whitepuzzle
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SteamID3 [U:1:66381839]
SteamID32 STEAM_0:1:33190919
Country Australia
Signed Up January 6, 2018
Last Posted September 2, 2020 at 12:28 AM
Posts 39 (0 per day)
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#586 TF2 benchmarks in TF2 General Discussion

Waiting on Zen 2 benchmark1 run with mastercomfig v6 medium-low (or v7 low) then. Because if it can do at least 280fps under that condition, I will surely pick up a 3700X soon.

posted about 4 years ago
#584 TF2 benchmarks in TF2 General Discussion
SetsulNot really. There's 4400+ RAM on the QVLs. It's 2:1 for the IF clock beyond 3733 though so it only benefits bandwidth, not latency.
You asked for benchmarks with 3733, so now you don't get to act like 3200 vs 4133 is a completely fair and realistic scenario.

Either way different demos and different configs so I'm not sure where you're going with this. Or did you really think that just pushing it to 5.0 and using 4133CL17 would make the 8350K >50% faster than a 3600X?
The only other results (equally unfair) are actually higher than yours. So I don't get where the "pounding all these Zen2 chips" talk is coming from.

Clocks != voltage. 4.9 is less common than 4.8, 5.0 is less common than 4.9 and so on. Big surprise. That doesn't tell you what they consider excessive vcore or if they are limited by voltages at all, not thermals.
On top of that 8350Ks that make it to 5.2 by silicon lottery's standards exist and I can absolutely guarantee that those don't need excessive vcore for 4.9. I mean they claimed 82% to 4.9, 59% to 5.0. Does that mean they always use excessive vcore? That'd be your definition then, not theirs because they obviously think that vcore was fine.

Didn't realise people were using different benchmarks now, I just assumed everyone was posting benchmark1.dem results so there would be a common reference point.

And above 1.4v is excessive vcore for Coffee Lake because it's well beyond the optimal range of efficiency. Beyond 1.4v you start getting very large increase in heat generation for little improvement in clocks. Not unsafe (1.45+), but excessive.

posted about 4 years ago
#582 TF2 benchmarks in TF2 General Discussion
SetsulwhitepuzzleNot sure what you mean. My 8350K is pounding all these Zen 2 chips in TF2 performance. Unless you mean you regret not getting a much better overall chip that still has decent TF2 performance.Which one do you mean?
Moist running a stock 3600 with 3200 RAM, benching a completely different config and demo and getting 360 fps? How is that getting pounded by the 8350K?
Or do you mean mousiope's stock 3600X again with 3200 RAM, no config and highest settings getting 190 fps? I guess 300 fps is a lot more than 190, but by the same logic the 8350K is also pounding itself. Drop the RAM to 3200 (probably CL16?) run -autoconfig, crank everything up to max and see how many fps are left. There's still the overclock and different scaling with RAM but at least you'll have a better idea of what the performance difference looks like.
whitepuzzle4900 and above start to require excessive vcore.That depends on the chip. And what you define as "excessive vcore".
I've seen 7600Ks at 5.0 with 1.25V.

Higher RAM speed is an Intel advantage in this case as even Zen 2's memory controller won't achieve as high of a RAM clock.

And with voltages I'm going off SiliconLottery's stats for how common certain clocks are.

posted about 4 years ago
#580 TF2 benchmarks in TF2 General Discussion
smesiwhitepuzzle
Not sure what you mean. My 8350K is pounding all these Zen 2 chips in TF2 performance. Unless you mean you regret not getting a much better overall chip that still has decent TF2 performance.
really?
i get around 200-210 fps in the mastercoms benchmark (with mastercoms medium-low) at 4ghz (i oc'd to 4.5 for a bit and it wasn't that much of a difference), nowhere near as close as the 300+ fps people are posting here

RAM matters a lot too for TF2. I have B-die at 4133 which allows >290 FPS in benchmark1.dem. You should OC to at least 4800 on your 8350K, which can be achieved with a fair voltage. 4900 and above start to require excessive vcore.

posted about 4 years ago
#578 TF2 benchmarks in TF2 General Discussion
smesijesus fucking christ
overtime i've regretted going for a 8350k instead of a ryzen 5 when i built my pc, even more so with zen2 putting out these numbers in the tf2 benchmark
ofc i'm not gonna buy a brand new motherboard and cpu just to get more fps in tf2 (i def would if i had some left over money) but i'm super impressed with zen2

Not sure what you mean. My 8350K is pounding all these Zen 2 chips in TF2 performance. Unless you mean you regret not getting a much better overall chip that still has decent TF2 performance.

posted about 4 years ago
#570 TF2 benchmarks in TF2 General Discussion

2639 frames 8.776 seconds 300.72 fps ( 3.33 ms/f) 21.626 fps variability
8350K@5000 w/4133C16-17-17-32-2N (all subtimings auto).

Interested to see 3600X and 3700X results with 3733 or higher RAM.

