GentlemanJon
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SteamID64 76561198045803959
SteamID3 [U:1:85538231]
SteamID32 STEAM_0:1:42769115
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Signed Up March 1, 2014
Last Posted October 1, 2019 at 12:14 PM
Posts 1307 (0.4 per day)
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#13 Unlock voting project in Projects
BumFreezeno i mean the overall rating that gets displayed on the items page, is it just an average of all the values of the questions?

Oh right, the category has a primary question - in this case should an unlock be banned - and the that score is used for the summary

posted about 6 years ago
#10 Unlock voting project in Projects
BumFreezehow is a weapons overall "value" calculated? confuses me because some categories you would rather be at 1 than 5 eg. rather have them very underpowered than very overpowered

The left most option is the highest score, the right most is the lowest. Usually 5 to 1

posted about 6 years ago
#7 Unlock voting project in Projects
unskilledi feel like there should be a way to sort the weapons by rating (either 5 to 1 or 1 to 5)

This is a good idea, might be a bit fiddly though, I'll look into it

posted about 6 years ago
#3 Unlock voting project in Projects
DwapkingThe second question "Is this unlock fun." confuses me.

Fun for the player using it, playing against it or both?

Otherwise great initiative!

I think we're looking for an overall impression, does the fun of using it outweigh the frustration of being killed by it, being called names for using it, any deep inner shame you experience for equipping it, that kind of thing.

posted about 6 years ago
#190 December Global Whitelist Changes in TF2 General Discussion
ScrambledMR_SLINhidden MMR.This is something I really want and haven't seen any evidence of, either from valve or in game.

It's really well hidden

posted about 6 years ago
#1 Unlock voting project in Projects

I worked on this voting platform project a while ago with someone else and it pretty much just crashed and burned in it's original form so I've re-purposed it to allow for TF2 unlock voting.

https://www.lootvote.com/

Given that we've had some whitelist changes this seems like a good time. There's no requirement to vote on every unlock or even answer all the questions. You can even write nerd essays on the subject if you so desire.

If anyone wants to vote on anything else, maps say, then let me know here and I might be able to do something for those too.

Edit: direct link to full item list
https://www.lootvote.com/game/all/tf2/comp-weapons

posted about 6 years ago
#147 December Global Whitelist Changes in TF2 General Discussion
springrollsi absolutely guarantee you if you asked most casual players what's the biggest barrier to entry within competitive tf2, there answer would be either "I can't play my main class full time" or "I don't want to play 5cp all the time" (ignore viaduct)

Agreed, although their first response might be "there are TF2 leagues?". Research into TF2 player activity has shown that the most popular maps that bear any resemblance to the "proper" game mode are ones like 2Fort. Bizarre gamemodes like low-grav cp_orange have far more players than any competitive format. This is without looking at how many people are just trading and don't even play the game. By contrast CS players play 99% defuse maps competitive game mode, directly relevant to the competitive game.

The casual community is so massively fractured across so many different maps and game modes it's impossible to adapt the competitive game into a relevant format without it becoming a total meme fest. Which week is vs Saxton Hale?

I really think the competitive community is best served by trying to stick to what is the most fun way to play and stop worrying about the public appeal of the format, there is no magic format that suddenly makes casual players care because they will never care. It's just the wrong game for it, not because it's not a high skill ceiling hard core shooter at heart, but because the development direction has been completely anti-competitive for 10 years and they are never going to reverse that trend.

posted about 6 years ago
#8 Big announcement from tfcl (Free lan travel) in TF2 General Discussion
ComangliaAny limitations on the travel? Not improbable that a team with some Euro players could be around. Would you pay for travel for someone from say Russia?SidularThis is also restricted to North American teams and players, so if you roster someone from EU, they won't be covered.
posted about 6 years ago
#26 TF2 ProMod in TF2 General Discussion

I think everything mentioned can be achieved with sourcemod, although it's not maintenance free

posted about 6 years ago
#48 What if ETF2L had a (item) paywall? in TF2 General Discussion

If it could work at all then I think it would only work with a self-selecting premium division where people that want to buy in to play for money can, otherwise even a tiny paywall would decimate the player base even further. On that basis the buy in should be considerably more than a few ref otherwise it's completely meaningless, it's probably worth consulting with some prem/tier 1 teams to see who would be interested and has the ability to pay (which would probably include some fundraisers).

posted about 6 years ago
#1 I have been doing CSGO stats stuff in CSGO General Discussion

I haven't done much on the TF2 stats recently because I've been working on something for top level CSGO. It goes into a lot of detail not available elsewhere and has a number of innovations including a win probability model and eco/equipment adjusted performance stats.

site: http://csgo.insight.gg/
twitter: https://twitter.com/insightgg_cs

There's still a ton of stuff to implement and I'm working on it. Chuck my twitter a follow if you're interested, that's where I'll be posting updates. At some point when I've got enough facilities built I'll be pushing on with more written content based on it. The data upload schedule can't be as fast as hltv, it's usually the next day.

posted about 6 years ago
#76 Nominees for Community items in TF2 in TF2 General Discussion

It's worth remembering that Valve has already distributed community items to some casters (arx & beta, Admirable, Comedian) and people that undertake similar activities, podcasters, writers, translators, poster makers, charity organisers, etc. There's never been a clear cut set of activities that qualify or a particularly high bar, just drawing the TF2 team's attention in some way.

Really the community items come from a time before the item marketplace ruled everything, I think their retirement is probably a part of that overall shift in focus.

posted about 6 years ago
#42 Nominees for Community items in TF2 in TF2 General Discussion

See what you've done TurboTabs? And all for a list that Valve will never even read let alone act on. Can't people wait until Festivus for the airing of grievances?

posted about 6 years ago
#38 Nominees for Community items in TF2 in TF2 General Discussion
Hildreth..."home of competitve TF2"...

Really?

posted about 6 years ago
#25 Nominees for Community items in TF2 in TF2 General Discussion

This list is the new community weapon

posted about 6 years ago
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