shadowtroop
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SteamID64 76561198042891376
SteamID3 [U:1:82625648]
SteamID32 STEAM_0:0:41312824
Country United States
Signed Up July 1, 2013
Last Posted July 5, 2013 at 12:44 AM
Posts 4 (0 per day)
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#156 Comp.tf - A competitive tf2 wiki? in Projects

I removed "class"ification.

posted about 10 years ago
#137 Comp.tf - A competitive tf2 wiki? in Projects
turtsmcgurtshttp://i.imgur.com/hSzbF4O.png
http://img.acianetmedia.com/i/Ppxt7.gif

later scout

always has been. but soldier and demo and med are better core classes, hense why scout is used instead of heavies for picks instead of "more core"

and seriously, highlander is a thing you know

posted about 10 years ago
#134 Comp.tf - A competitive tf2 wiki? in Projects

The weapons are in a mess. There isn't enough room on a class page to include weapon info and playstyles. Stop putting anything but a list of weapons on class pages.

posted about 10 years ago
#108 Comp.tf - A competitive tf2 wiki? in Projects

I've been lurking for a while, might as well introduce myself.

I'm the shadowtroop guy who's been working on the main page. I added the league map table and the class list table.

I'm going to start working on weapons (including usage, synergy with other weapons, and viability) and simplified map diagrams (bird's eye views of say, badlands with basic colors and sections names).

For any class pages, I suggest starting work on the Spy page, because of an abundance of spy mains and it's higher complexity. Only engineer would be a harder page to make. After the spy page is done, then we can use it as the base to make the other class pages.

posted about 10 years ago