Does anyone know if running timedemo on a 6s POV simulates the real load on your PC during the match or is it less demanding than real-time? Because I never drop below 260~ FPS in 6s POVs but I swear I drop down to like 220-240~ during the actual match. Probably need to log my FPS next time I play.

posted about 4 years ago
#566 TF2 benchmarks in TF2 General Discussion
ScrewballGot bored and curious so i decided to benchmark all the dxlevels

dxlevel 8
2639 frames 12.328 seconds 214.07 fps ( 4.67 ms/f) 12.853 fps variability

dxlevel 81
2639 frames 12.284 seconds 214.83 fps ( 4.65 ms/f) 15.028 fps variability

dxlevel 9
2639 frames 12.065 seconds 218.74 fps ( 4.57 ms/f) 15.033 fps variability

dxlevel 91
2639 frames 13.219 seconds 199.64 fps ( 5.01 ms/f) 13.553 fps variability

dxlevel 95
2639 frames 13.170 seconds 200.38 fps ( 4.99 ms/f) 12.343 fps variability

dxlevel 98
2639 frames 13.315 seconds 198.20 fps ( 5.05 ms/f) 13.427 fps variability

Mastercoms experimental
8x af 4x aa forced in Radeon Settings
Ryzen 7 2700x (PBO limit increased) with Noctua NH-D15 SE-AM4
16gb (x2 8gb) DDR4 @ 3266mhz 16-18-18-38
Vega 56 flashed with 64 bios (undervolted and HBM clocked to 1050mhz)
Latest GPU/chipset drivers and bios as of this post
Windows 10 1903

Try -dxlevel 100. Best performance out of all DX9 levels for me, although still inferior to -dxlevel 81.

Anyone know why there's such variance in benchmark1 performance? Sometimes I'll get 283fps (multiple runs to confirm) then reboot my PC, run again, and immediately get 297fps. Never any difference in background programs – only have Steam, discord and RTSS running anyway.

posted about 4 years ago
#1792 mastercomfig - fps/customization config in Customization

I've never had an issue with 15.2ms interp (no players stuttering or hitreg issues or anything) and the difference in projectile delay is noticeable.

posted about 4 years ago
#1786 mastercomfig - fps/customization config in Customization

Also, how to get 15.2ms interp on V6? I set snapshots to "lan" in modules.cfg, but I still have 21.0ms interp.

posted about 4 years ago
#1782 mastercomfig - fps/customization config in Customization

I switched back from 7a to 6.11.4 (medium-low.vpk) and fences (like the one near snakewater spawn, or ammomod) look aids now even with MSAA enabled. How to fix it? On 7a, they only looked shit with MSAA disabled.

posted about 4 years ago
#3 Regarding ESL (Play) and ESEA in TF2 General Discussion

If ESEA dropped TF2 because it was losing them money, and ESL owns ESEA, for what purpose would ESL want to branch into TF2?

posted about 5 years ago
#538 TF2 benchmarks in TF2 General Discussion

Finally managed to get over 300fps in benchmark1.dem.

2639 frames 8.499 seconds 310.52 fps ( 3.22 ms/f) 24.430 fps variability

-dxlevel 81, mastercomfig v7 all low/off except shaders medium.

CPU: i3-8350K@5,000MHz core, 4,400MHz cache, 1.41V
RAM: 4,133MHz, 16-17-17-33, 1.5V

What got me over the line was messing with one of the secondary timings on the RAM, tREFI. I maxed it out to 65535 and got a massive performance boost in TF2, about +20 minimum FPS.

posted about 5 years ago
#5626 HUD editing: short questions, quick answers in Customization
_KermitwhitepuzzleHow can I get the "seekerShadow" crosshair from m0rehud in ahud? ahud only comes with KnucklesCrosses, is there a way to copy over the seeker crosshairs?
https://www.youtube.com/watch?v=wPH6On2F0Pw&list=PL5eNrB8RrXXvohogCcKNKyk9SJxa26ltz

#5623 In targetid.res there should be a part called TargetDataLabel, change the fgcolor of that, or add a line that is fgcolor 0 255 0 255, or fgcolor_override, if the first option doesn't work.

I can't find anything in the hudlayout.res of m0rehud relating to seeker crosshair, or any crosshairs at all for that matter.

posted about 5 years ago
#5620 HUD editing: short questions, quick answers in Customization

How can I get the "seekerShadow" crosshair from m0rehud in ahud? ahud only comes with KnucklesCrosses, is there a way to copy over the seeker crosshairs?

posted about 5 years ago
#1466 mastercomfig - fps/customization config in Customization

I like that with this new version I can use MSAA with lower quality settings. Before, I could not get MSAA to work with medium-low.vpk.

What settings should I set to get equivalent config to the old medium-high?

Why keep texture filtering reduced until higher presets? Isn't texture filtering a trivial performance cost?

posted about 5 years ago
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