Huck
Account Details
SteamID64 76561198053237832
SteamID3 [U:1:92972104]
SteamID32 STEAM_0:0:46486052
Country Barbados
Signed Up July 6, 2013
Last Posted August 25, 2016 at 11:25 PM
Posts 907 (0.2 per day)
Game Settings
In-game Sensitivity 1
Windows Sensitivity 2
Raw Input  
DPI
6000
Resolution
800x600
Refresh Rate
45 hz
Hardware Peripherals
Mouse Microsoft Wireless Mouse 1000, Black
Keyboard Commodore 64
Mousepad Frosted Flakes Box
Headphones Apple Earbuds
Monitor Macbook
1 ⋅⋅ 49 50 51 52 53 54 55 ⋅⋅ 60
#8 Bottleneck/what shall i upgrade? in Hardware
lexsget a SSD first

That isn't going to fix his fps problems as much as other upgrades would.

posted about 9 years ago
#49 Bring back cp_yukon for ESEA s18! in TF2 General Discussion
Red_I'm gonna be honest here. I think yukon is a terrible map.

It would be a great map if pushing last didn't suck so hard.

posted about 9 years ago
#66 Making Pyro More Enjoyable for Everyone in TF2 General Discussion
MOOSE_Pyro's not op
learn to aim

balanced

No one thinks pyro is op. It is just extremely frustrating to play against and the mechanics of the class are gimmicky and stupid.

posted about 9 years ago
#21 Bring back cp_yukon for ESEA s18! in TF2 General Discussion

I can just imagine Killing's response to this...

Killing- "no sorry"

posted about 9 years ago
#39 Making Pyro More Enjoyable for Everyone in TF2 General Discussion
4812622@smakers

The Flare Gun is incredibly unreliable at long range because you have to hit them twice in a row with a projectile that has no splash, and if they leave and get a health kit after the first one, you have to hit them twice again. The Detonator is very good at inflicting afterburn, which does 6 DPS, which is slightly better than poking someone across the map for 3 damage with the shotgun. The Axtinguisher does 88 damage, which means it's basically always better to just keep your flamethrower out (110 DPS vs the degreaser's 139, and it's far more unreliable). And nobody uses primaries that aren't the Degreaser, the Backburner is gimmicky and outclassed.

In close range, it's not really significantly better than Scout or Soldier? Degreaser does 139 theoretical DPS, which is basically impossible to hit because the particle cone is wide. Rockets do 140, Scattergun does 164, Shotgun does 144. It's easier to hit your targets with the Flamethrower, but leading a significant portion of the particles is more unreliable than aiming hitscan or shooting the floor.

If you consider Degreaser flaming and switching every 2.02 seconds to the Flare Gun, that's 152 DPS (degreaser switch speed is .23 seconds, so 90 damage in .46 seconds + (the remaining 2.02-.46 seconds times 139 dps)). You might as well be playing Scout, since it's around 100x more versatile. Also, the Flare Gun wouldn't be as easy to hit with in CQC if airblast preserved momentum.

Nobody wants to make the Pyro good at long range. The problem, or at least my problem, is that the Pyro is unique among CQC-focused classes in that he doesn't have an effective way of GETTING into close range. Scout runs fast and has double jump, Soldier rocket jumps, Spy has cloak. Pyro has detjumps I guess but they're awful and it usually still involves just standing on a prop and waiting for someone to walk into you. Outside of flamethrower range Pyro is just a fat Engineer without the buildings, and that's the best-case scenario (if you run a Shotgun).

If uberstalling was removed, then nobody would play Pyro unless they were forced to (like in HL). The class would be a utility class without enough utility to bother with. And that's why, if airblast were changed to not be annoying (and not that useful), I'd want it to be better at fighting stuff. Not full-time good. Basically just to reflect stuff on spam-heavy maps during stalemates without being absolutely useless against Scouts.

also since when does pyro counter sniper lol

Welp better just remove the class then.

posted about 9 years ago
#36 Making Pyro More Enjoyable for Everyone in TF2 General Discussion

Thanks cole

posted about 9 years ago
#8 Yomies LFP IM S18 in Recruitment (looking for players)

Everyone on this team is

posted about 9 years ago
#1885 THE GREAT TF.TV CHALLENGE in Off Topic

Grats on being black Alec! I knew you could do it eventually!

posted about 9 years ago
#2 Comp tf2 hall of fame? in TF2 General Discussion

The TF2 hall of fame thread was literally people just naming every single person who has ever been in invite.

posted about 9 years ago
#7 ESEA Playoff Schedule in TF2 General Discussion

???

??????

????????????

posted about 9 years ago
#2 Pocket LFT. Mid-High Open. in Recruitment (looking for team)

I don't think you can say that you are high open if you don't have any experience playing regularly with teams above Steel 6s.

posted about 9 years ago
#44 Music to relax in Off Topic

https://www.youtube.com/user/OneChilledPanda/videos

Some of the songs are a little too fast paced in my opinion, but there are a ton of good relaxing songs on that channel.

posted about 9 years ago
#15 TF2 update for 9/15/14 (9/16/14 UTC) in TF2 General Discussion
Kaneco Seriously, when you have bugs like invisible players or broken huds,

Valve doesn't have a responsibility to fix old broken huds that the hud creator stopped updating. And while the invisible player bug isn't completely gone, it is no where near as bad as it used to be.

posted about 9 years ago
#16 Microsoft buys mojang in Off Topic
Khakiam I the only person who has enjoyed playing minecraft at one point, or does that make me an automatic autist

I don't think anyone has a problem with the game, just with a lot of the people who play it. Sure, a bunch of little kids play it, but that doesn't mean that the game in itself is bad. It was my favorite game for a solid couple of months back in Beta.

posted about 9 years ago
#4 lspike lft scout in Recruitment (looking for team)

Super friendly guy.

posted about 9 years ago
1 ⋅⋅ 49 50 51 52 53 54 55 ⋅⋅ 60