An overhaul of the barebones scratchpad code i threw together in an afternoon that required far more user input and hassle, with manual downloading of the log, instead of the current automated system. Should add the cfg writing script I created to allow users to change from event to event by just writing eventN (mid1,air2,drop1) and generating the command nextevent (nextmid, nextair, nextdrop) that would send you to the event following what was previously requested in the ingame console. Otherwise, 10/10.
Pandaeye
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SteamID64 | 76561198162192537 |
SteamID3 | [U:1:201926809] |
SteamID32 | STEAM_0:1:100963404 |
Country | Uruguay |
Signed Up | February 26, 2017 |
Last Posted | May 26, 2021 at 1:48 PM |
Posts | 4 (0 per day) |
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#61
No Hats Mod
in
Customization
flumePandaeyeI'm having a problem that I have no idea how to fix. Basically the no hats mod disables the botkiller heads which is something that I don't want to happen, if anyone knows how to make it so they can be seen please let me know.Why? That is a great feature!
Maybe for you, personally I've spent a couple of keys on a botkiller I love and I want to be able to see it.
posted about 7 years ago
#58
No Hats Mod
in
Customization
I'm having a problem that I have no idea how to fix. Basically the no hats mod disables the botkiller heads which is something that I don't want to happen, if anyone knows how to make it so they can be seen please let me know.
posted about 7 years ago