Account Details
SteamID64 76561198041634710
SteamID3 [U:1:81368982]
SteamID32 STEAM_0:0:40684491
Country Russian Federation
Signed Up July 17, 2013
Last Posted May 16, 2017 at 5:04 PM
Posts 51 (0 per day)
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#17 Cheap games in Other Games

Dustforce is probably the most satisfying/challenging single player game I've played

posted 1 month ago
#318 Quake Champions Closed Beta in Other Games


posted 1 month ago
#5213 Frag Clips Thread in Videos

posted 1 month ago
#72 most underrated names of all time in Off Topic


posted 2 months ago
#8 REGEN by Goo in Videos

Sorry for necro, figured it would be better than making a new thread.

If anyone is interested, I've posted a democall for my next community movie.
(you can send in demos from a few other games as well)

posted 2 months ago
#43 Starkie Legacy The Second in Videos

posted 2 months ago
#33 Fun Facts!! in Off Topic

posted 2 months ago
#66 best frag videos under 2,000 views in TF2 General Discussion

posted 3 months ago
#2 AVI Recorder in Projects

This is awesome

posted 3 months ago
#5 Custom Hitsounds Problem in Customization

play ui/hitsound.wav
into console to check if it is detected at all, it might tell you that the .wav is at a wrong rate - you need it to be 44,100 kHz, 16 bit and in a Mono channel.

posted 4 months ago
#22 cp_priderock (5CP with jump pads) in Map Discussion

The map looks very nice. Some thoughts:
This pipe on the ceiling hangs too low, sometimes I bump my head when jumping from the box over the fence thing. Looks like something cosmetic, you could probably move it up a bit
I can see those trees in this area being annoying for soldiers. Its unclear where the invisible walls around them are, and when you jump close to them the leaves get in the way and you cant see anything.
I love the jump pads! But I was hoping you could do rocket jumps with more of them. The only place you can do that without bumping your head is at mid, but its not really useful because there is a wall right beside it and the middle is very small.

The mid feels way too small, at least to me. And idk how it might play out in a real game, but it seems that pushing mid from second is almost impossible, since its only 3 pathways that are all on lowground. There is even a big pack for the roamer to watch the jump pad inside the mountain. I think the only way to salvage this is to make some paths hard to spam or to have a lot more space between the pride rock and the surrounding buildings.

posted 4 months ago
#4990 Frag Clips Thread in Videos

posted 4 months ago
#15 Rewind VODs recommendations in TF2 General Discussion

Day 1 VOD
Day 2 VOD

posted 4 months ago
#13 movement keys in TF2 General Discussion

BND config

bind "f" "+forward" // index finger
bind "SPACE" "+back" // thumb
bind "s" "+moveleft" // ring finger
bind "d" "+moveright" // middle finger
bind "a" "+pjump" // little finger for longjump
bind "CAPSLOCK" "+jump" // little finger for jump
bind "SHIFT" "+mdown" // little finger for crouch

posted 5 months ago
#12 (Feedback Wanted) Video Recording Preferences in Videos

In-game motion blur looks bad. Motion blur in post looks very nice if done right but its easy to fuck up, 60 fps with no blur is faster, simpler and looks just as good for most purposes.
idk why people want png over tga (you can't preview TGA files by default?)
Converting to uncompressed avi on the spot would be handy

posted 5 months ago
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