nymthae
Account Details
SteamID64 76561197991795120
SteamID3 [U:1:31529392]
SteamID32 STEAM_0:0:15764696
Country United Kingdom
Signed Up July 23, 2014
Last Posted August 28, 2016 at 6:43 PM
Posts 55 (0 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
Raw Input  
DPI
 
Resolution
 
Refresh Rate
 
Hardware Peripherals
Mouse  
Keyboard  
Mousepad  
Headphones  
Monitor  
1 2 3 4
#268 i52: Knockout Stage in Events

This is ridiculous

I NEED TO GO TO BED

posted about 9 years ago
#78 i52: Knockout Stage in Events

stronk froyo

posted about 9 years ago
#518 i52 in TF2 General Discussion

10 am - BO1 - cp_snakewater
11 am - BO1 - cp_granary
12 pm - BO3 - cp_badlands, cp_gullywash_final1 [decider: koth_pro_viaduct_rc4]
2 pm - BO3 - cp_process_final, cp_snakewater [decider: cp_granary]
4 pm - Short break & catch up
4.30 pm - BO3 - Team picks & bans
7 pm - BO3 - Team picks & bans
9 pm - BO3 - Team picks & bans (Consolation Final)

picks & bans:
Top seed in the pair gets first pick/ban

Team A - ban
Team B - ban
Team A - pick
Team B - pick
Team A - pick for the decider map (if req.)

Edit: minor edit from 5 pm -> 4.30 pm

posted about 9 years ago
#456 i52 in TF2 General Discussion
thesupremecommanderDo you know if the elimination bracket is going to be purely best of 3, or will there be single-map matches as well? Also, are maps known for the bracket, or are they dependent on the group fixtures as well?

Sorry to bother with all of these questions!

EDIT: Also is there any info about the playoff for the last spot in the invite group, as mentioned in Admirable's article?

Most of the elimination will be best of 3 - it's probably only the first round that isn't right now, assuming we're running on time. It's a tight schedule but we can just about squash lots of BO3 action in. Maps for that haven't been set yet either, so tba until after groups are done.

The playoff idea was news to me - would love to see it happen :D needs to be done before 12 pm tomorrow though so not sure it's actually going to be physically possible.

posted about 9 years ago
#453 i52 in TF2 General Discussion

Format:
Invite group (top 8) / groups of everyone else (top 2 go through, 4 groups)
Double elimination, starts with 16 teams, so you need to lose twice to be knocked out

The map pool has been defined, but exactly what/when they are being played will be defined tomorrow when signups are closed and fixtures are set. Finals maps will be team picked.

posted about 9 years ago
#33 i52 interviews in LAN Discussion

CeeGee going huge

posted about 9 years ago
#2 I52 travel help (euros!) in LAN Discussion

How much is the ticket without the first leg from Heathrow part on it? So Euston to Coventry. Might be that you have to just buy a separate ticket for the journey into London from the airport, and then pick the tickets up at Euston.

posted about 9 years ago
#374 i52 in TF2 General Discussion

Yeah that looks like the hall next to what they used for the main stage last time, so actually I think it will be the other bit of hall attached to the current TF2 seating area. They had the chairs pushed back and just some tables in there (for the pub quiz) last time, which I guess will just be the BYOC seats now.

I've actually completely forgotten what the main stage plan was - did it ever transpire that they're using a big ass marquee on the pitch, or has that idea been squashed? I think i've slept too many times since i've actually read anything about the stage :D

@atmo - a) is not viable at all - their prime community event (the pub quiz) is on the main stage at 9 pm on a Saturday, every event, without fail. Also yeah, b) ain't happening.

Still no idea what the theory is behind the 9 pm finish, other than it means they can finish at a sensible time (like 11 pm) when everything inevitably runs over (dota, broken servers)

posted about 9 years ago
#327 i52 in TF2 General Discussion

Yeah, that's manually done by someone at Multiplay. They've just taken the rule page from ~i49/i50 there for now. I need to actually submit the updates, which I can't provide details yet because i've not written them. Assume that it will largely mirror current ETF2L setup in rule sets (so weapon restrictions, rounds/time limits) - just there might be a map missing or extra etc. not sure yet!

posted about 9 years ago
1 2 3 4