michael-
Account Details
SteamID64 76561198071737757
SteamID3 [U:1:111472029]
SteamID32 STEAM_0:1:55736014
Country Pirate
Signed Up January 2, 2015
Last Posted July 26, 2019 at 4:20 PM
Posts 706 (0.2 per day)
Game Settings
In-game Sensitivity 3.5
Windows Sensitivity 5
Raw Input 1
DPI
450
Resolution
1920x1080
Refresh Rate
144
Hardware Peripherals
Mouse SteelSeries Sensei
Keyboard Razor Ornata Chroma
Mousepad SteelSeries
Headphones Bose QC / Blu Snowball Mic
Monitor AOC Freesync 144hz
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#4 Deep Fried memes in Off Topic
Blithehttp://imgur.com/a/1rMz7

oh no i didn't realize that this show-and-tell meme thing was actually gonna be a thing

the memes stop being ironic when you start sharing your favorite ones guys

posted about 6 years ago
#2 Deep Fried memes in Off Topic

https://img.ifcdn.com/images/48fecddffa99202c984420bed9e0b9455f4ba4e16b038945e19a5ada44a1a823_1.jpg

posted about 6 years ago
#14 Need help on scout 6s in TF2 General Discussion

you have to know your weaknesses so you can address them. 110-140 dpm either means 1) you're dying too much, 2) you're playing too scared and not being aggressive when it's needed, or 3) you're not landing your shots. you know exactly which it is. focus in on improving that thing and you'll be on your way.

posted about 6 years ago
#12 b4nny highlighted in top 10 QC plays in Off Topic
glassmichael-BrenESA have a hard on for b4nny. Still a fuckin nutty shot tho
i don't think that's true, i think it was just a nice shot so they included in their compilation lol
he's in there twice.

but it was the best clip of the bunch. disappointed to hear they're pubbers though, i want some high-level clips.
michael-i think it was just a nice shot so they included in their compilation lol
posted about 6 years ago
#11 Physical punishment in childhood in Off Topic

Nothing like physically disciplining your child and possibly traumatizing them or, at the least, make them feel like they can't even trust their own parents!

posted about 6 years ago
#248 TF.TV WHIPS, what do you drive? in Off Topic

2017 subaru legacy after retiring the 2002 gmc yukon

posted about 6 years ago
#12 Dane's Proposed Engineer Changes in TF2 General Discussion
smitty_people give Dane a lot of shit, but he's actually not a fucking idiot and for the most part agrees with most of the opinions that the majority of the people in the upper end of the 6s community has.

although I will disagree with him on the short circuit, fuck that gun dude.

never gave him any shit, just never really paid much mind to his videos is all i said. didn't want to give off any bad vibes if that's what you got, sorry.

i really do like dane as a bigger voice in the community because he does have smart ideas (and a big brain like all us engineers :^), and he presents them well and formally. it's unfortunate that there's inherited hatred from being a youtuber imo.

posted about 6 years ago
#8 Dane's Proposed Engineer Changes in TF2 General Discussion
nutshinymichael-Messing_Aroundi want a jump pad
i don't know how a constructable jump pad would even work. i was thinking of something more like a pad that gave you a speed boost similar to the disciplinary action effect would be good maybe?
Pad should only give the speed boost to the engineer who build it though.

i think it depends, is this pad a teleporter replacement pda? if so, i think it's fair for it give at least a reduced speed boost to all the classes and a full speed boost to the engineer

posted about 6 years ago
#6 Dane's Proposed Engineer Changes in TF2 General Discussion
Messing_Aroundi want a jump pad

i don't know how a constructable jump pad would even work. i was thinking of something more like a pad that gave you a speed boost similar to the disciplinary action effect would be good maybe?

posted about 6 years ago
#9 b4nny highlighted in top 10 QC plays in Off Topic
BrenESA have a hard on for b4nny. Still a fuckin nutty shot tho

i don't think that's true, i think it was just a nice shot so they included in their compilation lol

posted about 6 years ago
#16 Quckiebomb Launcher Discussion in TF2 General Discussion
sagei would be okay with them limiting the stickies put to 4
its a balanced sidegrade imo

i agree with this. picked it up for a little in 4s since the map was so fucking big (koth_brazil_rc1 lol) and the faster stickies felt much better in that environment.

posted about 6 years ago
#4 Dane's Proposed Engineer Changes in TF2 General Discussion
TcmanoWatched the whole thing, and I mostly agree with what he's saying.

Nerfing the engineers pure defensive capabilities and making him more mobile / a team support character with healing teammates and those speed buffs makes him more viable for a comp setting esp on 5-cp. However making the engineer equal to the medic would be a bit much, he would need to be visibly lower/worse than the medic when it comes to healing other wise there would be no reason to run a medic.

He addressed most of the major annoying/gimmicky weapons though I do feel the Short Circuit got off a bit easy but idk.

I agree, and true, if the Short Circuit ever wants to make its way into a game format like 6s then it can't impact explosive classes so heavily.

shorasOne thing I don't really agree with is that you can make Engi a healer on par with Medic. Unless you significantly buff dispenser healing and let Engi carry it on his back to deliver AoE heals to his team (which is quite ridiculous).

Like both of you said, I also think that making the Engie equal to the Medic is pretty absurd. Not only is it a hard thing to accomplish, but if it's somehow done then, in my opinion, this devalues the point of Medic. If you give a class like Engineer, which is definitely better equip than Medic, a viable way of healing even close to the Medic then there's a chance of the Medic falling into obsolescence.

posted about 6 years ago
#14 Quckiebomb Launcher Discussion in TF2 General Discussion
marmadukeGRYLLSbleghfarecthe ability to destroy enemy stickies is questionable
not really. if it was even remotely decent every demo would run it full time.

it's pretty rare to have demo v demo in actual play (other than maybe hl), i agree the stat is mostly worthless

posted about 6 years ago
#1 Dane's Proposed Engineer Changes in TF2 General Discussion

https://www.youtube.com/watch?v=KDICaSDMjXY

Seeing as how controversial this is, I thought I'd ask for some opinions here on them. Usually, I pay no mind to these videos, but something about this one is very :thinking:. Not to mention even his fans disagree with him at least from the comments which I don't think is typical.

To open discussion more broadly, do you think that Engineer's meta weapons will ever see a place in 6s/unbanned on the whitelist (i.e. Rescue Ranger, Wrangler, etc.)? How can these even be balanced for all-around competitive play and casual play if that's Valve's (supposed) ultimate goal?

posted about 6 years ago
#149 favorite b4nny tweet? in Off Topic
SpaceGhostsCoffeehttps://twitter.com/4G_b4nny/status/875815339937878016

"banny sent you a fidget spinner"

posted about 6 years ago
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