Nil
Account Details
SteamID64 76561198009696952
SteamID3 [U:1:49431224]
SteamID32 STEAM_0:0:24715612
Country United States
Signed Up July 23, 2012
Last Posted April 19, 2014 at 2:44 PM
Posts 136 (0 per day)
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#12 Turret Ammo Dispenser Refill in TF2 General Discussion
Despite the design choices we had available, we were never really able to get the Repair Node to feel balanced for the attacking team. TF2 maps tend to be designed with very specific predicted Sentry placement locations and length of Sentry survivability. The Repair Node distorted old favorite maps and made testing new ones more difficult by exaggerating intentional choke points and creating new choke points where they didn't previously exist.

VALVE SAID THIS.
AND THEN PUT IN THE WRANGLER

I thought I'd finally learned to stop caring about valve's unfathomable design choices, I truly did.

posted about 10 years ago
#56 quake live? in Off Topic
ErenJayI am on linux and my fps is stuck at 60, vsync is off, changing res doesn't help, my sytem should be able to run it at 125 easy :(

the default fps cap is 125 but the cvar is com_maxfps on the off chance that that's what's wrong.

psyched about this new group. we should play HL AG or something some time. it'd be fun to get a bunch of us together to play random games that've been dead a while.

posted about 10 years ago
#41 quake live? in Off Topic

if people need a server to play on they can just mooch off my prem as long as I'm not playing at the time. in-game name is Nil

posted about 10 years ago
#39 quake live? in Off Topic

click "start a match" and select clan arena and check any of the weapon settings. They all match what they are in any other gamemode, including LG.

http://i.imgur.com/BLbGa0H.png

posted about 10 years ago
#37 quake live? in Off Topic

if the weapon damage is different you were playing on a modified server

also you should have 50 rockets, 200 LG bolts and 25 rails, idk what you mean about "5 or more LGs"

posted about 10 years ago
#23 quake live? in Off Topic

never seen that. could you give a screenshot?

edit: I just remembered that when I first started playing, my crosshair was really foggy. I don't remember what made the problem go away, or if I even really tried to fix it. I just solved the problem by accident at some point.

mess with your selected crosshair and cg_crosshairSize
also mess with r_picmip (use vid_restart to apply new picmip settings) if it's doing something weird.

edit 2: I probably just ended up hitting "reset all settings" at some point and that fixed it. it's worth a shot. it's in your out-of-game settings on the quakelive website.

posted about 10 years ago
#21 quake live? in Off Topic
ConnI started dueling with Nil recently. It's hard, but as soon as you get the hang of it, it gets fun.

http://www.youtube.com/watch?v=6miaTf1gF4g

posted about 10 years ago
#4 quake live? in Off Topic
The requested player could not be found or is not yet active. Please check your spelling and try again.

what're you tryin to pull

posted about 10 years ago
#3 Best All Around Headset in Hardware

http://teamfortress.tv/forum/thread/7861-general-guide-thread

if this doesn't help you, please say why first. There is no objectively best headset.

posted about 11 years ago
#9 Fallout Collection 66% Off in Off Topic

I didn't say it was hard, I said there was randomization and the mechanics promote savescumming. ex:

create a pickpocket.
have maxed out pickpocket skill
pickpocket a basic crony
oh no the roll turned out against your favor and he pulled out a gun and he and his friends killed you.
time to load a save because I got unlucky.

so then what're your options for future attempts?
1: savescum
2: only pickpocket guys you know you could take on in a gunfight, but then you might as well just shoot the dude and then what's the point of playing the thief in the first place?

This can be applied to any skill except, obviously, "shoot dudes", and I didn't go start up a top-down, turn-based RPG for stripped-down, "click on the guy then wait for his numbers to go all the way down" shooting dudes.

and that's why I asked if FO2 is better.

posted about 11 years ago
#5 Fallout Collection 66% Off in Off Topic

how's FO2 compare to FO1? so far FO1 is the only game in the entire series I've played and the heavy reliance on randomization and the near-necessity of savescumming really put me off of it.

posted about 11 years ago
#17 What do you like in a map? in Map Discussion

from the perspective of a scout main: verticality! Of course, don't overdo it or else you get scouts "laughing maniacally while jumping around on props and clicking people to death". I forget who said that, but cred to whoever it was.

Anyway flat and open maps make scouts less viable because it's hard to get into meatshotting distance without eating a rocket.

Also,(still talking about scoutting) challenging jumps for unique positional advantages makes me feel warm and fuzzy inside. See gpit B for examples. You can get to the top of the house from almost anywhere if you know how. And lithely jumping through the windows on roof to help DM soldiers makes me cackle with glee.

posted about 11 years ago
#42 inches per 360 in Hardware
ComangliaI think their's at least a dozen of this exact thread already I'll post mine anyway.

THIS

THIS IS THE PROBLEM

YOU ARE THE PROBLEM.

posted about 11 years ago
#3 SHAWTY! SHAWTAAY! in Off Topic

where're the shotty frags

posted about 11 years ago
#2 Settings for Dxtory? in Off Topic

first and foremost is getting lagarith lossless codec if you haven't already.

other than that to reduce filesize you can try reducing the framerate or resolution, but generally raw videos are going to be pretty enormous no matter what you do. They're more reasonably sized after rendering.

posted about 11 years ago
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