this'll be interesting......
Account Details | |
---|---|
SteamID64 | 76561197988447469 |
SteamID3 | [U:1:28181741] |
SteamID32 | STEAM_0:1:14090870 |
Country | United States |
Signed Up | July 23, 2012 |
Last Posted | December 8, 2023 at 1:09 PM |
Posts | 1397 (0.3 per day) |
Game Settings | |
---|---|
In-game Sensitivity | |
Windows Sensitivity | |
Raw Input | |
DPI |
|
Resolution |
|
Refresh Rate |
Hardware Peripherals | |
---|---|
Mouse | |
Keyboard | |
Mousepad | |
Headphones | |
Monitor |
SevinSevinI removed the standard quality color border from the backpack somehow, and I can't figure out how to add it back.
http://i.imgur.com/xQ03ywS.jpg
I shrunk the other quality color borders, but I can't find the standard one to save my life. Anyone know what it's called? The backpackitemborder entries under "Standard" in clientscheme don't appear to be it.
Anyone know?
If I had to take a wild guess, you could either be:
1. Missing a quality border entry here: https://github.com/Tewgon/tf2basehud/blob/master/resource/clientscheme.res#L132
or
2. Missing one of these BackpackItemBorder entries here: https://github.com/Tewgon/tf2basehud/blob/master/resource/clientscheme.res#L3581 (down to around line 4622)
Hassassin 42-17???
also, good cast yimi/kurt/mathsad :)
Blungosrc_corner_width "0"
src_corner_height "0"
Before locking, just to clarify (in case anyone stumbles on this thread in the future): you should actually be changing "draw_corner_width" and "draw_corner_height", not the src_ lines. Setting the src_ values to 0 just makes the borders look like a ticket stub, essentially.
k0ngzyKids dont know when a fucking veteran is in their presence.
is this guy from the CSGO community or something?
man that episode was crazy
that strange cloak and dagger level up was great
Just a heads up: it's best to use someone's full SteamID64 link instead of their custom URL (like Skye has done), as they cannot change it.
You can use a site like this to find it.
Including their SteamID/SteamID3 as well would also help redirect others searching by that info to this thread.
scruff is nice + fun to play with
ShooshrazeShooshThis update killed my HUD, everytime i launch the game crashes, know a fix? Using morehud blackupdate the mm assets i think.
And i do that how?
One way is to look at the changes here and add the missing/changed entries.
uberchainI also got in past the stress test. There's probably some exceptions to this e.g. the occasional lucky motherfucker - but looks like every TF2 workshop contributor with self-made items and/or maps has access to the beta. Whether or not this was intentional or a glitch is unknown.
JillPlayers with Community or Self-Made items have all been granted beta access.
Of course, there are very few players to match with when a stress test isn't running, but we're working on that part!
Not sure if that means you'll also get the actual item itself, though.
Charge percentage is controlled by ChargeLabel in ..\resource\ui\hudmediccharge.res. IndividualChargesLabel controls the vaccinator's charge count.
For future reference, post your HUD questions here: http://www.teamfortress.tv/19073/hud-editing-short-questions-quick-answers
This site will also answer a lot of your questions: http://doodlesstuff.com/?tutorial=tf2hud&page=resource
astrin_http://steamcommunity.com/sharedfiles/filedetails/?id=633224988
how do I remove the health cross?
.. \ resource \ ui \ hudplayerhealth.res
PlayerStatusHealthImage and PlayerStatusHealthImageBG.
For PlayerStatusHealthImage, set visible and enabled to 0; for PlayerStatusHealthImageBG, set xpos/ypos to a high number (9999, etc). If you set the xpos/ypos of PlayerStatusHealthImage to a high number as well, it'll cause various status effects to disappear as well (at least in my experience); that's why you'd want to set visible and enabled to 0 instead.