Bokor
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SteamID64 76561198040086878
SteamID3 [U:1:79821150]
SteamID32 STEAM_0:0:39910575
Country Canada
Signed Up October 4, 2012
Last Posted January 25, 2014 at 3:00 AM
Posts 22 (0 per day)
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#7 koth_torque (koth_torx REDUX!) in Map Discussion

It's low enough that people will expect to be able to sit on it, but that would be way too hard to push into when someone is up there, I was certainly disappointed when I couldn't sit up there. People will still want to be able to sit on it, just less likely to expect it.

http://i.imgur.com/HJQkEAl.jpg

posted about 11 years ago
#22 cp_harbour (5cp) in Map Discussion

I think having both entrances to mid be able to be seen from one spot rather close would make pushing in a bit difficult

http://cloud-2.steampowered.com/ugc/884103185095750510/A421F0B5C3F70E11DBE6AD3F1EC2E08065560E86/

considering that if they pushed in, flank would be very easy to damage by the combo where as the defending teams flank could sit near forward spawn and chase anyone who tries to come in.
Overall I think the map has a lot of chokes that are a lot easier to spam than on other maps even pushing into second from mid would be difficult.
I see a lot of people saying this is a big map but I think that is only the mid, the rest of it seems rather cramped.

posted about 11 years ago
#57 Cp_wetCoal in Map Discussion

Please keep the spawn door stick glitch in, it makes that rollout jump a bit easier, and its only on the inside so its not like its going to mess with any spawn camping. Also I noticed that a bunch of the stairs without risers could be used for sticky traps, some of them are useless, but others could be very powerful.

posted about 11 years ago
#1 Name change? in Requests

Could I have my name changed to sv_n?
thank you for making this site enigma.

posted about 11 years ago
#4 LF scout mentor preferably IM in Mentoring

he is pretty good, but he does need a little bit of help, as we all do.

posted about 11 years ago
#276 my new hud. in Customization

reinstalling should fix it

posted about 11 years ago
#1 what we like from maps in Map Discussion

I want to try to make a map, I'm going to try making cp_turbine so that I don't have to worry about making a middle. but the biggest part is making the rest of the map. I would like to know what we like about what points on what maps we like, please format your response from the points you hypothetically have and what maps you like on when you have that point. So I would say:
1st point: <map>, <map>
2nd point: <map>, <map>
etc...
I don't want people to say what they like about the points that they specify, because a lot of the time I find that we really don't understand what we like ourselves. However if you think you can understand what you like please say so.
Thank you.

posted about 11 years ago
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