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SteamID64 76561198019322078
SteamID3 [U:1:59056350]
SteamID32 STEAM_0:0:29528175
Country United States
Signed Up July 29, 2012
Last Posted April 20, 2018 at 5:31 PM
Posts 1713 (0.8 per day)
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#34 ESEA S27 GF: froyotech vs. Ascent in Matches

low # of events/year makes extreme dominance very possible
just saying

not to discredit froyo in anyway, long term dominance is still an achievement

posted 3 days ago
#11 ESEA S27 GF: froyotech vs. Ascent in Matches

different pick/ban from all maps so theoretically you can see the same maps twice

posted 4 days ago
#23 invite/prem shipping thread in Off Topic
Maksounds like svift na is a massive triple date.

it's more similar to 3 old married couples

posted 4 days ago
#42 Most underrated prem/invite players of all time. in TF2 General Discussion

att, cj and rolling are the true answers to this thread

posted 1 week ago
#9 Quake 2018 Esports Schedule in e-Sports
georgebaiiPray Diabotical doesn't suck.

2gd is very competent and really hates bullshit so there might be light at the end of the tunnel
he has stated that he won't be releasing anything until qc dies because he doesn't want to compete with it

also the art style looks pretty meh right now, fucking eggs
latest update for that

posted 2 weeks ago
#5 Quake 2018 Esports Schedule in e-Sports
viperya and most of those tournaments aside from the monthly and weekly cups will require people to qualify for the tournaments on-sight instead of online, meaning u could fork out $2,000 to go to a 2v2 event in france and not even play in the tournament

really, really shitty move on their behalf, not to mention they said literally nothing about ctf like they said they would, and the only new content shown was strogg invader, everything else was shoehorned in and was content theyve shown already through dev streams

all in all, an extremely disappointing announcement from id and bethesda, heres hoping may/june bring something to the table

the on site qualifiers is like a return to the stone age since players have to pay to get there. Basically locking NA out of the picture except for 2 people but at the same time the game has basically no anti cheat and there are known cheaters that literally don't get banned (they manually banned one of a cheater's many accounts and then did nothing about like 4 known others..rofl)

it's just like utterly baffling why they're having tournaments to begin with
the game consistently gets less than 1k concurrent
regions such as aus and sa literally can't get games in queue
na has awful queue times too, spend about the same amount of time in queue as in game.
the engine it's running on is still trash and will probably always be, from what I can tell, they've almost only been working on getting the game to a playable state in the past year
the gamemodes they have implemented are trash
ffa is fun but not a serious mode and never can be
tdm is too chaotic to be a serious game mode and too cessy for classically good tdm game modes (see: quake world)
sac is a mess in so many ways
duel is trash, literally the worst duel mode in any quake game or quake clone i've played
2v2 is basically duel with 2 people so a slight improvement but the game is still not even closed to designed for it

I feel like I should add on that 2v2 and duel is where games go to die. Most people want to play games with their friends, that doesn't happen in those game modes. Yes, duel is where quake 2/3/4/live historically lived but that doesn't mean that it was the best way to play the game

the game has no idea what it wants to be and it's suffering for it
like the whole champions idea is fine but the way each champion is designed fails on so many levels
characters could have been designed to funnel people from every different quake game/clone under one banner ie with a "cpm" char or a q4 char and so on but they're not
the champions could have also been designed for team gamemodes, ie have characters abilities support other characters, there's one or two abilities that properly support other players and they have so much utility outside of helping your teammates you almost never use them in that fashion
instead each champion is basically the same with a gimmick ability. One of the tamest abilities in the game is a ok

on top of all that the balance is and always has been horrid and slow
as has all development
on average there is like 1 new map every 5-6 months and 1 new champion in about the same time frame

a lot of people have been holding out for ctf / ca / ft and there's nothing on those game modes

like this isn't even touching on how badly the game fails to be a quake game in terms of weapon balance /stacks / positioning and especially movement

a large part of the community has basically given up on the game, rightfully so, it's unlikely the game is going to go anywhere

I mean it should say something, that after a year, there are still more players concurrently playing quake live than quake champions :-/

like what sucks is there's about 1 arena shooter developed every 4 years on average and they just like consistently have stupid decision making in development
end rant i guess

posted 2 weeks ago
#14 ESEA Season 27 Invite Playoffs Preview in News


posted 3 weeks ago
#45 Wut hud/crosshair/cfg thread in Customization

anyone got this crosshair and killsound from ql, killsound is killbeep 2

posted 1 month ago
#6080 Frag Clips Thread in Videos
ryan h made another cpm video

posted 1 month ago
#27 ETF2L Allow potential cheater to play in Playoffs in TF2 General Discussion
glasshow could you forget to record a demo when you can have an in game option do it for you
posted 1 month ago
#5526 stream highlights in Videos

posted 1 month ago
#6049 Frag Clips Thread in Videos

posted 1 month ago
#9 aim: "I like to hold my team to a high standard" in News

he's super chill, I like him

posted 1 month ago
#3 aim: "I like to hold my team to a high standard" in News

69 airshots

posted 1 month ago
#5109 HUD editing: short questions, quick answers in Customization

how do i get this square crosshair

since nobody has answered this I'll post this here

put that text in hudlayout.res (minus the line at the top)
that's just the actual square you'll also have to enable some sort of dot crosshair either vtf or hud or just use the default tf2 dot crosshair

it's actually just 4 lines

posted 1 month ago
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