DubThink
Account Details
SteamID64 76561198132034737
SteamID3 [U:1:171769009]
SteamID32 STEAM_0:1:85884504
Country United States
Signed Up January 17, 2017
Last Posted September 17, 2020 at 7:38 PM
Posts 95 (0.1 per day)
Game Settings
In-game Sensitivity lmao
Windows Sensitivity these
Raw Input 1
DPI
settings
Resolution
are
Refresh Rate
outdated
Hardware Peripherals
Mouse SteelSeries Rival 300
Keyboard Razer Blackwidow
Mousepad Corsair somethingorother
Headphones ATH-m40x with a modmic
Monitor Benq 144hz
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#3 2020 question? in TF2 General Discussion

Shotgun soldier still destroys players as much as it always has, but with today's meta, the extra heals shotty pocket takes will almost always have more impact on your demo, scout, or having a 300 health jay-style combo roamer. Shotgun pocket isn't bad, but there's much better options.

tl;dr cocaine isn't worth it

posted 1 week ago
#1 RGL staff changes & applications; rule updates in TF2 General Discussion

read the full article here

6s staff changes

  • Daffodil will be stepping down from their position as the Traditional 6s Head Admin, with Makkabeus Rex filling in and taking over as the head admin for that format.
  • boxcar and hawko will be stepping down from their positions as an Invite and Amateur Traditional 6s admin respectively.

We would like to thank them for their work and time spent volunteering and wish them the best of luck in their future endeavors. As a result of these staff changes, we are looking for mature, driven individuals who can help us continue to deliver a great platform to ever greater players.

If you are interested in working as a division admin or moderator to help improve our formats, then we encourage you to apply. Moderators are expected to help resolve match issues, player issues, and help build their respective divisions schedule alongside the rest of the Admin team. Admins may also be asked for input on things like off season events, graphic design, and other things across the league.

Apply here!

Rule updates

A number of RGL's rules have been updated to provide additional clarity, fill in some gaps, and in particular to better support casts by RGL and other casting organizations. Read the full changes in the article.

tl;dr matches casted by RGLgg, TFTV, CappingTV, EssentialsTF, eXtvesports, KritzKast, and FiresideCasts will be all be subject to RGL's casted match ruleset. These rules cover servers, team leaders communicating with the casting org, rules for player streams, and players using proper aliases among other things.

posted 1 week ago
#40 Remove Iron Bomber from whitelist in TF2 General Discussion

I'm super puzzled by why there's so many people clamoring for the iron bomber to be banned now when I've heard extremely few people wanting it to be banned in the past 3 or so years since it became popular. Weapon bans should be based on their net impact on the game, and given that essentially the entire community has been fine with the iron bomber's impact for years, and nothing has actually changed, this all feels really odd to me.

I agree that the behavior of the IB and stock should match behaviors, and would love to see valve or maybe a plugin fix it - either by bringing the IB in line with the rest, or making the rest (or at least stock) match IB. However in the meantime, I think banning something that the community has been largely fine with for so long just because of some new info (that doesn't change anything about its behavior) is kinda stupid.

posted 2 weeks ago
#9 7gull LFP Main in Recruitment (looking for players)

This team has a huge amount of potential, and all of my tryouts with them were enjoyable - absolutely worth trying out for.

posted 2 weeks ago
#6495 HUD editing: short questions, quick answers in Customization

I'm making some tweaks to sunset hud and can't figure out how to get the chargeamount to show on the match hud. For reference, the respawn time works fine. What am I missing?

https://push.dubthink.com/2020/09/atom_2020-09-05_00-40-59.png

posted 3 weeks ago
#135 Remove Sniper Scope in Customization
lootchikoritaDid they fix? I used to use it until yesterday. stopped work with all of my huds and cfgs
I just tested and it absolutely still works... please don't use this though

This. To be extra clear, removing the sniper scope is considered an exploit and people have been banned for it before in RGL, and I believe most other leagues are the same.

posted 1 month ago
#5 DubThink LFT in Recruitment (looking for team)

Looking for a S4 team to get good with wow

Show Content
posted 1 month ago
#22 commissioning HD nerd stars in Site Discussion

I took a crack at it as well. I tried to stay as close to the originals as possible, just remaking them with more than 6 pixels. I'm also happy to iterate on any of these versions if that's helpful. Also dw about $50 I just want fancy colors. I dm'd the zip of them to enigma.
Realistic preview:

https://push.dubthink.com/2020/08/dubthink_nerdstar_preview_small.png

The same preview, but full size:

https://push.dubthink.com/2020/08/dubthink_nerdstar_preview.png

posted 1 month ago
#1 RGL 6s Season 3 Post-Season Survey in TF2 General Discussion

The post season survey is now up here. These surveys are one of our most useful tools for shaping and improving the league for next season, but in the past, we've only seen a small portion (~20% last season) of people take it. Filling it out and getting the rest of your team to do so makes a huge difference - please do so! If you have any questions about the survey or need clarification on anything, don't hesitate to reach out to Daffodil (Daffodil#9046) or myself (DubThink#3877) on discord or post in the RGL.gg discord help channel.

posted 1 month ago
#94 yomps Family Fundraiser announced in News

Thank you to the 105 teams who signed up for the Yomps' family fundraiser tournament. Due to the number of teams, we've broken down the tournament into 8 divisions of about 9-16 teams. Don't forget you can still donate to the GoFundMe here and the stream for the event is live at https://www.twitch.tv/eXtvEsports

Tournament Details

General

The winning team should report scores asap on the RGL match page so the next round can be scheduled. For any match disputes or matches that would start late, message in the #help-and-feedback channel in the RGL discord and an admin will reach out to you to resolve the issue.

