this just makes me feel sad
Account Details | |
---|---|
SteamID64 | 76561198300888156 |
SteamID3 | [U:1:340622428] |
SteamID32 | STEAM_0:0:170311214 |
Country | Korea, Republic of |
Signed Up | March 30, 2018 |
Last Posted | August 20, 2024 at 9:47 AM |
Posts | 60 (0 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 1.1 |
Windows Sensitivity | 6 |
Raw Input | 1 |
DPI |
1600 |
Resolution |
1080p |
Refresh Rate |
360 |
Hardware Peripherals | |
---|---|
Mouse | Zowie U2 |
Keyboard | JRIS65 w/ Anubis Tactiles |
Mousepad | Artisan Hien |
Headphones | Koss KSC75 |
Monitor | Alienware AW2523HF |
I've updated all of the yz50 style crosshairs. You should probably download the updated zip file on the Google Drive so you get these new ones lol
2.0: Updated all wings variants of the crosshairs!
- They're brighter
- They're ordered properly (some layers were in the wrong order for certain crosshairs)
- They have outlines (yz50wings only, will make more for others whenever I feel like it [probably never until someone asks me for it cause I'm lazy])
I'm still taking requests via my Discord @
prsnmake medic cross yzwings pls
done, updated zip files
skeezktaeohHow so? Can you send me a diagram? The only ways I can think of are like these:
https://i.imgur.com/jyoOODT.png
#2 is the right idea
https://i.imgur.com/OoyXo9K.png
Where did you get this screenshot from?
cleanbuddyu are simply goated
TixxBig brain. I couldn't tell what was wrong with previous crosshairs until you pointed it out.
RoLyou are a genius. thank you for making this
SageJayOnly took you like 10 years to post this. Everytime you dm'd me to test out your files I would lose 100 fps
HealingSentryI love you
SwaggerTimeThank you, I downloaded the wings and on my first game I had 500dpm, thank you!
thanks for all the kind words!
prsnmake medic cross yzwings pls
How so? Can you send me a diagram? The only ways I can think of are like these:
snhdl for the default seeker please?
I added both the default and my edited versions for the seeker and quartered circle. Enjoy!
hidden for irrelevancy
I'd assume that if you're on a website like this you'd probably already know how to install basic TF2 mods but FINE I'll tell you.
1. Click on the download button at the bottom of the main post and then choose between two of the zip files in the Google Drive folder:
- yz50 wings REDUX.zip (contains the mod which you can drag and drop, and also includes the weapon scripts that I use personally)
- images only (contains only a png, vtf, and vmt file for each crosshair, for advanced users who might want to add these to their existing crosshair mods)
2b.If you'd like to use my weapon scripts, open the folder named "ktaeoh's weapon scripts" and drag the scripts folder into the parent folder and overwrite all files as so:
https://i.imgur.com/P44HbWQ.png
3. To set a crosshair for a weapon, go to \scripts and open the script you want to edit.
4a. Scroll down or use Ctrl+F to find "crosshair69", and replace it with one of the 5 provided crosshairs:
- yz50wings (wings combined with the default seeker)
- yz50wingsnodot (wings combined with the default seeker but with no center dot)
- yz50sollynodot (wings combined with the default quartered circle)
- yz50solly (wings combined with the default quartered circle AND the dot from the default seeker)
- wings (plain wings)
- yz50medic (wings combined with default medic crosshair)
- yz50wingsshadow (yz50 wings with a shadow behind it)
- yz50wingsoutline (yz50 wings with a black outline)
4b. For example, if I wanted to use yz50wings for the scatterguns, I would edit tf_weapon_scattergun.txt and change the crosshair section from this:
[code] "crosshair"
{
"file" "vgui/replay/thumbnails/crosshair69"
"x" "0"
"y" "0"
"width" "64"
"height" "64"
}[/code]
to this:
[code] "crosshair"
{
"file" "vgui/replay/thumbnails/yz50wings"
"x" "0"
"y" "0"
"width" "64"
"height" "64"
}[/code]
You need to change every script to one of the crosshairs, or you will get a missing texture on your screen. If you just want to use a stock TF2 crosshair, replace that whole block with one of these:
crosshair1~7 and the "default" (cl_crosshair_file default) crosshairs
[code] {
"file" "vgui\crosshairs\replace this with crosshair1~7 or default"
"x" "0"
"y" "0"
"width" "64"
"height" "64"[/code]
I'm too lazy to post all of the correct values needed to use the cl_crosshair_file "" crosshairs since they're all defined by coordinates due to the fact that they're actually just on one big vtf file, but if anyone wants to know how just leave a reply down below and I'll answer asap.
People who use no explosion scripts, read this!
If you use a no explosion script, you need to do a couple of extra steps.
5. Find out what particle effect you're using by opening the no explosion script mod's folder/VPK (you can open .vpk files by downloading GCFScape here) and opening any of the weapon scripts. The line you want to look for looks like this:
[code] "ExplosionEffect" "insert explosion particle here"
"ExplosionPlayerEffect" "insert explosion particle here"
"ExplosionWaterEffect" "insert explosion particle here"[/code]
6. Copy whatever custom particle effect you're using and go to the same weapon scripts in the yz50 wings REDUX folder, and replace the three values with the custom effect in their respective files.
7. Get rid of the no explosion script mod. It will overwrite the crosshair mod, and replace both the explosion effect and crosshair to whichever ones the mod sets it too, which prevents your crosshair from working. This is because the no explosions mod uses the same file as my crosshair mod, and will overwrite it with it's custom particle effect, along with it's (default) crosshair values.
