Ever since a few months ago, a little after the steampipe update, my mumble overlay basically becomes bolded and makes it really hard to use.
http://i.imgur.com/4kg8sGn.png
At the beginning of launch, I see my normal overlay display for a few seconds, and then the screen flickers and it turns into that.
Does anyone know what is causing this? I've tried -autoexec and removing my hud, but nothing seems to be working. I have a feeling it's something in my fps config or binds config, so I'm about to work my way down the entire list.
I remember this happening before when using the mat_disable_d3d9ex command, but I'm not sure what's causing it this time ?_?
I searched for mumble threads and googled it, but nothing came up
thanks for any help
Ever since a few months ago, a little after the steampipe update, my mumble overlay basically becomes bolded and makes it really hard to use.
[img]http://i.imgur.com/4kg8sGn.png[/img]
At the beginning of launch, I see my normal overlay display for a few seconds, and then the screen flickers and it turns into that.
Does anyone know what is causing this? I've tried -autoexec and removing my hud, but nothing seems to be working. I have a feeling it's something in my fps config or binds config, so I'm about to work my way down the entire list.
I remember this happening before when using the mat_disable_d3d9ex command, but I'm not sure what's causing it this time ?_?
I searched for mumble threads and googled it, but nothing came up
thanks for any help
mat_antialias will do that. Just comment it out of your autoexec.
mat_dxlevel will do the same, and probably -dxlevel in the launch options.
Once you apply those settings, they should stay until you change them so removing them shouldn't have any effect.
mat_antialias will do that. Just comment it out of your autoexec.
mat_dxlevel will do the same, and probably -dxlevel in the launch options.
Once you apply those settings, they should stay until you change them so removing them shouldn't have any effect.
ah, thanks for the quick response
that fixed it :3
ah, thanks for the quick response
that fixed it :3