Account Details
SteamID64 76561197971152439
SteamID3 [U:1:10886711]
SteamID32 STEAM_0:1:5443355
Country United States
Signed Up October 6, 2012
Last Posted February 10, 2020 at 12:43 PM
Posts 551 (0.2 per day)
Game Settings
In-game Sensitivity 1.2(0.7 scout/snipe)
Windows Sensitivity 5.5
Raw Input 1
Refresh Rate
Hardware Peripherals
Mouse Razer DeathAdder Chroma
Keyboard Razer Blackwidow Stealth
Mousepad Razer Goliathus (L) Speed
Headphones Sennehiser HD 280 Pro
Monitor Philips 144Hz
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#13 King SCREW lfp in Recruitment (looking for players)

This really isn't what I wanted. I didn't want the game to lose a player and tftv to lose a good editor. This was just supposed to be a retort to a post but I guess it got kinda carried away. I really hope you make a return. You're not any kind of bad guy at all and your attitude towards improving wasn't even bad. I sincerely believe that you can figure out a way to conquer your issues and be really amazing. Feels to me like you're already most of the way there. I'm sorry, Carter.

posted 1 week ago
#5 King SCREW lfp in Recruitment (looking for players)

Feel free to send me examples of what is archaic and bad because I'd love to hear your opinions. But you are perpetuating these classic jag myths. I have some sway with the team but I don't lead this team, I barely call, etc. So it's interesting how pointed this seems at me. Of course this is because I basically told you "you need to leave" so I understand how that will feel personal and there's salt involved.

The reality is that we're doing as bad as we are in no small part due to you. The moment we play with someone else on roamer we're going even or beating teams in scrims that otherwise beat us? You're 90% brawn 10% brain and almost no ability to speak while playing. With mechanics that good you could play at a really high level if you didn't play so god damn fucking stupid. I spent half the season watching you do the most abysmally dumb stuff after I was dead. (Yes you also had plenty of great shots and salvages of situations, many of which could have been going better if you just did smarter things). Your play is selfish, one dimensional pugbrain shit. You're literally a junkie for the dopamine hit you get from connecting a good shot. You put out a frag clip (you're a great editor) every couple weeks and your plays revolve around making sure you have enough footage. I'm not saying you're terrible by some wicked choice but it's like some kind of symptom of tons of pugging, ego, and airshot lust. If we're already winning you are riding high but if we're losing you're a feed machine that complains about scout class.

It's so rare that I cut people I cannot remember the last time I had to cut someone for performance. It's super rare and usually only for attitude/toxicity issues but I'm sure it must have happened in the past decade... I guess? I was asking some people on your behalf about mentorship and they said they weren't too keen because they didn't think you'd actually take feedback with your attitude. You might be roster riding on a higher level team and I'm sure that's validating but you're actually not good enough for this team. Seriously, no amount of dm is going to fix your problems and you know this. Please get a mentor. If you have enough time to play this many pugs a day then you have time to work on your gamesense at least a little.

Also validating will be when I get -fragged hard while you get +. But I don't play many pugs and mostly keep to myself while people like you perpetuate info like you wrote above in your salty state. Meanwhile you're 'networking' in pugs half the night so of course everyone loves carter. Woah did you see that shot? Well if they didn't they'll see it in the frag clip.

posted 1 week ago
#16 tr_turner in Map Discussion

Zidgel you are right and you've echoed the most common feedback that I've gotten about the map. The surf part is in fact very tough and doesn't quite match the flow of the map. That being said I've chosen to leave it in and I don't think I want to explain within the map exactly how to surf.

I am now releasing version b2 of the map. It's basically the same. I have fixed a few major bugs, a ton of minor ones, and have made some small "quality" changes. A lot of people were asking for a built-in timer and since Tomato Tom linked me a pre-made one that is featured on many jump maps I had no excuse to not put it in. So now we have a timer. Also, idk if you could call it a "conclusion" but I added some stuff that goes down if you complete the bonus objectives. I know most peoples' fps configs turn off the 3d skybox but it's a lot cooler if you have it on (in console: r_3dsky 1).

