tsc
Account Details
SteamID64 76561198043850090
SteamID3 [U:1:83584362]
SteamID32 STEAM_0:0:41792181
Country United States
Signed Up April 15, 2013
Last Posted August 6, 2018 at 9:07 PM
Posts 845 (0.4 per day)
Game Settings
In-game Sensitivity 2.5
Windows Sensitivity 6/11
Raw Input 1
DPI
4000
Resolution
1920x1080
Refresh Rate
60Hz
Hardware Peripherals
Mouse Ninox Aurora
Keyboard  
Mousepad SteelSeries QCK+
Headphones Audio‑Technica ATH‑M40X + AntLion ModMic 4.0
Monitor  
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#1192 PugChamp in Projects

Harassment and abuse are significant problems within the community that must be addressed.

Anybody who harasses or abuses other players on any ChampGG platform will be subject to a minimum suspension of a week, with increased penalties for major and/or repeated incidents.

In addition, while we don't believe it is within our purview to police conduct that occurs off ChampGG platforms, we do have the responsibility to moderate our community and its members to ensure that people can feel comfortable participating. As a result, we will reserve the right to ban people for off-platform conduct when we feel it is required to protect the ChampGG platform.

posted 4 months ago
#1188 PugChamp in Projects

Seems like the servers are working again - please let me know if there are any further issues.

Also, MixChamp should be back up now.

posted 4 months ago
#1184 PugChamp in Projects

Our servers are crashing due to the latest update. I'm trying to figure out how to get them stabilized.

posted 4 months ago
#1168 PugChamp in Projects

Certificate was renewed but our web server didn't pick it up. Should be fine now.

posted 7 months ago
#123 bring back pugchamp in TF2 General Discussion

I'd like to make it clear that erynn and I do not condone people advertising PugChamp or purposefully disrupting play on other competing platforms.

That being said, FACEIT and TF2PL are not uniquely victims here. We ourselves have been subject to attempts to redirect people to FACEIT in the past. In general, it happens when players have a strong preference and want to drive more people to their platform of choice. You only really have two options: moderate the chat to remove those mentions (like TF2Center does) or ignore them.

The community can be extremely harsh and expecting everyone to be civil if not positive is a bit naive. Take it from us - we've had to deal with it for over two years now.

posted 7 months ago
#56 bring back pugchamp in TF2 General Discussion

It's quite heartening to see renewed interest in PugChamp - a month ago, I wasn't even sure whether there was going to be any interest if we did work to rewrite the platform, and feared whatever interest we did get wouldn't be enough to get us out of the deep red.

That being said, I think bashing FACEIT and TF2PL is unwarranted. They were trying to fill a gradually-expanding hole (as PugChamp was built over the course of a couple of months and wasn't particularly well-designed for taking over the global PUG community as it did) and they did a fairly adequate job at it. On top of that, there are many advantages FACEIT has right now, including some that we may never be able to match like access to sweet, sweet VC money and a more well-known platform that can draw in outside interest.

At the end of the day, competition is good because it serves to make the options better in the long run. I've observed and noted down quite a bit about the two systems and their pros and cons, and have gotten a lot of ideas on designing a better system that I hope to implement if we do go forward with rewriting the platform.

posted 7 months ago
#1165 PugChamp in Projects

Hey everyone,

After many months of planning, we have come to the point where we need to make a decision on the future of PugChamp. While we would like to freely proceed with developing new versions of PugChamp and related services that address current issues as well as introduce new exciting features, there are several restrictions that we must consider and steps we must take beforehand.

To help us make this decision, it would be appreciated if you could fill out this form:

https://docs.google.com/forms/d/e/1FAIpQLSevRGRgzSJ6Z8sBoPjtlRgrJxw4K2vslaE6KkyGUDy2JLGo_w/viewform

The data we collect will give us a better idea of whether a future version of PugChamp can be sustainably maintained, as well as what directions we need to focus on when developing a new version.

