MR_SLIN
Account Details
SteamID64 76561197980196963
SteamID3 [U:1:19931235]
SteamID32 STEAM_0:1:9965617
Country United States
Signed Up July 21, 2012
Last Posted May 12, 2018 at 1:35 PM
Posts 3972 (1.8 per day)
Game Settings
In-game Sensitivity 2.133
Windows Sensitivity 6/11
Raw Input 1
DPI
1600
Resolution
1920x1080
Refresh Rate
144hz
Hardware Peripherals
Mouse Zowie FK1
Keyboard Filco Ninja Majestouch-2 (Cherry MX Reds)
Mousepad Steelseries QcK+
Headphones Sennheiser IE 80
Monitor BenQ XL2730Z
1 2 3 4 ⋅⋅ 259
#6 FFXIV: A Realm Reborn in Other Games

Dungeons are fun but yeah the leveling is abysmal

posted 2 months ago
#15 Crossbow Damage vs Heals in TF2 General Discussion

We have a proxy for this decision -- the equalizer. When it got split up into damage and speed, we saw that speed was exclusively used since damage was useless.

posted 2 months ago
#47 need a new alias in Off Topic

Ok we used this website http://www.fantasynamegenerators.com/tool-nicknames.php

Your new name is Puppy Eyes

posted 2 months ago
#1 WarOwl Likes TF2 Community in TF2 General Discussion

https://clips.twitch.tv/HelpfulPoorGarageDxCat

posted 3 months ago
#180 TF2 Pro League in Projects
maelstrahmFaceit advanced is in shambles. Pugs die at like midnight now and only like 6 pugs are played daily.

Doesn't this also correlate with the launch of comp MM? More Invite and IM players are playing comp MM than ever before.

posted 3 months ago
#130 Competitive Matchmaking Discussion in TF2 General Discussion

That's so weird that you got rank 13 at 1862 MMR. I'm at rank 10 with 1760 MMR...

posted 3 months ago
#135 Please Ban The Crossbow in TF2 General Discussion
ghadilliMR_SLINI think it's also important to consider that nerfing the crossbow also nerfs Medics. Food for thought.
how so, friendo? it potentially hurts their ability to heal team mates at long range, but there have been a few suggestions itt that would help that

maybe i'm wrong, after all i'm just a publord, i don't know nothing about nothing, but just from theory crafting i don't see how nerfing or banning the xbow really hurts medic that much. soldier/demo, sure, but medic idk.

I can't say whether banning crossbow will nerf the medic a lot or a little, but think of it like this: crossbow increases the medic's maximum potential healing per second. Therefore, banning it will nerf the maximum hps potential of the medic.

Again, I recommend staying away from theorycrafting in this thread as that isn't within our direct control. Modifying the crossbow's stats would require us to either a) develop a promod (a bad idea) or b) influence Valve (hard to do). Thus, we only have two choices:

  • Accept the crossbow as-is
  • Ban it
posted 3 months ago
#132 Please Ban The Crossbow in TF2 General Discussion

I think it's also important to consider that nerfing the crossbow also nerfs Medics. Food for thought.

Also, let's not consider modifying crossbow stats since that's out of our control and thus irrelevant for this conversation of ban/no ban.

posted 3 months ago
#118 Please Ban The Crossbow in TF2 General Discussion

Crossbow increases the Medic's effective healing range. He can stand far away and just fire arrows which can help his team win the fight. On the one hand it takes skill but on the other hand it feels cheap. When you lose a 1v1 to someone who just got crossbowed from across the map you feel cheated out of winning a DM fight.

You guys know I like unbanning things but for this one, I'm in favor of banning.

posted 3 months ago
#74 Competitive Matchmaking Discussion in TF2 General Discussion

It was so much better tonight, queues were actually reasonable and I see more people getting ranks now.

posted 3 months ago
#1243 mastercomfig - fps/customization config in Customization

Can't believe you watched the VOD, haha.

I liked comp performance but I didn't like seeing the blocks on the environment. Ended up going with comp quality plus modules for shadows and such.

posted 3 months ago
#1236 mastercomfig - fps/customization config in Customization

Thanks for posting this! I finally got around to installing it properly (as opposed to appending the commands to my autoexec) and the vpks + module system works really smoothly.

One piece of feedback that I have is that the list of VPKs is super intimidating to a newcomer, and I had to have a couple folks on my stream walk me through selecting the right one. Once I had the right one selected, I couldn't quickly figure out how to install it. I know you have instructions posted with a header that says "Download and Install", but it'd be great if you called out explicitly that the VPKs literally run themselves and that you don't have to add anything do your autoexec to make it work.

In conjunction with my first piece of feedback, it wasn't easy to tell that the VPKs were working. When I removed my custom.cfg, I'd see the mastercomfig echo in console on game start. When I added my custom.cfg back to my /tf/custom/slincustomstuff/cfg folder, the mastercomfig echo would disappear (and I checked my autoexec for a "clear" command). I'm still not even sure if the mastercomfig echo is supposed to disappear when I add a custom.cfg -- it'd be great if I saw the echo whether I ran a custom.cfg or not, and since I know you're reading the thread it'd be great if I got your confirmation here as well!

Again I know how much work went into making this as easy and seamless as possible, and it works swimmingly. Thanks again for doing this!

posted 3 months ago
#6 Need earbuds in Hardware

Budget?

posted 3 months ago
#11 MarioAqua LFT Medic in Recruitment (looking for team)

So nice! Really enthusiastic about learning, hope he finds a great home :)

posted 3 months ago
#21 has anyone been able to get games in matchmaking in TF2 General Discussion
1998greenmustanghttps://image.prntscr.com/image/zFT0Zp99QJqvdTYgTzq1sg.png
from the past 2 days

That's pretty cool that it shows your mmr

posted 3 months ago
1 2 3 4 ⋅⋅ 259