9 teams huh.
Account Details | |
---|---|
SteamID64 | 76561198135763017 |
SteamID3 | [U:1:175497289] |
SteamID32 | STEAM_0:1:87748644 |
Country | Ireland |
Signed Up | June 15, 2016 |
Last Posted | October 29, 2024 at 11:13 AM |
Posts | 1389 (0.5 per day) |
Game Settings | |
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In-game Sensitivity | 2.3 |
Windows Sensitivity | Standard |
Raw Input | 1 |
DPI |
400 |
Resolution |
1920x1080 |
Refresh Rate |
144hz |
Hardware Peripherals | |
---|---|
Mouse | SteelSeries Aerox 3 Wireless |
Keyboard | Leopold FC750R |
Mousepad | QCK+ |
Headphones | Sennheiser HD650 |
Monitor | 144hz |
https://i.imgur.com/eATfCej.png
what do I do about this?
edit: nvm, if anyone runs into this, just copy paste the actual text version of your install path instead of using the browse button like i was trying to do
cool video idea but picking on a new player like that...? seems like it was too easy
if you are american:
pugs.tf.plus
if you are european:
tf2pickups.eu
if you are anything else i dont know
corn syrup and processed meats
you're fat and gay
probably worst thread in a while
i think open pugs are completely fine and i can only think of one blatant alt that ive seen playing RGL pugs and i think he is banned now anyway. i think the only reason open pugs can be bad sometimes is when theres a big disparity in skill between the players added up and creates uneven pugs, but thats better than never getting to play at all honestly. im also very glad most of the adv/inv players are playing captain pugs now, because getting raged at by higher level players was so unfun and getting rolled by them was even less fun
however i do also maintain there shouldn't be elo gains and losses for pug wins/losses. it should be a fixed value based on your highest level played (with maybe a cutoff, if you played advanced in like, season 3 with a 6-6 record and havent played in a trillion years) and then it should stay that way and be used to balance the pugs, similar to tf2pickup
i feel it necessary to ask why we need zesty jesus' sign of approval when he's been caught dropping slurs left and right all the time and generally is not a very good guy
i feel like the biggest hurdle we need to overcome for this "discussion" is that the reality is 6s might as well be a different video game from tf2. it takes everything good about tf2 (movement, high risk/high reward guns) and leaves everything that is not necessary for a competitive environment (huge team sizes, maps not conducive to coordinated play, silly/overpowered weapons)
the identity of 6s vs the identity of tf2 to people who have either not played 6s or not played tf2 in general are so vastly different that trying to get a pubber into 6s is like trying to get someone into TF2 for the first time. either they like what's on offer by 6s or they are completely content with their silly mode (which there's nothing wrong with enjoying, i like to pub from time to time too)
its also hard to convince a pubber to want to play if they main an offclass, especially stuff like pyro or engie that have practically no transferable skills to the 6s classes. why would i learn a whole new class i don't even like to play competitive?
i had to explain to a group of friends that in 6s, the classes are hardly even classes anymore. they're more like weapons in the buy menu in CS. you just can't get away in CS with running a P90 every game at the high level, but at the low level you might, and even at the high level the P90 might have some uses on some particular rounds, but not enough to main all your time into practicing it
im not weighing in on if this guy is or is not cheating, but please don't make videos trying to showcase evidence if you don't know how cheats actually work
we're back again boys and girls
tl;dr patch notes:
- new boss, operates in forest maps, has a hidden karma stat associated with him. low karma players will be hunted all raid. he can lay tripwire booby traps (which PMCs can place as well when they unlock the recipe from jaeger quest line)
- factory has been completely reworked, possibly expanded. new underground areas, certain areas completely remodeled, etc.
- you can travel map to map now in-raid. you pay the car like a paid exfil and it takes you straight to another map
- you can now mount your weapon on braceable surfaces, as well as deploy and use bipods on weapons that have them
- LPVO scopes are now actually variable, you can scroll between the two available zoom levels
- new hideout modules, the gear rack and the cultist circle (unheard edition players get the cultist circle built for free)
- AI is improved for the PvE mode
- new weapons, gear, loot, balance changes, etc
add me on discord if you wanna play like usual @heavyslash