GOLDEN_NINJA_WARRIOR
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SteamID64 76561198013502376
SteamID3 [U:1:53236648]
SteamID32 STEAM_0:0:26618324
Country Somalia
Signed Up August 25, 2013
Last Posted July 10, 2014 at 8:19 AM
Posts 188 (0 per day)
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#8 The ruleset. in TF2 General Discussion

what people find best is a matter of opinion really so you cant get a 'best' ruleset

posted about 10 years ago
#97 mge alts eXposed in TF2 General Discussion

one time i had to change my name on runescape toa void people following me

i feel your pain comrad

posted about 10 years ago
#184 ESEA S15 NA Open Happenings/Predictions in TF2 General Discussion

so cyzer is main demo for budsquad according to the esea page thing

idk if this is old news im really out of the loop

posted about 10 years ago
#20 Tagg left HRG? in TF2 General Discussion

he lifts

heh

posted about 10 years ago
#73 Do you use viewmodels? in TF2 General Discussion

i cant play with them on except for demo where i cant seem to play without them
kinda weird but

posted about 10 years ago
#345 happenings v2 in TF2 General Discussion
Saucerorerkston snip
we should perhaps note that he has also played as 'spunk on my vestigial wings', among others

havent we all though to be fair

posted about 10 years ago
#339 happenings v2 in TF2 General Discussion

taggs taking a break

i thought rr was demo as well idk whats video games

#hrgma3la

posted about 10 years ago
#7 ETF2L S16 unlocks in TF2 General Discussion

I don't agree with Degreaser because it just makes Pyro way too easy, but otherwise this is a step in the right direction.

#directhits16

posted about 10 years ago
#251 ESEA S15 NA Invite Happenings/Predictions in TF2 General Discussion

it's his inner convict rage

posted about 10 years ago
#7 truktruk in TF2 General Discussion

hes a great cameraman and a passionate lover

thank you kurt

posted about 10 years ago
#26 Why is Payload bad in 6s? in TF2 General Discussion

I think it boils down to the fact that if you want to make progress, you have to have one person on the cart, so for many situations you'll be playing at a one player disadvantage.

Maybe if some of the maps (Badwater and Upward, namely) were converted to A/D maps and people started pugging them and whatnot to identify problems (I can see Badwater having some pretty absurd sniper sightlines for example), we might get somewhere.

posted about 10 years ago
#51 yUKi in TF2 General Discussion

more accurate than i'd like to admit

posted about 10 years ago
#311 Open to HRG: Legend of Indust in TF2 General Discussion

http://www.lovecalculator.com/love.php?name1=indust&name2=spanking+adults

im not so sure about that

posted about 10 years ago
#8 Siberia Elite in TF2 General Discussion

ive had the same set of creative fatalities for at least 300 years good sound and really cheap (like 20 quid which is like 30ish bucks)

posted about 10 years ago
#251 Open to HRG: Legend of Indust in TF2 General Discussion

since the internet and only on the internet

posted about 10 years ago
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