and move an element to X position, but I can't do it with FrankenHUD.

posted about 11 years ago
#11 Final Combat: Chinese TF2 'ripoff' in TF2 General Discussion
SherbI always thought MicroVolts was trying to rip off Quake, more than it is TF2.

If it was, it did it very poorly. I played it and then dropped it in a couple days. I mean, there's no speed component to the game at all; it was just a third person shooter.

posted about 11 years ago
#14 Open LR4 Predictions in TF2 General Discussion
mghughlauriesomeone needs to use our a defense strat

Since gpit is over, mind revealing what it is? :P

On a side note, that defense on last till the timer ran out; probably the most intense moments I've had so far.

posted about 11 years ago
#8 Open URF/LR3 Predictions in TF2 General Discussion
london_callingMMMM ISN'T EVERYONE EXCITED FOR GRAVELPIT IN THE NEXT LOWER ROUND?!

Hey London

Hey

Fuck you >:c

posted about 11 years ago
#433 Frag Clips Thread in Videos

https://www.youtube.com/watch?v=9hzCKg4XXJ0

posted about 11 years ago
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