Servers can be provided by either team, but responsibility defaults to the home team to provide one. Cup servers can be requested in the RGL discord in the #server-request channel, and are available in Chicago and Dallas. Match comms on the RGL site are publicly visible, and should not be used for connect info. Contact the other team through steam or discord, or reach out to the admin team if you are unable to.

If your match is being casted, the production team will provide the server

Friday

Teams should aim to start matches as early as 6 est to ensure the tournament moves smoothly
Round 1 - cp_process_final - 6:15 est
Round 2 - cp_gullywash_final1 - 7:00 est
Round 3 - cp_snakewater_final1 - 7:45 est
Round 4 - cp_sunshine - 8:30 est

Matches will be played with timelimit 30 and roundlimit 5. Ties are allowed. The rgl_6s_5cp_scrim has the correct settings, and should be already exec'd on all provided servers.

Saturday

IF YOUR TEAM IS NOT ABLE TO MAKE SATURDAY, please contact an admin as early as possible

For each division, the top 4 teams will play a double elimination bracket. Teams 5-12 will play a single elimination consolation bracket.

Each bracket match will be played as a best of 3 with one half each map. Ties are not allowed. A 15 minute golden cap (rcon mp_roundlimit 1;rcon mp_timelimit 15) will be played if a map is tied after 30 minutes. If neither team wins the golden cap, the map will go to the team in control of the mid point.

Maps will be selected from the RGL map pool with the pick-ban system:

  • cp_process
  • cp_gullywash
  • cp_metalworks
  • cp_snakewater
  • cp_sunshine
  • cp_villa
  • koth_clearcut
  • koth_product

The pick/ban format for the knockout portions are as follows:
The higher seed will be the home team.

  • Away bans 1
  • Home bans 1
  • Home picks Map 1
  • Away picks Map 2
  • Away bans 1
  • Home picks Map 3
posted 2 months ago
#632 TF2 benchmarks in TF2 General Discussion
TixxDubThinkWhich GPU are you using?

Oh right, that's important I suppose- I'm running an RTX 2080 super

posted 2 months ago
#71 yomps Family Fundraiser announced in News

Signups close tomorrow at 9 est - make sure you have 6 paid up players by then! I'm so glad to see all of the turnout for this <3

posted 2 months ago
#174 RGL S3 Div 2 Happenings Thread in TF2 General Discussion
Ultrabound

There's plenty of cases like this where people ask why something is passed over and ignored, but never report it. Almost every ban or response from RGL comes out of a report. The current admin team doesn't have the time or desire to stalk logs for infractions, so if it's not reported, we more than likely won't see it. If anyone sees something that they believe breaks the RGL ruleset and they want action, please report it, or message your div or head admin if you need clarification on any part of the ruleset. The reporting forms can be found here or under the league menu on the rgl site.
(note that this isn't a comment on whether or not this particular case is an infraction - just a general PSA since I've seen this problem a number of times)

posted 2 months ago
#630 TF2 benchmarks in TF2 General Discussion

Ryzen 9 3900XT stock
Celsius+ AIO 280mm
32GB DDR4 3600
ASUS X570-PRO
Windows 10 pro

benchmark1.dem

Stock TF2
2639 frames 15.731 seconds 167.76 fps ( 5.96 ms/f) 14.560 fps variability

Mastercomms medium-high
2639 frames 13.217 seconds 199.67 fps ( 5.01 ms/f) 17.929 fps variability

Mastercomms medium-low
2639 frames 10.484 seconds 251.72 fps ( 3.97 ms/f) 21.513 fps variability

posted 2 months ago
#3 RGL scheduling (i got questions) in TF2 General Discussion

This puzzled me too, so I dug into it a bit. Currently, the 6s team uses Challonge on the backend for matchmaking, which has been performing poorly. In this case, the amateur bracket broke on the Challonge site and failed to generate half of the matches for week 6. As part of repairing this, it looks like '6 out of 7' was recorded as having a 4-2 record instead of being 5-1. Hawko, the amateur admin, should be reaching out to the team about fixing it.

While challonge has been fine for the RR divisions, it has caused a number of problems including this one in our swiss divisions, so one of our highest priorities for season 4 is creating a matchmaking system built in to the site. This will ensure that the matches always match the records displayed on the league table and are generally way more consistent (in addition to freeing up admin time to focus on more important things like league improvements).

The home/away thing is a similar issue - challonge chooses home and away based on its voodoo matchmaking stuff, which often results in one team almost always being the same. The new system will likely either choose home team by which team has the higher seed or which team has been the home team less that season to keep stuff as fair as possible.

In the future, this sort of issue would be best brought up with your division admin directly, or through the RGL discord help channel. This will get you the fastest response, and makes it much easier for us to diagnose and resolve problems quickly. Also feel free to message me personally at DubThink#3877 about any issues like this- I feel strongly about making our system (and RGL as a whole) the best it can, and recognize that there are things that should and will be improved upon.

posted 2 months ago
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