Clifford
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SteamID64 76561198004844486
SteamID3 [U:1:44578758]
SteamID32 STEAM_0:0:22289379
Country United Kingdom
Signed Up November 3, 2015
Last Posted November 4, 2015 at 3:48 PM
Posts 3 (0 per day)
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#252 No Hats Mod in Customization
AleXIs there a way to make a vpk to remove hats , unusual effects (for hats , taunts and weapons) and killstreaks?

You can. If you have tons of patience and spare time. lol
If you put -tools in the game's launch option, launch game, click Tools in the top menu and you will see they have Material and Particle editors. You can't open the main game's VPK things in game, so you have to extract them with GCFScape, copy them to Desktop or wherever you want then you can mess about. But I have no clue how to edit one let alone hundreds.

posted about 8 years ago
#247 No Hats Mod in Customization
ComangliaI don't think I'm understanding what you put properly.

You delete all the particle effects you don't want, so your example only has burning players, muzzle flashes, cowmangler shot, bison shot, and ray gun shot?

Does this work with sv_pure 2? I know the particle removal i have for the unusual hats works on sv_pure 2 but most if not all other particle removers don't and if they do they reference another particle that smaller/has a shorter life span.

Yep, that first bit is right. It works sometimes. It's not very reliable because it worked for me on a trade server. But after hopping to a Skial server (that allows mods) it stopped what I wanted.

posted about 8 years ago
#245 No Hats Mod in Customization
ComangliaHas anyone made an update Hat Particle Removal vpk? I still have the original that blocked pretty much all the pre-2011 unusual effects but not the new ones.

Nope, but I found a temporary idea. Making a custom particles_manifest.txt.

This is what it looks like: http://pastebin.com/Thf8K2NX and it's from tf2_misc_dir.vpk > particles.
It goes in \tf\custom\my_custom_stuff\particles.

You just delete the ones you don't need. For example, mine is:

particles_manifest
{
		"file"		"!particles/burningplayer.pcf"
		"file"		"!particles/muzzle_flash.pcf"
		"file"		"!particles/drg_cowmangler.pcf"
		"file"		"!particles/drg_bison.pcf"
		"file"		"!particles/invasion_ray_gun_fx.pcf"
}

One issue though, item_fx.pcf shares a lot of effects with healing effects. Works fine for me, but you don't get to use the console because it's flooded.

item_fx.pcf; halloween.pcf; killstreak.pcf; weapon_unusuals; invasion_unusuals.pcf and halloween2015_unusuals.pcf should be the ones we don't want.

posted about 8 years ago