I feel like this is long overdue
So currently badlands has two major issues that keep it from being on par with the best maps in the pool. It's currently almost impossible to push out of last against a team that knows what they're doing (Mixup was almost unbeatable on badlands in huge part because of this) and there's like no ammo for some reason. The ammo is an easy fix, just switch the ammo boxes in each house from small the medium, this will help the ammo situation in basically the entire map.
The pushing out of last thing is a little more complicated. Currently, I think the biggest issue is the spawn time for the attackers, it takes about 10 seconds to spawn if you die while pushing last, which basically means unless you wipe you're going to be fighting for spire as well. This is not the case on any other map. On any other map, if you drop 3+, you lose the 2nd point. On top of all this, the spawns for the defenders are 20(!!!) seconds, which means if you fuck up while trying to push out, you lose the round. There are the issues of the amount of hiding spots in lobby, back cappers and scouts ability to get onto the spire but I think that all mostly goes away if you fix the spawn time by just increasing the spawn time from 10 to 20 seconds.
Obviously it would be nice if valve could just fix this stuff but I don't trust valve to do anything in a timely fashion and I don't have the hammer skills to make this stuff happen and I'm sure some other people will have some things to say about the map so here's the thread to discuss.