Citric
Account Details
SteamID64 76561198042514422
SteamID3 [U:1:82248694]
SteamID32 STEAM_0:0:41124347
Country Canada
Signed Up February 3, 2016
Last Posted December 15, 2017 at 7:54 AM
Posts 574 (0.8 per day)
Game Settings
In-game Sensitivity 2
Windows Sensitivity 6
Raw Input 1
DPI
800
Resolution
1920x1080
Refresh Rate
144hz
Hardware Peripherals
Mouse Zowie EC1-A
Keyboard CM Quickfire TK (Brown Switches)
Mousepad PureTrak Talent Cloth
Headphones Philips SHP9500S
Monitor BenQ XL2411 (main) HP Pavilion 23bw (secondary)
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#6 ESEA growth feedback in TF2 General Discussion

I think a big part of this question is how to reach the silver and high-steel team leaders. From my (limited) experience of ugc, the team leaders tend to be the most motivated and focused on improvement, and they are the type of people who would be, in theory, willing to put their team in a league they would improve faster in.

However, despite open being just that, open, the majority of them are scared to register their teams in the division. They (mostly rightly) believe that they aren't "ready" to play in esea. When I first joined an esea team through the S23 newbie mix team drive, I still had a bunch of friends that didn't think they were good enough yet, who were better than me. Was I good? No. But I was ready.

If we can reach out to those team leaders, and somehow get at least 4 or 5 to sign up with their teams, that combined with each season's bottom open teams would in theory give them plenty of competitive matches. I think if we managed to do this, it's our responsibility not to leave them hanging out to dry. Support them, offer mentorship for teams and players, and keep as many of their teams alive for as long of the season as possible so that they can keep having competitive matches.

I don't think it's impossible to accomplish this. I think that an important distinction should be made about playing in ESEA Open. Sell the experience not as "the teams are so much better you'll improve a lot more" but as "the teams and players are a lot more motivated and you'll improve a lot more and it will feel a lot more rewarding". Be realistic, don't tell them they'll be 8-8 in their first season. But we could say "I'm also talking to these UGC team leaders, two of them have already decided to play esea". Make it clear that they will probably start the season against some tough teams, but will quickly start to match against other teams who don't start well- especially other ex-UGC teams and teams that would normally be bottom open.

Some of their players might have problems with paying, so this is where season-long premium codes come in. In my opinion, these would be very justifiable to use, because we would be actively bringing in whole teams to ESEA who wouldn't otherwise be playing in the league.

If we combine all this, I think we could convince at least 4 or 5 UGC teams from steel and silver to play in ESEA. Just imagine how much healthier mid and low open would be with 8 more teams spread throughout the lower end of the league- fewer forfeits at the end of the season, more fun games. Not every player would return the next season, but the ones who truly enjoy the competitive environment are always the ones who come back for a second season anyway.

posted 1 hour ago
#36 legit LFT in Recruitment (looking for team)

THE BEST

posted 5 days ago
#1392 It begins! in Off Topic

http://www.photo4design.com/files/166/82502-tilted-keyboard-key-letter-w.jpg

thank you :)

posted 5 days ago
#51 Citric LFT in Recruitment (looking for team)

I think I'd like to play next season :) At the very least, I'd like to try out to see if any team would be a really good fit. Updated OP!

posted 6 days ago
#1724 ESEA Open S26 Happenings/Discussion in TF2 General Discussion

there's no i in tieam :)

posted 1 week ago
#13 @CokeEsports does a Pepsi Meme with TF2 and OW? in Off Topic

https://twitter.com/4G_b4nny/status/938709480853848064

posted 1 week ago
#22 IWHBYD LFP OPEN/IM in Recruitment (looking for players)

i love legit and you will too :D

posted 1 week ago
#8 my game feels smoother in windowed mode, why? in Customization

When I upgraded to a 144hz monitor, I was getting terrible screen tearing until I changed to borderless windowed. I'm not sure if there's any added input delay, but if there is I can't perceive it.

posted 1 week ago
#6 Is this crosshair possible? in Customization

Thanks guys! I used Arch's with some changes, he updated the link. Much appreciated :)

posted 1 week ago
#1 Is this crosshair possible? in Customization

https://i.gyazo.com/6bbc9a638f5ba556e1cc9ac69f4b3982.png

I've never been happy with my crosshair in TF2. This is the crosshair I use in Overwatch and I love it- is it possible to have something exactly like this in TF2? I tried to make a VTF crosshair myself but wasn't able to replicate this. If anybody can replicate this accurately in TF2 I'd gladly toss a key or two or 5 bucks on paypal your way :)

the gap in the middle is important to me, as is the black outline of the bars being relatively thin

link so you can zoom if needed

posted 1 week ago
#1607 ESEA Open S26 Happenings/Discussion in TF2 General Discussion

i love legit :D

posted 2 weeks ago
#40 Most drops ever seen in a match/scrim/pug? in TF2 General Discussion
TuryI can't find the logs from the scrim but I dropped like 7-9 times in a metalworks scrim once

https://www.youtube.com/watch?v=KopMHD-niAI

oh man. I think I remember this. We were no better than you, just look at me waddle around and not check for sticks

posted 2 weeks ago
#9 The New Generation is A Lost Cause [DEBATE] in The Dumpster
BigaSo with my thorough investigation of the newest generation in to this world, I have come up with the idea that this new generation is a lost cause.

I suppose that yes, this new generation is a lost cause- there is no chance that you will hold a positive opinion of them regardless of their actions, both individual and as a collective :)

posted 2 weeks ago
#23 trux lft in Recruitment (looking for team)

hello trux is great :D

posted 2 weeks ago
#2 zombkk LFP s27 in Recruitment (looking for players)

can i try out as a bad example

posted 2 weeks ago
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