it
Account Details
SteamID64 76561197970730460
SteamID3 [U:1:10464732]
SteamID32 STEAM_0:0:5232366
Country Trinidad and Tobago
Signed Up November 15, 2012
Last Posted February 28, 2022 at 11:12 PM
Posts 52 (0 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity 6
Raw Input 1
DPI
 
Resolution
1920x1080
Refresh Rate
120
Hardware Peripherals
Mouse DeathAdder 2013 / G400s
Keyboard yes
Mousepad puretrak talent
Headphones Beyer Dynamic DT 990 Premium 600 OHM
Monitor benq XL2420T
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#30 i stubbed my toe in Off Topic

Hey guys! Thanks for checking in. Yeah it mighta broke but the swelling has subsided.

posted about 2 years ago
#313 best alias in TF2 General Discussion
ctrwho's got it

me

posted about 3 years ago
#28 The "I Quit" megathread.... in Off Topic

meat

posted about 7 years ago
#11 get turned up to death in Videos
MiNiits so hard to go to google and type in "ugc it" isnt it

haha, the word "it" is gaining significance on google!

posted about 9 years ago
#5 get turned up to death in Videos

I do apologize for consuming the limited space allocated for threads.

posted about 9 years ago
#3 get turned up to death in Videos

Happy to exceed your expectations :)

posted about 9 years ago
#1 get turned up to death in Videos

https://www.youtube.com/watch?v=CY_3tgmxWpU

posted about 9 years ago
#42 KOTH Sandstone in Map Discussion
FantasmosB4 of koth_sandstone is here

Great stuff! Love the changes. Maybe we can get a play test or two goin' this week, and see what people think.

posted about 9 years ago
#37 KOTH Sandstone in Map Discussion

Okay, last post for a while. There is a spot on red side at mid where you can get stuck. It's a cp_gravelpit-spawn-like spot, where you can jump between two surfaces, but the elevation is slightly lower inside the spot, so you can't jump back out. You get stuck between this tree and this rock:

http://cloud-4.steampowered.com/ugc/47604646982649982/3A736CCD676997817B68D9AFB6031F6C9041D4FD/

posted about 9 years ago
#36 KOTH Sandstone in Map Discussion

It was proposed to me by an engy who played the map, that you allow engineers to build on the crates.

http://cloud-4.steampowered.com/ugc/47604646982481592/CDD807A3DB7AEBC62523D6F7815619D912EDBB91/

I'd like to hear other people's opinions on this though. Especially since you can already build between the crack of the crates:

http://cloud-4.steampowered.com/ugc/47604646982478551/E5DBB6A0DEB15EF29B7349731E24093AB1FB3E06/

posted about 9 years ago
#35 KOTH Sandstone in Map Discussion

There's an area in spawn you can build in as engineer. I've outlined the area with my buildings.

http://cloud-4.steampowered.com/ugc/47604646982012053/5DD9E83E73CF837D9B91FBB8C466F8AC967EE0C5/

posted about 9 years ago
#34 KOTH Sandstone in Map Discussion

I'm not sure what the intended purpose of this extended spawn area is, but it prevents spys from taking teleporters/sapping buildings within it. I suggest either allowing opposing players to enter this area, or remove the ability to build here:

http://cloud-4.steampowered.com/ugc/47604646981494326/DFB81F570126AC402D0CEA51D6C9EDA4DC141EF4/

posted about 9 years ago
#33 KOTH Sandstone in Map Discussion

Here are three soldier camping spots that should probably be removed:

At spawn:

http://cloud-4.steampowered.com/ugc/47604646981491500/DEE9C3F7364E963FD29C31682F03C4B8EEF3E423/

At the upper spawn battlements area:

http://cloud-4.steampowered.com/ugc/47604646981493575/A092D29BE5E0E5496B7BCB2D82EDA105540F3259/

And at mid above the caves:

http://cloud-4.steampowered.com/ugc/47604646981492637/DD6EF7A6AD56D70E6D0D22A159E3E73C27C2086A/

posted about 9 years ago
#32 KOTH Sandstone in Map Discussion

The flank has excessive potential on this map at the moment. I believe at least two routes/doorways need to be removed, and the proposals I'm suggesting basically just remove redundant access to paths anyway.

Remove the lower entrance to house facing mid. I'm suggesting this so it's not as simple as walking right into house, you actually need to jump from the rock to the upper mid entrance. Edit: I think the lower entrance to the right in this image also needs to be closed off. If the team facing mid wants to get into house, they can use the ramp. If they want to get safely into the house and avoid sniper lines, they can wrap around and go into the back entrance of the house.

http://cloud-4.steampowered.com/ugc/47604646980078895/9845A8464145A0512F7C9382A40B8BE46C7FE713/

In my opinion this doorway between battlements and sandstone tunnel is too much. It favors forward holds and flanking classes a bit too much. Flanks can run further back down the sandstone tunnel to get to the same spot, but with increased risk/difficulty. Edit: It might be interesting if this side was obstructed by something, either rubble, or wooden fence or something, so snipers in house could still get a pick on a flank class.

Edit: this change, combined with the addition of an ammo pack at the entrance of sandstone tunnel, will make this longer route attractive to flank classes. I feel like the increased risk will make the meta of the map more fun/interesting.

http://cloud-4.steampowered.com/ugc/47604646980149642/10F7F0E8F483B109E7830E5F627A2A0651CBCFF3/

posted about 9 years ago
#30 KOTH Sandstone in Map Discussion

Add medium ammo in house on floor. Edit: a common complaint was lack of dispensers, I believe the ammo pack here, and outside sandstone tunnel entrance (shown later) will be sufficient for engy to get their stuff built:

http://cloud-4.steampowered.com/ugc/47604646979882852/47F9051B704F7A4631D4309B78D4A9D1C85F3988/1024x768.resizedimage

Change medium health to small health in house. Edit: as a flank class, this was one of my favorite health kits, and allowed me to stay on the enemy's side, and do a lot of damage. That's why I think it should be reduced to a small health:

http://cloud-4.steampowered.com/ugc/47604646979692935/CD0F08343FCDD5161F281E98C91D4FBECC6980F2/1024x768.resizedimage

Add medium ammo next to medium health near sandstone tunnel entrance:

http://cloud-2.steampowered.com/ugc/47604646979692114/2213C8C19989CE075DC4E5781FFF12D5EFEAAACE/1024x768.resizedimage

Change medium ammo to small health in cave

http://cloud-4.steampowered.com/ugc/47604646979690889/4780F49E41DC82CFF3B8A6CFC880BF017EB22B2B/1024x768.resizedimage

Change medium ammo to small ammo in nook at mid

http://cloud-4.steampowered.com/ugc/47604646979693780/E70591B4974F8FE0426EF813FFDCEDF0A4DDAEB9/1024x768.resizedimage

Change medium health to medium ammo on platform at mid

http://cloud-4.steampowered.com/ugc/47604646979688812/0A3107837DE630A1D24FC918D86CC7F79B1FFCF9/1024x768.resizedimage

posted about 9 years ago
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