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SteamID64 76561198133741910
SteamID3 [U:1:173476182]
SteamID32 STEAM_0:0:86738091
Country United States
Signed Up July 9, 2017
Last Posted January 13, 2018 at 12:58 AM
Posts 35 (0.1 per day)
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#32 Giving away iTunes card in Off Topic


posted 2 months ago
#15 Game on Game SVIFT warpaint in the workshop in TF2 General Discussion

Looks really sweet, maybe if enough of these permanent team brand war paints are made Valve can make a case with them in a future competitive update or something.

posted 2 months ago
#2 Thanks for the fun! in TF2 General Discussion

Bye p0ss3ss3d :(.

posted 2 months ago
#15 Class Change Nerf Idea in The Dumpster


I don't have any plans to seriously implement this into the game. I'm just interested in hearing the community's thoughts on it. It's clear that most people think it's a horrible idea, but sadly very few people are saying why they believe it's a horrible idea.

But if somebody wanted to put this into the game, they could test it in a tournament or something.

posted 2 months ago
#11 Class Change Nerf Idea in The Dumpster
VeccI don't think you understand anything about TF2, OP

If you truly believe that, then please enlighten me on why this would be a bad idea. Calling me ignorant accomplishes nothing.

BumFreezehow would this idea fix anything to do with class limits or weapon bans? only thing it might do is stop snipers being stood in spawn doorsBumFreezemedics being able to overheal each other, demomen being able to sticky the same point/ several doors at once, engis being able to tank one building to stop it ever going down are all pretty unfixable problems. class limits are necessary.

Rescue Ranger for example is abused by waiting in spawn, healing the sentry, and then quickly switching off to a regular class once your sentry is destroyed, with no risk to yourself. A nerf like I proposed would punish this and basically give the attacking team a 5v6 for 3 seconds after taking down the sentry. The same thing applies to a sniper.

I think maybe this nerf should only apply to last in 5 cp, because that's the only place it's a massive problem. I'm not suggesting that a nerf like this would un-ban every weapon or completely remove class limits. But a lot of classes used to have a class limit of 2 and maybe we could return to that, and rescue could definitely have potential to be un-banned because it's only overpowered when defending last in 5 cp.

posted 2 months ago
#1 Class Change Nerf Idea in The Dumpster

I'm not the greatest player ever, but I understand that a lot of class-limits, and weapon bans exist because they're op when defending last on 5 cp.

My idea would be to add a 3 second delay to class switching in spawn. This would punish people for going a certain class and trying to switch off.

What do you guys think?

Here's a strawpoll.

posted 2 months ago
#9 i7 8700k for $60 in Hardware

Is this safe? It's not https secure and I've read some really bad reviews about tigerdirect.

posted 2 months ago
#188 i52 Fragmovie in TF2 General Discussion

I really liked the frag movie, except for the edited killfeed. I'm sorry but I really hated it. It looks duller than the regular killfeed and it makes it hard to keep track of who is fragging since the name doesn't stay and this killfeed doesn't show. In addition to this, you can't see what the rest of the team is doing since this killfeed only shows what the fragger is getting. This makes it purely a solo play and doesn't focus on team play at all.

Other than that though, the frag movie was amazing, great editing and good quality. But please next time use the default killfeed.

posted 3 months ago
#6 I want your opinions on video games. For science! in Off Topic

The survey was pretty inaccurate with the results lol. It told me that I will always come back to singleplayer games and prefer them over multiplayer. No way! More like the opposite for me.

posted 4 months ago
#3 WE MADE IT in Off Topic

Awesome, but looks like an easy medic to headshot.

posted 4 months ago
#1 Why did Valve nerf Ambassador so harshly? in TF2 General Discussion

Ok I really don't understand this. The diamondback was pretty much a straight upgrade with a faster firing speed and easier to use because you don't have to go for headshots. Why did valve nerf the ambassador to shit when it took skill, but leave the diamondback alone?

posted 4 months ago
#4 Pyro Bug in TF2 General Discussion

RIP I guess I'm not the first to find this :(

posted 4 months ago
#1 Pyro Bug in TF2 General Discussion

I found a glitch where if someone is right next to you, the flame from the flamethrower does nothing.
Here's a video demonstrating.

posted 4 months ago
#289 update is released in TF2 General Discussion

So hyped for the new campaign and war paints. Also it looks like the flamethrower/jetpack might be the default weapon because every other class is equipped with a stock weapon in the picture on the bottom.

posted 4 months ago
#7 update is released in TF2 General Discussion

Is this real or did I get baited?

posted 4 months ago
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