Account Details
SteamID64 76561197971152439
SteamID3 [U:1:10886711]
SteamID32 STEAM_0:1:5443355
Country United States
Signed Up October 6, 2012
Last Posted March 13, 2019 at 3:09 PM
Posts 485 (0.2 per day)
Game Settings
In-game Sensitivity 1.2(0.7 scout/snipe)
Windows Sensitivity 5.5
Raw Input 1
Refresh Rate
Hardware Peripherals
Mouse Razer DeathAdder Chroma
Keyboard Razer Blackwidow Stealth
Mousepad Razer Goliathus (L) Speed
Headphones Sennehiser HD 280 Pro
Monitor Philips 144Hz
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#3 Apt LFT S31 in Recruitment (looking for team)

Long ago he used to be pretty short-fused, upsettable, and brash but now there's very little of that left. Actually Apt is one of the most loyal and dedicated (even to a fault) players I've ever met. He's always working on something and trying to improve himself and maintain a positive outlook. He's also a really nice and down-to-earth guy. Oh yeah and he's total nutter who freakin slays.

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posted 6 days ago
#7 What is your favorite Notorious BIG song? in Music, Movies, TV

Things Done Changed

posted 1 week ago
#34 pass_arena2 in Map Discussion

Map has been updated to version b4

-Rebuilt and tidied goal structure
---Built new goal which is substantially smaller
---Goal is now tilted 15 degrees up instead of 30
-"Gay" (spot above goal) has been removed
-"Dark" (areas to far sides of middle) slightly expanded
-Pillars for the window gates are rounder now
-Misc. other small touch-ups

The biggest change (aside from the cursed hiding spots above goal being removed) is that the goal is now smaller and tilted slightly less upward. The reason for this is because the game, as everyone has determined over the years, is very offense-oriented. Defense is still very important and these changes make it slightly tougher on attackers and help out the defense whether the threat is coming from the ground or the air. Overall the game still plays pretty much exactly the same which is good! The main disadvantage is that this new goal is even less beginner-friendly. Even with the old enormous goals newer players often had a hard time putting the ball in and now with the even smaller size it can be a bit discouraging but I feel that this is absolutely worth it since the game needs to designed and balanced around what the best players can do, not noobs.

There are still aspects to the game which are a bit questionable (OP?) like some of the kinds of trimp attacks that a demoman can pull off that area so fast that they're almost 'unstoppable' but organized teams have shown that even these moves and strategies can be contested and countered and so I'm hesitant to make broader changes which would limit them (like removing more ramps or even just banning the demo class).

posted 3 weeks ago
#672 ESEA Intermediate S30 Happenings/Discussion in TF2 General Discussion

posted 1 month ago
#8 people are yellow now? in Off Topic


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posted 1 month ago
#13 KnightComp Season 1 - A mode for Demoknights in TF2 General Discussion

Plugin made by Easye (modified from the one he made for 4v4 PASS Time).

posted 1 month ago
#10 Stay Warm in Off Topic


posted 1 month ago
#31 ESEA Intermediate S30 Happenings/Discussion in TF2 General Discussion

(I don't have much to apologize for here, Dylan.)

Emo I appreciate your statement and I will take it at face value as sincere. It should go without saying but try to be a nice person.

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Do good.
(stupid timestamp won't work-- skip to 1:11)

There is actually something you can for me if you haven't done this already. Detail exactly what you did with your HUD or whatever you did to give you those enormous square cheater shadows and give this information to someone trustworthy (I nominate Nursey). Then we can send this to Valve with an explanation and maybe some time in the next year and a half if we're lucky it might get addressed and fixed.

posted 2 months ago
#18 ry4n lft in Recruitment (looking for team)

He's fully back and smashes my face in almost daily. Ryan is a low-key kinda guy and so he's not super well known and doesn't broadcast himself very loudly. He's underrated though and deserves a good team.

posted 2 months ago
#21 ESEA Intermediate S30 Happenings/Discussion in TF2 General Discussion

Trust not this man for he too is complicit

posted 2 months ago
#18 ESEA Intermediate S30 Happenings/Discussion in TF2 General Discussion

This is an official Notice of Subpoena to the TF2 player known as Emo (

A public Request for Explanation is being filed with regards to the events of Thursday Dec. 27 at 1030 EST.
Plans for Practice Clan War were arranged between our teams as evidenced here:

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At 1030 you prompted for info and within one minute were given it. Soon you and some of your gamers arrived in my server where my gamers were already amassed and prepared to commence scrimmage. It was taking some time for you to get your team in when I realized that there was actually less people there than before. You and your gamers had left the server and you had gone offline on Discord rendering you unreachable. According to first hand sources you were also unresponsive on Steam. You were, however, continuing to stream ( though you promptly shut it off when confronted in the chat.

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Please be aware that being a huge Piece of Amphibian Shit is generally frowned upon by the community at large. Shoutout to Reflecto and Fabulous who are the trailing wet spots behind said shit. Evidence of their compliance in the above-mentioned Assholery is also available.

Please promptly provide an explanation and apology or I will be forced to create a GoFundMe page to procure you a working treadmill. I can tell you would hate that very much so please don't let it come to that. Thank you in advance.


posted 2 months ago
#35 ESEA Map Rotation in TF2 General Discussion

It actually makes an even playing field when everyone has to play a certain map in a week and gives that map a chance to be played. With the current map banning system the new maps don't stand a chance. I guess people tend to like propaganda and dislike cardinal but you're fooling yourself if you think that'll make much difference and that people will choose the new map(s). They will still be banned at extremely high rates. What if my team plans to play new_map a lot but then most other teams ban it? Then what's the point? Is that a good use of my team's time? Of course not so I will be proactive and ban it myself because I don't want to be in the position of having to play some map where I can't find a scrim partner who will play it against me.

The map system with the banning, as it is, gives new maps no real chance so the entire debate is nearly pointless.

posted 2 months ago
#13 ESEA S29 Coverage Feedback Thread in TF2 General Discussion

Just a little bit less of sandblast chewing into his microphone while continuing to cast and talking through 2 pounds of food in his mouth otherwise things are alright.

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In all seriousness though thanks for casting and putting in the work to all involved.

Also with the HUD... There's a certain thing that I find annoying with this common layout. It's that the medigun looks like the 7th player on each team and as it fills it looks like a player who's being healed up since the ubercharge bar and the health bars are basically the same style. I definitely prefer the type of HUD that RoL posted with regard to this sort of thing.

posted 3 months ago
#55 ban insom from pugchamp in TF2 General Discussion

Besides lots of people having admins added on steam friends it's actually pretty easy to reach most folks these days. Most people run Discord where you don't need to add someone to message them. I haven't been pugging a lot but I am on all the time (usually 2am est or later most nights) so don't hesitate to message me if there's serious problems. I can often help right away but sometimes it might take a while. In those cases just be patient because I do read everything.

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It's not exactly a fun time reviewing demos and interviewing pug players for detective work but I've done it and I'll keep doing it. Note: If you waste my time by constantly nagging me with irrelevant issues or just to be a funnyguy I will block you at best or restrict you if it comes to it. If you report someone/accuse them of something and it's shown to be blatantly false then you will incur the same punishment as that person would have gotten if they did in fact do that bad thing. Example: You say someone blatantly offclassed for half the pug and then I check and they barely offclass at all outside of last situations then YOU will be restricted as if YOU offclassed for half the pug.
posted 3 months ago
#23 Morris LFT in Recruitment (looking for team)

Yo he's finally free. Needs serious top open / IM consideration.

posted 3 months ago
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