It's been a lot of fun working on this but I'm kind of sick of it now so do me a favor and don't find any more bugs. Thanks :)

download B3:

posted 3 weeks ago
#10 tr_turner in Map Discussion


posted 1 month ago
#5 tr_turner in Map Discussion

If you're trying to no-rules speedrun it then there's things you can do with soldier and probably demo that are super insane.

posted 1 month ago
#3 tr_turner in Map Discussion

I had it called tr_lrn2turn and while I kind of liked that it was actually so hard to look at that I opted for a cleaner and simpler "turner".

posted 1 month ago
#1 tr_turner in Map Discussion

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I made a map that no one needs. Well that's not exactly true. No one that's been around here for a while will find anything challenging about this but for people who are new and perhaps transitioning from pubs this is pretty useful and indeed will be quite hard. As with any movement map the process of grinding it and overcoming the difficulty is what unlocks the required skills and sets them into muscle memory. I was helping a newer player on a beginner jump map and they got quite far in--farther than expected--but then got stuck in a rut of trying to do the perfect rocket jump to get to the next platform. They were trying to do tough jumps while missing what I would consider pre-requisite skills. I realized that their air control was still very poor and not naturally reflexive and so I was inspired to make a sort of jump map where the jumps are given to you for free and you can focus on the in-air movement. The orange arrows are trigger_catapults that assign fixed direction and speed once touched (not additive!). Then it's mostly a matter of turning in the air. It's most like a jump map but I can't really call it that. There's some elements of surf, bhop, a hint of kz but none of these describe it so I stuck with a tr_ prefix. Also I'm not a fan of surf and bhop in principle because of the modified physics they introduce. Here you are playing with real, normal TF2 physics.

The map can be completed as any class. Yes, all aspects can be done as any class. (Just that with some classes and some items it's unreasonably hard. For instance, the medic's crossbow, for no good reason, is unable to hit buttons or physics objects and his needlegun is very difficult to use for things as well.) The most vanilla way to play through it is probably on sniper and since most of the other classes have extra movement abilities they can do some unintended actions and shortcuts and in some instances "cheat" a bit. I didn't go out of my way to 100% cheat-proof the map and I'm OK with that. By doing weird stuff you're either A) only cheating yourself, or, more likely B) are good enough that you can easily do the map normally and it doesn't matter how you play it.

I enjoyed making this and hope that it's useful and/or fun for someone out there. Btw if you pursue the bonus objectives some extra stuff happens. I know most people here have the 3d skybox off due to fps configs but it's better if you have it on. In console it's "r_3dsky 1".

Version B3
dropbox download

playthrough video with buttons and tips
This video is still 100% useful right now but I may end up remaking it on the final version of the map.

I don't want to find any more problems because I don't want to work on this anymore!

Big thanks to EU folks (domo!) for getting my map on servme servers and FakkelBrigade

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If you want your contending run put here just message me the video and it'll be done.

[Standard map]
>100% speed class, walking only (1:40.1) Bedeviere

>Max Speed
----Soldier (1:03.1) Tomato Tom
posted 1 month ago
#18 apt lft in Recruitment (looking for team)

He's very good and he deserves good people to play with (who aren't assholes and emotional crybaby weenies).

posted 1 month ago
#3 name my cat! in Off Topic


posted 1 month ago
#3 lft im roamer in Recruitment (looking for team)

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massive gross weeb though, beware
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If he gets bored he has been known to jump around and feed but if he's focused he's got big potential.
posted 1 month ago
#8 dunker LFT Scout/Soldier Main/Advanced in Recruitment (looking for team)

Very powerful gamer with big fragging power. Massive potential.

posted 2 months ago
#10 I need your terrible inventions in Off Topic

posted 2 months ago
#1 LF scout or roamer - mid/high Main in Recruitment (looking for players)

### - EDIT 2: Our search is done for now! Thanks to everyone who tried out! - ###

### - EDIT 1: We are primarily looking for scouts! - ###

Very sadly ry4n has to step away from the game for personal reasons. This leaves the team in need of one player. Golden can either roam or he can play combo scout (technically he can do anything--what a gamer). We need the other spot filled. We're closer to mid than high currently but if things go well, and with the right pickup, we'll be movin' on up. For scouts we're primarily looking for combo though in the right circumstances we could accomodate.

Scout(C): YOU / golden?
Scout(F): Owen
Roamer: YOU / golden ?
Pocket: Fleskore
Demo: Jaguar
Medic: Bedeviere

This is half of Ratz from IM last season, 3rd placing team, and half (-ry4n ._.) of Dragons are Pretty Cool from Main, 5th place.

We have a nice full schedule where we play Sun-Thur, 930-1130ish EST. You have to be able to be there for these days most of the time. Also I don't mess around with HL players or any other leagues/formats. The only way it's fine is if it doesn't interfere with the team's 6s schedule. Then it's your business, only.

please add me here to inquire:

posted 2 months ago
#5 Discord LFT in Recruitment (looking for team)

Nice dude. Well rounded, motivated. Has a lot more time playing the game than those two seasons of experience indicate.

posted 2 months ago
#2 LFT Demoman 6s Open/Newcomer in Recruitment (looking for team)

Weregrape (grape) is a nice dude who needs a lower level team to start raking in some experience. He's been slowly building up his mechanics when he's had time between being busy irl. He's a friend and I'd be offering him mentoring help and I could extend some of that to the rest of his team. Try him out :D

posted 2 months ago
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