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TF2 Crash After Map Load
posted in Q/A Help
1
#1
1 Frags +

After I load a map I crash to desktop instantly, if I look at character loadouts I also crash.

Applying new item schema, version 3FDC2EF4
KeyValues Error: RecursiveLoadFromBuffer:  got empty keyname in file (null)
items_game, items, 465, hidden, (*visuals*), (*animation_scene*), (*taunt_concept*), (*1*), (*name*), (*additional_hidden_bodygroups*), 
KeyValues Error: RecursiveLoadFromBuffer:  got empty keyname in file (null)
items_game, items, (*465*), (*hidden*), (*visuals*), (*animation_scene*), (*taunt_concept*), (*1*), (*name*), (*additional_hidden_bodygroups*), 
KeyValues Error: RecursiveLoadFromBuffer:  got empty keyname in file (null)
items_game, (*items*), (*465*), (*hidden*), (*visuals*), (*animation_scene*), (*taunt_concept*), (*1*), (*name*), (*additional_hidden_bodygroups*), 
**WARNING** Failed to apply item schema!
Required key "attributes" missing.

Applied updated item schema from GC. 1826938 bytes, version 3FDC2EF4.

That appears when I launch tf2 and I suspect is the problem, If I launch TF2 and don't have a loadout I don't get that and don't crash.

I've verified cache numerous times, tried new and old gpu drivers and I'm on a fresh install of TF2 with no HUD or added configs. I also did a memtest and got no errors.

GTX 650 and win8 (not my choice).

Any help would be greatly appreciated.

After I load a map I crash to desktop instantly, if I look at character loadouts I also crash.

[CODE]Applying new item schema, version 3FDC2EF4
KeyValues Error: RecursiveLoadFromBuffer: got empty keyname in file (null)
items_game, items, 465, hidden, (*visuals*), (*animation_scene*), (*taunt_concept*), (*1*), (*name*), (*additional_hidden_bodygroups*),
KeyValues Error: RecursiveLoadFromBuffer: got empty keyname in file (null)
items_game, items, (*465*), (*hidden*), (*visuals*), (*animation_scene*), (*taunt_concept*), (*1*), (*name*), (*additional_hidden_bodygroups*),
KeyValues Error: RecursiveLoadFromBuffer: got empty keyname in file (null)
items_game, (*items*), (*465*), (*hidden*), (*visuals*), (*animation_scene*), (*taunt_concept*), (*1*), (*name*), (*additional_hidden_bodygroups*),
**WARNING** Failed to apply item schema!
Required key "attributes" missing.

Applied updated item schema from GC. 1826938 bytes, version 3FDC2EF4.
[/CODE]
That appears when I launch tf2 and I suspect is the problem, If I launch TF2 and don't have a loadout I don't get that and don't crash.

I've verified cache numerous times, tried new and old gpu drivers and I'm on a fresh install of TF2 with no HUD or added configs. I also did a memtest and got no errors.

GTX 650 and win8 (not my choice).

Any help would be greatly appreciated.
2
#2
0 Frags +

Did you get this resolved? Encountering the same thing (although related to a slightly different game resource).

Applying new item schema, version BB76CDCC
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file (null)
items_game, prefabs, ambassador, ui/item_light_gun_drop.wavb, (*capabilities*), (*can_deal_long_distance_damage*), (*player_bodygroups*), (*arrows*), (*2*), (*name*), (*model_player_per_class*), 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file (null)
items_game, prefabs, I, (*ambassador*), (*ui/item_light_gun_drop.wavb*), (*capabilities*), (*can_deal_long_distance_damage*), (*player_bodygroups*), (*arrows*), (*2*), (*name*), (*model_player_per_class*), 
KeyValues Error: RecursiveLoadFromBuffer:  got } in key in file (null)
items_game, 1, (*tags*), (*can_deal_long_distance_damage*), (*ambassador*), (*ui/item_light_gun_drop.wavb*), (*capabilities*), (*can_deal_long_distance_damage*), (*player_bodygroups*), (*arrows*), (*2*), (*name*), (*model_player_per_class*), 
KeyValues Error: LoadFromBuffer: missing { in file (null)
...
**WARNING** Failed to apply item schema!
Required key "attributes" missing.
Did you get this resolved? Encountering the same thing (although related to a slightly different game resource).

[code]Applying new item schema, version BB76CDCC
KeyValues Error: RecursiveLoadFromBuffer: got } in key in file (null)
items_game, prefabs, ambassador, ui/item_light_gun_drop.wavb, (*capabilities*), (*can_deal_long_distance_damage*), (*player_bodygroups*), (*arrows*), (*2*), (*name*), (*model_player_per_class*),
KeyValues Error: RecursiveLoadFromBuffer: got } in key in file (null)
items_game, prefabs, I, (*ambassador*), (*ui/item_light_gun_drop.wavb*), (*capabilities*), (*can_deal_long_distance_damage*), (*player_bodygroups*), (*arrows*), (*2*), (*name*), (*model_player_per_class*),
KeyValues Error: RecursiveLoadFromBuffer: got } in key in file (null)
items_game, 1, (*tags*), (*can_deal_long_distance_damage*), (*ambassador*), (*ui/item_light_gun_drop.wavb*), (*capabilities*), (*can_deal_long_distance_damage*), (*player_bodygroups*), (*arrows*), (*2*), (*name*), (*model_player_per_class*),
KeyValues Error: LoadFromBuffer: missing { in file (null)
...
**WARNING** Failed to apply item schema!
Required key "attributes" missing.[/code]
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