DelusionalBuffoon
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SteamID32 STEAM_0:1:66617558
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Signed Up June 28, 2013
Last Posted July 13, 2013 at 7:09 PM
Posts 12 (0 per day)
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#175 Comp.tf - A competitive tf2 wiki? in Projects

A very special page reminding valve about the beta. Remind them how "balanced" this game is. Remind them that comp TF2 is ahead of them in terms of balancing. History seems to be repeating itself.

lol valve time. (yes I'm just now getting this)

I live up to my username :3

posted about 10 years ago
#364 Update 7/10/13 in TF2 General Discussion

Tightrope is quite the opposite. Think I have trolled myself.

posted about 10 years ago
#362 Update 7/10/13 in TF2 General Discussion
CRowDelusionalBuffoonThey could read the manual, and practice offline, to get a general understanding of the classes. Bots play better than random pubs generally and most engie mains I've talked to for some reason have some similar arguments about random crits (for whatever reason)
Congratulations, this may be the dumbest post I've read on this forum.

In all seriousness, valve should seriously reuse the damn beta. In the beta the generally agreed player count for standard play is 8v8 and the generally agreed player count for competitive play is 6v6...They are actually not supporting competitive TF2

DId I just Troll myself?

posted about 10 years ago
#360 Update 7/10/13 in TF2 General Discussion
KoobadoobsNew players can't be expected to know to pick those classes from the start.

and what does my main have to do with it?

They could read the manual, and practice offline, to get a general understanding of the classes. Bots play better than random pubs generally and most engie mains I've talked to for some reason have some similar arguments about random crits (for whatever reason)

posted about 10 years ago
#354 Update 7/10/13 in TF2 General Discussion

Just play heavy, engineer or pyro, to start.

It was generally agreed that random crits wasn't a good mechanic in beta.

Are you like an engie main or some shit?

posted about 10 years ago
#351 Update 7/10/13 in TF2 General Discussion

http://forums.steampowered.com/forums/showpost.php?p=34656865&postcount=98

Valve has been doing whatever the hell they've wanted since beta.
I don't even understand how random crits even made it out of beta.

DDS and the Battalions back up are banned because they're OP with teamwork...what does valve do...buff them.

The new DDS is already being called OP.
http://forums.steampowered.com/forums/showthread.php?t=3148233

History seems to be repeating itself
Valve wants a change in the competitive meta because it's "stale" (6v6 IS THE COMPETITIVE META).

posted about 10 years ago
#349 Update 7/10/13 in TF2 General Discussion
r4ptureThey shouldn't. People seem to forget 6s is basically a made-up gamemode the community created

Yeah....In beta along with 8v8 before the games release...This game is so horribly broken when people try to figure out its meta that comp had to balance it out itself

r4ptureafter going through a variety of different setups to arrive to it. The game wasn't designed for it, the game was designed for pubs. Its always been strange to me to see people call 6s "true tf2" when it was never meant to be that. Downfrags ahoy!

This game is made of generalists and specialists...Literally 6s IS TF2 (with competitive balance in mind)

AznBoizValve is probaly goin to support HL because less items are banned

They are supporting the wrong format entirely.

posted about 10 years ago
#338 Update 7/10/13 in TF2 General Discussion
KanecoIf they added a mark for death or 30% damage vulnerability on wearer or something to any other class melee upgrades (like the ubersaw or axtinguisher) then the world would turn upside down, but because it's the solly it's like, Get fucked, l2p, lrn2positioning, madcuzbad, lrn2jump, etc etc....

Should've made some of the melee weapons like basher, ubersaw, axtinguisher, EP, and paintrain stock IMO.

posted about 10 years ago
#333 Update 7/10/13 in TF2 General Discussion
AznBoiz6s banned pretty much most of the unlocks so I don't think Valve give a shit about 6s and its metagame

Valve should care about 6s as it's the most balanced way to play TF2 with people who actually understand this game.

posted about 10 years ago
#99 not just map tweaks, weapons too in TF2 General Discussion
bearodactylIf only they could make seperate verisons of the weapons for pubs and competitive, lol.

Why not just get balance opinions, discussions, ideas, etc from Platinum players instead of basing balance off of pubs where there is hardly any sort of balance? Knock out 2 birds in 1 stone I guess?

posted about 10 years ago
#565 How to Get to In-Game Comp Lobbies in TF2 General Discussion
RadmanPlaying comp is fun obviously. Thats why so many people play it. But from the perspective of a spectator who only pubs, its really easy to understand why they would find it boring.

Of course people on pubs find comp boring. They literally have no clue how this game works. Mass medics & demos with a few heavies waiting on uber would be the pub metagame

posted about 10 years ago
#5 weapon ban pugs and info for valve? in TF2 General Discussion

Valve's starting point should be getting in contact with Platinum HL players and balance from the top down instead of getting ban opinions from randoms.

posted about 10 years ago