8. Set your crosshair to "none" in your TF2 console by typing the following:
[code]cl_crosshair_file ""[/code]
9. DONE!
TODO:
make outlines for other crosshairs
idk
Change log:
2.0: Updated all wings variants of the crosshairs!
- They're brighter
- They're ordered properly (some layers were in the wrong order for certain crosshairs)
- They have outlines (yz50wings only, will make more for others whenever I feel like it [probably never until someone asks me for it cause I'm lazy])
1.4: Added default seeker outline, edited seeker outline, and JackyLegsSeekerOutline under the request of JYNACCI's friend akura
1.3: Added yz50wingsshadow under the request of JYNACCI, and added some more stuff to the Drive for JackyLegs
1.2:
prsnmake medic cross yzwings plsdone
also I updated my personal weapon scripts, added yz50medic to both zip files, and updated+renamed Image Files Only.zip to crosshairresources.zip
1.1: Updated the readme files in the archives to link to these instructions, and added an explanation for which crosshairs I use for what weapons.
1.0: Release!
1/2/22 - this entire post is irrelevant, outdated, and stupid but I'm leaving it here just in case someone wants to look at it. I created a new yz50wings crosshair that doesn't suck. You can find it on my profile
TL;DR:
Don't want to read the billion-word-long essay about the method used to recreate this crosshair in VTF form? Scroll to the bottom and click on the Download button to get these crispy-af crosshairs ASAP.
==========================================================================================
Preface that nobody will read:
Everyone likes crosshairs. Some people like certain crosshairs more than others. Some people might use crosshair3, crosshair7, or even the default crosshair when playing TF2. But there's another popular crosshair out there that me and many others have used that doesn't seem to have gotten much love lately: konr's quake 3-style wings from the old ass Garm3n HUD. There have only been a few konr wings-related posts on teamfortress.tv lately; one was made about two months ago, while the others were posted two, three, or even five+ years ago. That's why I decided that I'd make a faithful 2021 remake of the crosshair, based on yz50 and clockwork's rendition of the reticle.
Why?
Because after testing every VTF rendition of konr's wings out there, I was disappointed. For starters, let's look at these screenshots provided by yz50 himself.
http://i.imgur.com/nDgLFmy.jpg
http://i.imgur.com/iLcSoRj.jpg
yz50... it's supposed to have the "none" crosshair overlap to make the sides a little more bold, and give the soldier crosshair those little prongs.
The original crosshair is actually not one, but two crosshairs. It's a text-based HUD crosshair overlapping TF2's cl_crosshair_file "" crosshair. Everyone already knows that text-based HUD crosshairs are a bit difficult to center because one-pixel adjustments via the x/y and tall/wide values in the .res file are quite difficult if not impossible. An easy solution for this is to just use perfectly-centerable .VTF based crosshairs, but that requires you to remake the combined text+default crosshairs in an image editor, which can take a bit of effort.
How about the others?
While many people have tried to remake these fancy fangs, most of the crosshairs end up looking a little off. Most people okay with that, but it literally makes me go nuts especially considering the fact that the original wings aren't even symmetrical in both axis. I'll provide some examples for you to see for yourself: yz50 wing mega comparison
How about yours?
Behold.
https://i.imgur.com/Egc3dQN.png
Bonus comparisons with the original screenshots:
yz50 wings
https://i.imgur.com/GZPZQOU.png
yz50 sollyhttps://i.imgur.com/nMtpSny.png
What did you change?
The original crosshair uses a font called G3rmenFont which literally replaces every letter, number, and symbol with Konr wings. The problem is that it's inconsistent because the left wing is different from the right wing, and they're both horizontally and vertically asymmetrical.
Inconsistencies
https://i.imgur.com/JCnpKzb.png
Asymmetryhttps://i.imgur.com/UgyOiGh.png
So what did I do? I made the gap on the left side further from the center by one pixel (turns out that the crosshair is actually a bit too thin to match with the seeker crosshair and the original screenshot, so I made it wider so it would fit perfectly), and I made both sides horizontally and vertically symmetrical. Unfortunately, because the crosshair was 1 pixel too tall to be centered vertically properly, so I had to trim a pixel out from the center. Here's what the end result looked like:
https://i.imgur.com/4zUFewn.png
I even made the default seeker and quartered-circle crosshairs symmetrical on both axis as well; even the DOT in the seeker crosshair wasn't symmetrical, let alone COLORED properly:
(Chad)
https://i.imgur.com/DcrtdLO.png
(Virgin)https://i.imgur.com/QHbtWs0.png
(Chad)https://i.imgur.com/2pT8JSN.png
(Virgin)https://i.imgur.com/bm70dqW.png
(Chad)https://i.imgur.com/XjPRQxv.png
(Virgin)https://i.imgur.com/ONOmcbi.png
Anything else?
Actually, I did make some more alternate crosshairs for those who might want to try them.
yz50 solly (with the dot from the seeker crosshair):
https://i.imgur.com/BzhfnMU.png
yz50 wings (without the dot)https://i.imgur.com/k5pLQBF.png
The crosshairs can be recolored with no problem, and also resize very nicely.
Fun fact: While I was taking screenshots, I think I realized that all of the crosshairs might potentially be too wide.
Link, bro:
Download
Special thanks to T3 jumperSageJay for helping test these for me
edit: nevermind, please delete this
Played for my team, he's okay
Any cause/explanation for his passing yet? Genuinely curious since this is so sudden.
Another day, another groomer accusation