twiikuu
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SteamID64 76561198020242938
SteamID3 [U:1:59977210]
SteamID32 STEAM_0:0:29988605
Country France
Signed Up November 6, 2012
Last Posted April 20, 2024 at 1:33 PM
Posts 845 (0.2 per day)
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#116 Cheating to hear spies is painfully easy. in TF2 General Discussion
AimIsADickJust another reason why F/OSS games are superior to closed-source proprietary games.

you realize open source makes it easier to write cheats for, right?

posted about 2 years ago
#11 Steam has been down for almost 2 hours in TF2 General Discussion
MenachemWhy do the servers require "maintenance" on a weekly basis? Why do all the servers have to go down at once?

Computers are hard, especially when you serve millions of concurrent users

MenachemGames like Eve Online managed to figure out how to run with little to no downtime, why can't Valve?

Eve Online does not have to do nearly as much as Steam does

Also: https://help.steampowered.com/en/faqs/view/7016-8AFD-19F7-F397

posted about 2 years ago
#22 Friend gets tilted from airshots in TF2 General Discussion
doikuupdate friend quit tf2 lol

hope you've given him the old "see you in a week"

posted about 2 years ago
#13 Warning to all streamers in TF2 General Discussion
Pirateer5Sorry for bump, but -hushsteam means you can't use unlocks in local tf2 servers, would streamers still be safe by just being invisible on Steam or do you need both? Would you need to remove -hushsteam when playing on local tf2 servers, then add it back when you're playing normally? Cheers

bit of speculation but i remember people pretty much being able to index the tf2 master server list (the data of the server browser) to find streamers in ~2018, so if your local server were to show up in there and was reachable, you'd show up just like you would when you inspect a server, even if you were offline
it's possible that sv_lan 1 is enough to prevent that: "( no heartbeat, no authentication, no non-class C addresses )", heartbeat should be what makes you show up in the master server list, authentication should be something you opt in when you actually host servers, and non-class C addresses is networking stuff that doesn't matter for this

posted about 2 years ago
#18 High Speed Rail in America in Off Topic

first mention of nationalization in this thread

posted about 2 years ago
#15 Valve is getting in contact with Mod Devs in TF2 General Discussion

My (Ex-)Wife Is Getting In Contact With Me (Her Lawyer Is)

posted about 2 years ago
#11 PSA: Youtube privating all pre-2017 unlisted vids in Videos

If you're considering archiving videos you cherish, I would suggest:
https://github.com/axcore/tartube
https://github.com/MrS0m30n3/youtube-dl-gui
Anything based off youtube-dl should be decent, still, stay safe (namely I would never trust sourceforge again, so download from the GitHub release page directly)

posted about 2 years ago
#77 TF2 update for 6/22/21 in TF2 General Discussion

The stickies acting weird are caused by an outdated version of tf2-comp-fixes, update the plugin or disable it

posted about 2 years ago
#56 TF2 update for 6/22/21 in TF2 General Discussion

Bodolaz is blessing you with another update, thanks to their contribution:

Adds sm_override_pipe_size to force the size of the collider of all pipes, this is mainly to address the blatant issue of Iron Bomber pipes being over twice the size of all other pipes.
https://github.com/ldesgoui/tf2-comp-fixes/releases/tag/v1.11.0

`sm_override_pipe_size 4` will force all pipes to be of the normal pipe size, Iron Bomber is at 8.75 so an in-between value would be around 6.

posted about 2 years ago
#42 TF2 update for 6/22/21 in TF2 General Discussion
moralexeitwiikuuWhipsticky det plugin also seems to be brokenThanks for the heads up
Just playing NC now, none of the plugins seem to work, projectiles through teammates, winger, gunboats etc.

Like nothing at all? Would that be sourcemod being broken on those particular servers? What does `/cf list` give you in chat?
I'm patching stuff locally using the latest version of everything,
I can definitely see something very broken with sm_fix_sticky_delay. Also broken: sm_projectiles_ignore_teammates

Seem to be fine: sm_deterministic_fall_damage, sm_fix_ghost_crossbow_bolts, sm_fix_slope_bug, sm_remove_pipe_spin, sm_gunboats_always_apply, sm_remove_medic_attach_speed, sm_winger_jump_bonus_when_fully_deployed.

I will push a version which disables sm_fix_sticky_delay because of how broken it is, hopefully the auto-updater catches it before more officials are played.
E: ok i suddenly remembered how modding works and i updated the offsets, stuff seems fine now
E2: v1.10.6 released, check if the server you're playing on is up to date by typing `/cf` in chat

posted about 2 years ago
#39 TF2 update for 6/22/21 in TF2 General Discussion
Whipsticky det plugin also seems to be broken

Thanks for the heads up

posted about 2 years ago
#30 RGL Ringer Fees in TF2 General Discussion

rolfl (rolling on le floor laughing)

posted about 2 years ago
#36 Funding TF2 competetive with Crypto in Off Topic
alfaWaldoproof of work systems should be outlawed by international treaty
seethe + cope

post portfolio

posted about 2 years ago
#112 Proper Performance Guide on TF2. [UNFINISHED] in Customization

"aimisadick" is how i mine tftv of profiles that have specific technical knowledge and emotional intelligence in order to build a cyberarmy to take down the united states of america and israel

posted about 2 years ago
#9 Hosting TF2 with Docker in Projects

where are the unit tests

posted about 3 years ago
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