weeb_whacker
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SteamID64 76561198187098041
SteamID3 [U:1:226832313]
SteamID32 STEAM_0:1:113416156
Country Canada
Signed Up January 20, 2018
Last Posted January 22, 2024 at 4:28 AM
Posts 76 (0 per day)
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#3 sewers in TF2 General Discussion

https://cdn.discordapp.com/attachments/1021486532114268310/1198922198140858379/image.png?ex=65c0aa4e&is=65ae354e&hm=2d71ee08ce95a64a534a024933df2f697300ff69a1e47ec07cc70ed1ccb0e933&;

posted 2 months ago
#13173 stream highlights in Videos

https://clips.twitch.tv/TastyScrumptiousAntFreakinStinkin-vCedtr6k_j4AySRi

posted 4 months ago
#13044 stream highlights in Videos

https://clips.twitch.tv/JollyHonorablePotatoPJSalt-CMWUETpsqGdEecxz

posted 8 months ago
#63 RGL S11 Advanced Happenings/Discussion in TF2 General Discussion
SpaceGhostsCoffee

Again not the point of my post but if you want to make it about my team ill give you the same response I gave pete. Its a competition why shouldn't we keep picking maps which we win on, especially when its a completely new team with a relatively low scrim schedule, surprise surprise expanding our map pool isn't exactly the easiest thing to do.

Current bo1 pick/ban system has always and will always just lead to the pug maps being picked

https://cdn.discordapp.com/attachments/994733039110344767/1077762502894555136/SJuZP2U.png

grabbed this from the end of s9

don't care to get that numbers from s10 but prolly just about the same thing

https://cdn.discordapp.com/attachments/994733039110344767/1077369209090232330/image.png

s11 so far

My problem with this is you can get away with so much just by playing the same maps over and over and banning anything you remotely struggle with until playoffs comes around, and for it being the div right under the highest this shouldn't be possible.

posted about a year ago
#57 RGL S11 Advanced Happenings/Discussion in TF2 General Discussion
Pete

I mean yeah its easy to keep playing the same maps, my point is its a product of the system. This exact talk already happened s9 and a decent idea was brought up by SpaceCadet

SpaceCadetChange the way the pick/ban system works for regular season only (not playoffs) to force more diversity in the maps played.

Only have 3 map options in the pick/ban for every match. Home gets 1 ban, visitor gets 1 ban and the 3rd map is played. This way the league can rotate the maps week by week and still give the teams some flexibility on choices.
Example:

Week1 - Pick/Ban Maps are -- Metalworks, Gully, Granary
Week2 - Pick/Ban Maps are -- Snake, Sunshine, Process
Week3 - Pick/Ban Maps are -- Viaduct, Clearcut, Bagel
Week4 - Pick/Ban Maps are -- Propaganda, Reckoner, Badlands
etc, etc

If the league can agree on a larger map pool you can easily have the right amount of maps for an 8 week rotation, meaning you can evenly space the maps out for the entire season.
posted about a year ago
#54 RGL S11 Advanced Happenings/Discussion in TF2 General Discussion

https://cdn.discordapp.com/attachments/994733039110344767/1077340988751753216/image.png

oh wow I just love bo1 pick/ban

posted about a year ago
#5 RunThatBack - NA TF2 Podcast in TF2 General Discussion

JEMOND AND DAN GOATS!!!

posted about a year ago
#1 stream request in Requests

https://www.twitch.tv/themotherclucker

put me on sidebar as my tftv name pls :D

posted about a year ago
#9075 Frag Clips Thread in Videos

https://youtu.be/RQzB7VpLujE

posted about a year ago
#2 stream request in Requests

BUMP!?

posted about a year ago
#1 stream request in Requests

https://www.twitch.tv/themotherclucker

posted about a year ago
#7 josh lft in Recruitment (looking for team)

HES BACK

posted about a year ago
#6 sushi lft in Recruitment (looking for team)

nice like dat.

posted about a year ago
#4 rahThread: Class nerf discussion in TF2 General Discussion

pipe damage falloff, random pipe directs completely change the course of a team fight

posted about a year ago
#6 nowah in Recruitment (looking for team)

Big potential.

posted about a year ago
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