if you think about it, if they just remove the config restrictions, add an elo system and placement matches as they've promised to do and add class limits mm won't be THAT bad anymore and could serve to actually introduce new players to 6s.
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SteamID64 | 76561198047828651 |
SteamID3 | [U:1:87562923] |
SteamID32 | STEAM_0:1:43781461 |
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Last Posted | August 18, 2025 at 3:11 PM |
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basically this is just the same situation we were in before mm came out except worse. if the pyro update is good and actually fixes matchmaking we could be in business and player numbers may rise. if it isn't we'll just continue down the same slow downhill slope we've been on for years until only the most committed players remain. either way tf2 will live for ages yet.
i feel like im gonna cry when i watch this.
gecks is literally the only correct answer. the guy made me feel like i was watching a professional esports cast.
ask phorophor i've heard hes an expert on not seeing rockets
haleemarox3 : heyy u lot listen we need to attack togethr there is an army of reds near the train
Paulsen is alpha af but thalash is cute
syphIf they make pyro not fun to play as or against but make it viable that would literaly be the end.
a while ago i'd have said we'd have just banned it if it was unfun but with the increasingly liberal whitelists i'm not so sure anymore.
ExaflamerI am not sure what the consensus is, but I wanted to make a suggestion to remove the fence behind the rock.
For highlander and 6s - it essentially allows the sniper to have a sightline through main, pocket, japan, china, and connector while being easily protected and exposing very little of himself to the enemy sniper, which makes sniper v. sniper really difficult. This is due to the geometry of the rock and how 70% of the sniper's body is covered and how the sniper can easily rotate to watch any sightline based off comms. During sac waves, it is difficult to kill the sniper as you are betting on hitting a perfect splash on around the geometry of the rock, while also dealing with pyros, scouts, heavies, etc denying you while you are in the air. Thus, your only viable option is to win the sniper v. sniper fight, which already is a disavantage for the sniper that is not playing on rock as his body is fully exposed and has to deal with flankers/bombers, while the sniper on the rocket can be protected by his team and his body is not fully exposed.
For 6's in particular - the biggest argument for keeping the fence behind rock is that it allows the scout to climb up the rock and have the movement to jump back between china, cliff, and rock to deny the soldier and demoman during the sac waves - an important aspect of the metagame in the gamemode. If the fence were to be removed, it would impact scouts as they cannot jump on the rock as freely as they can to deny the bombs, which would potientally make scouts weaker on the map (?). The sniper argument also can apply here in 6's as it would make sniper a bit worse, which is always good.
These are just my thoughts though. I would like to hear other people's opinions regarding this topic.
iirc scouts can use winger to get on the rock anyway. the fence is enough of a problem in hl to be removed imo
CollaideDid the maths and apparently there are 17 more teams signing up this season than last.
Maybe I'm wrong about the exact number, but it's definately higher.
The fresh meat challenge was a huge success. I'd imagine that's probably why.
at least im not in open now
gemmhttps://www.lingscars.com/
damn and i thought nobody else knew about this wonderful site
this thread is going to become a meme you realise that right