If you have any questions, please feel free to ask and I will attempt to answer to the best of my ability.

posted 7 months ago
#66 Rewind II details revealed in News

If you are the leader of a top-level team interested in receiving an invite to the finals, please reach out to me ASAP (Twitter DM or Discord PM preferred).

posted 10 months ago
#34 Rewind II details revealed in News
CitricDo we know yet what time the open tournament will start on Friday?

9am.

posted 10 months ago
#1 ESEA Season 27 Open Discussion in TF2 General Discussion

This is the discussion thread for the ESEA Season 27 Open division.

Congratulations to the Season 26 champions KRIT eSports!

ESEA Season 27 Open Standings
ESEA Open Schedule & Results
ESEA Open Statistics
ESEA Open Transactions
ESEA Season 26 Open Discussion Thread

posted 11 months ago
#1 ESEA Season 27 Intermediate Discussion in TF2 General Discussion

This is the discussion thread for the ESEA Season 27 Intermediate division.

ESEA Season 27 Intermediate Standings
ESEA Intermediate Schedule & Results
ESEA Intermediate Statistics
ESEA Intermediate Transactions

posted 11 months ago
#1 ESEA Season 27 Invite Discussion in TF2 General Discussion

This is the discussion thread for the ESEA Season 27 Invite division.

Congratulations to the Season 26 champions (for six seasons running) froyotech!

ESEA Season 27 Invite Standings
ESEA Invite Schedule & Results
ESEA Invite Statistics
ESEA Invite Transactions
ESEA Season 26 Invite Discussion Thread

posted 11 months ago
#1085 PugChamp in Projects

It has been fixed.

posted about a year ago
#822 update is released in TF2 General Discussion
kawai'm just assuming you can craft them like every other weapon that's ever been released ever in 10 years but I'm on my 21st attempt and all I've gotten is a nostromo napalmer

Unfortunately it's not craftable.

posted about a year ago
#74 Nominees for Community items in TF2 in TF2 General Discussion

I'm glad there's been a lot of discussion on this topic, which is what I hoped to provoke by releasing this list publicly. I'd like to address some of the points brought up s far.

First of all, I believe there are some misconceptions about the purpose and methodology behind this list. This list is not meant to be a list of "Community item holders-in-waiting", but rather a list of major contributors who would merit at least some consideration for a Community item. As such, I am not saying that every person on this list would or even should get a Community item in a scenario where Valve did start awarding such items again, but merely that these people could all have a case made. I fully expect that everyone's shortlist is much smaller than this one. (Also, just to be clear: since Valve does not award more than one Community item except in exceptional circumstances, this list does not include anyone who has been awarded one in the past even if they meet the criteria.)

With that in mind, I attempted to construct a list based more on reasoning than arbitrary judgement, and so created a list of criteria to add people to the list. The list of criteria was based on the relative significance to the community, whether there were previous Community item holders who fit this criteria, and whether the criteria could be clearly judged from a neutral standpoint. Once the criteria were created, I created the list by adding every person who fit the criteria. (If you're interested in what the criteria are, I list them in the about page for the list, so check that out.)

Obviously, the list isn't perfect, but I feel that I did manage to cover most people, and I am adding more people as I consider suggestions people put forth. There is, however, one area that I am intentionally not covering, and that is Highlander. Contrary to what others have accused, this is not based on my dislike for the gamemode, but rather my relative ignorance of the scene. Simply put, I do not feel comfortable or qualified to effectively create a list of Highlander contributors based on the criteria I set out, but I would encourage anyone that has a more complete understanding to do so.

One final note on bias: I expected people to charge me and by extension the list to be biased towards people and organizations I have worked with, but I honestly don't feel that is the case, having taken great pains to be as objective and neutral as someone can be while creating such a list. This is exemplified by the fact that the number of people I have personally worked with on the list is small, and the number of people who are willing to admit they have worked with me is even fewer. In addition, while there is a significant minority of people on the list who are affiliated with tftv, that seems to be a reflection of how aggressively tftv has recruited people who are talented and dedicated, and if you removed tftv contributions entirely only a small number of them would drop off the list entirely.

I hope that addresses most of what people have brought up so far, and I encourage everyone to provide more feedback.

posted about a year ago
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