Account Details
SteamID64 76561197994372286
SteamID3 [U:1:34106558]
SteamID32 STEAM_0:0:17053279
Country Iceland
Signed Up October 24, 2013
Last Posted May 30, 2018 at 4:09 PM
Posts 208 (0.1 per day)
Game Settings
In-game Sensitivity 1.59
Windows Sensitivity 6
Raw Input 1
Refresh Rate
Hardware Peripherals
Mouse G PRO
Keyboard k70
Mousepad qck+
Headphones AKG K7XX
Monitor xl2420t
1 2 3 4 ⋅⋅ 14
#22 Fallout 76 in Other Games

posted 3 months ago
#4 quake live config in Off Topic

Show Content
posted 4 months ago
#26 ETF2L Admin Inconsistency: Episode Two in TF2 General Discussion
klassyHere are the logs from your games against Tercios Team where you lost the first map and then put sorex on scout to win the next map.
Those are the logs from map 2 and 3. LEGO won first map.
The map in question was also forced to be replayed via admin discretion. Perm's point still holds.

OlghaI'm just talking about the fact that you asked to go div2 through an invaluable reason called "offclass" and no matter what scores you did, the fact that you, at the end, win. It shows that it's unfair for other teams that are trying to get better because you do always have the control on the game, since at any moment, you can outsmart them as a team, because of your experience. I'm not asking you to only play prem, i'm asking you to not make stack of people very experienced not taking games seriously since they're winning, otherwise just pound them and retake the lead. If you want to play in lower divisions, do it in a good and wise way : split your team in 3 and try to coach new players to get better, that would balance the skill of your team with the other teams.

I don't know what fantasy world you live in, but at no point were we able to simply click some magical Premiership Strats button and automatically gain the lead again.

posted 5 months ago
#142 Please Ban The Crossbow in TF2 General Discussion

Haha me too

posted 5 months ago
#230 nerf pyro in TF2 General Discussion

Olympic level mental gymnastics

posted 5 months ago
#8 LEGO reassemble for Copenhagen Games in News

dmoule to dodge last minute

posted 6 months ago
#187 VTF Crosshair pack in Customization


posted 7 months ago
#35 Battalion 1944 in Other Games

I got in

hmu if any of you kool kidz wanna play

posted 7 months ago
#198 TF2 Players that went on to greater adventures. in TF2 General Discussion

Congrats Bren.

and sideshow

posted 8 months ago
#197 December Global Whitelist Changes in TF2 General Discussion
There's two camps:
1. Evil bad guys. These elitist jerks hate innocent casuals who only want to have fun and constantly try to exclude them
2. Good guys. They have really nice abs and only want to help nurture growth and super healthy communication with valve. If they had their way Valve would be best friends with us. (I'm in this camp btw)

Meanwhile over here in reality, the results promised from your changes have yet to be seen. Not only are player and viewer numbers declining just like before, communication with valve has gone nowhere and they've proven themselves nothing short of incompetent. Updates are riddled with slapdash balancing, undocumented/accidental changes and broken core mechanics. All of which take weeks(months?) to fix, if we're lucky enough to have them fixed at all.

I don't care how hopeful you say the outlook is, how difficult Valve's situation is or if they're just trying their best - as long as the result we get continues to be a half-assed steaming pile of shit served on a silver plate.

But it's all okay now, Mr. Slin has rolled in with the damage control sedative.
I'm sure that essay of yours had enough empty buzzwords of promised hope and inspiration to keep everyone believing its for their own good until the next update rolls in.

Good guys win?

posted 8 months ago
#14 Class Change Nerf Idea in The Dumpster


posted 8 months ago
#13 Class Change Nerf Idea in The Dumpster
naturespiritI think maybe this nerf should only apply to last in 5 cp, because that's the only place it's a massive problem. I'm not suggesting that a nerf like this would un-ban every weapon or completely remove class limits. But a lot of classes used to have a class limit of 2 and maybe we could return to that, and rescue could definitely have potential to be un-banned because it's only overpowered when defending last in 5 cp.

Ah yes, so we add a 3 second delay to changing class, but only to the team that's defending their own last. This supposedly fixes poorly designed weapons and class-limits.

How do you then propose we implement this?
You could make a sourcemod and force every server that wants to play 6v6 to install the mod. That's not a logistics nightmare or anything. If not that, you could always send an email to valve. Hey valve please change 5cp so the defenders can only change their class after a 3 second delay, but only when they're defending their own last. I'm sure they'll love this idea.

next thread pls

posted 8 months ago
#15 December Global Whitelist Changes in TF2 General Discussion

More of a blacklist than a whitelist these days ...
How come weapons aren't allowed based on the value they add to the 6v6 gamemode anymore?

I cant be the only one so frustrated by this clutter of pointless weapons being included in our competition seemingly by default

posted 8 months ago
#65 What do you HATE about TF2? in TF2 General Discussion

the lack of effort from valve and

NurseyI had way more fun with Medic before the scout buff came out. For situations where the medic didn't track ubers right (like they're 20% off) and the opposing team can pop uber right into them, it becomes void as the medic can more than make up for bad positioning. As a consequence, games in top invite can become super stalematey as teams can't reliably push off small ads. Medics don't die nearly as much as they should.
Also fuck the Iron Bomber.


posted 9 months ago
#14 - Fixed not being able to detonate stickybombs whe in TF2 General Discussion
- Fixed a bug with the Medi Gun not staying attached to players


posted 9 months ago
1 2 3 4 ⋅⋅ 14