Tob
Account Details
SteamID64 76561198108250545
SteamID3 [U:1:147984817]
SteamID32 STEAM_0:1:73992408
Country Belgium
Signed Up May 3, 2015
Last Posted October 25, 2024 at 11:47 PM
Posts 1660 (0.5 per day)
Game Settings
In-game Sensitivity 30cm/360? changes
Windows Sensitivity
Raw Input 1
DPI
 
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Refresh Rate
 
Hardware Peripherals
Mouse  
Keyboard  
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Headphones  
Monitor  
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#1442 Wut hud/crosshair/cfg thread in Customization
hifdoes anyone have a smaller version of seekerOL? i use a low res so seeker looks kinda pixely and is way too big

https://www.dropbox.com/scl/fo/jqvacjnouh6k2tr0hdko1/ACdCgv5rvZ4WLQBjNbwjWEQ?rlkey=iqeldcw0yr612vnx0xwtl1j1v&dl=0

made one thats about 2/3 of the size (_hif). also included another one I made for hai, a thalashseeker.
comparison png file in folder. the one with the _hif suffix hasn't been tested in-game. just a quick resize and shadow added. so let me know if it's not working/looking properly

if you need an even smaller one I have a mini version here

posted 6 months ago
#14 Your Perfect Gamemode in Map Discussion

modify map pool with vscript

short term goal to have a vscript layer on top of the entire map pool. No need to have plug-ins other than logs/STV uploads, no need to make sure the cfg is correct. 5cp_ splits from cp_ as a vscripted gamemode and has the lower round timers etc.

long term goal to maybe balance weapons and game mechanics ourselves if the community wants to go that direction instead of using whitelists

posted 6 months ago
#10 my ideas for new tf2 game modes in TF2 General Discussion

sorry for the double post i also want to add for 7cp it can cause some type of confetti effect idk

posted 7 months ago
#19 INVITE HL MATCHFIXING SCANDAL in TF2 General Discussion
leifgG; (our engi) contracted Dengue fever

ngl i read this as contacted so for a sec I thought there was an RGL admin called Dengue Fever

posted 7 months ago
#9 my ideas for new tf2 game modes in TF2 General Discussion

6s + 1 spy on each team. the spy is muted, but is in the mumble of the enemy team

6cp. start the round with a stalemate

7cp. it's just granary and the game flashes "good job" on screen when you take control of yard

5cp but when I play you have to let me win

(semi serious idea, but too complex)

Show Content
there's some halloween map from this year where the map creates a small labyrinth that changes randomly
combine the concept with vscript (or vscript by itself is probably enough)
make a map that changes each round. 2 different mid fights. a shutter changes position, a vantage point changes height, rollouts can change, etc
Can add shootable buttons to let teams decide during warmup what their side of the map looks like to allow different fast rollouts, different holds, etc
posted 7 months ago
#1880 best pub quotes in TF2 General Discussion

GCX Ian Miles Chungus : why so tosic european man

posted 7 months ago
#19 poland.tf thank you thread in LAN Discussion

shoutout to POUNDLAN (aka tf2greasy if narkarri had the choice)
shoutout to all the teams. Didn't get to play against everyone, but tried to say hi to everyone
shoutout to production, Supra, Sodium, etc
shoutout to Bloking Hazard for having me in their airbnb
shoutout to Row for having me in his airbnb on the night Bloking Hazard were too drunk to open the door
shoutout to the bar (and pizzeria on night 1) for staying open way longer. bar crew was great!
shoutout to Muffinz for hiring me as tour guide and be introduced to everyone
shoutout to Maxi Opossum for all the laughter
shoutout to my friends, old and new
cu@

posted 7 months ago
#9 rahThread: AI players in TF2 General Discussion

ramble ramble ramble
one of the issues with AI is it will be really lame in TF2 unless you set strict rules

scouts, heavies and snipers will be aimbots
demomen will be autodetting. a neural network would take the easy route of standing still looking at stickies instead of learning pipe aim
pyro instant reflects
even soldiers would just waddle and shotgun switch because aimbotting with shotgun requires much less of the network to be rewarded if you don't set clear rules

only way I could see neural networks seem "entertaining" is by forcing soldiers on gunboats and rewarding positioning somehow (height difference? timed rewards with destinations?)

Medics probably would be most interesting if they learn good positioning somehow with a reward system that rewards both its own safety and healing multiple teammates

gunboats ultiduo/passtime would probably be the most practical application (other than MGE but nobody wants to see that)

posted 8 months ago
#58 TF2EASY BLACK PoLANd.TF FUNDRAISER in TF2 General Discussion
deliThe PR was carried so hard that Nubbi nearly killed two teams. That's a talent if I've ever seen one

brought poundLAN back from stasis though

we are now technically invite (supra invited us. that counts as invite!)

We will be the first ever invite team to place last at LAN
cu@

posted 8 months ago
#11 Transported into tf2 world in TF2 General Discussion

Become a prop called civilian_corpse_no_limbs or something within the first 20 minutes

posted 9 months ago
#376 TF2 Players that went on to greater adventures. in TF2 General Discussion
Rahmeddiamondlobby

correct, that's warhuryeah. it's his job now

posted 9 months ago
#1286 Post your setup in Off Topic
Tobhttps://i.imgur.com/rLxLSwa.jpg
5 year old laptop. Hopefully upgrading to a proper setup this summer

i never posted the new setup? I did upgrade my pc that summer. and my room later on

https://i.imgur.com/IF7WPxX.jpg

https://i.imgur.com/tYbYKr6.jpg

https://i.imgur.com/szLTCo3.jpg

posted 9 months ago
#83 8values political quiz in Off Topic
mustardoverlordhttps://leftvalues.github.io/

https://leftvalues.github.io/results.html?a=57.4&b=59.4&c=45.0&d=58.9&e=51.9&f=31.9&g=20.6

posted 9 months ago
#76 8values political quiz in Off Topic

https://8values.github.io/results.html?e=92.3&d=87.8&g=76.2&s=89.4

posted 9 months ago
#13195 stream highlights in Videos

https://clips.twitch.tv/GorgeousSourScorpionPunchTrees-DeYRsBaRSBaqzf1U

posted 9 months ago
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